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A bit hard to get things to work. In case anyone else is trying, I got it to compile with go 1.19, and you also need a Street Fighter 2 rom. The roms folder needs both an original sf2.zip and a folder named sf2 with the extra files it generates.

From the github issues, the need for a rom may be removed someday, but until then, that's what you need.

Wow, that's a really ... neat platform [1]! Amazing work by Fabien of course, but being him that is kind of expected at this point I guess. Heh.

The platform was active during 1988-1995 in the arcades. Some of the most famous games might be "Ghouls'n Ghosts", "U.N. Squadron", "Final Fight", "Carrier Air Wing", "Street Fighter II: The World Warrior" and "Pang! 3".

Basic specs (simplified):

- Main CPU is a Motorola 68000 at 10 MHz

- Sound (!) CPU is a Z80 at 3.6 MHz

- 384x224 pixels at 4096 colors

- 256 sprites per scanline, each 16x16 pixels

Very cool. Are there any demos (quick googling didn't turn up any).

[1]: https://en.wikipedia.org/wiki/CP_System