An awesomely powerful tool for any developer working with WebGL. I linked the submission to the video of the tool in-action because it is much easier to get a sense of what it does (visually stepping through scene construction frame-by-frame, pixel-by-pixel or GL call-by-GL-call).
The tool is pretty awesome but the whole presentation is worth watching for anyone doing WebGL dev.
I have to say, being able to see what each drawcall is doing individually and see what each pixel goes through made me drool. I'm going to use this everyday now.
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and can be downloaded here: http://github.com/benvanik/WebGL-Inspector/zipball/master
I have to say, being able to see what each drawcall is doing individually and see what each pixel goes through made me drool. I'm going to use this everyday now.