It's not a "synthesizer" that makes sound but one for visuals. You'll make your own sounds somewhere else/somehow, pipe them into Hydra and have it react to your own music/sounds.
I'm guessing they don't call it just that because of the modular nature of a programming language and because it depends on the user configuring it, rather than just hitting "Play".
I'm not super familiar with Advanced Visualization Studio but as far as I can tell, it wasn't geared toward live programming in a performance setting nor was able to work with general libraries as it was it's own language, not using a general one.
I think they're a bit different, a visualizers uses incoming audio to create visuals, a video-synth can do that but it can also do much more, without the involvement of sound in any way.
That is why I thought there should be sound but I missed the point it seems as others have commented something to do with modifying the visuals based on a function.
>Image/ine is a software for realtime video manipulation.
>Image/ine is a Macintosh program that allows a user to manipulate visual source material in a live performance environment. Video sampling and playback, keying, displacement and other effects are available with video (live and recorded), QuickTime movies, text, scanned images, image files with alpha channels. Unlike digital video editing programs such as Adobe Premiere, Image/ine works in real time. There is no compression slowdown, no rendering time - the digital filtering effects are immediate and controllable through Midi.
>The software instrument for realtime video manipulation was developed at STEIM by Steina Vasulka and Tom Demeyer (1996-2001).
>Image/ine, developed at STEIM from 1997, in close collaboration with Steina, was the first piece of software (for normal computers) that allowed users to manipulate uncompressed video in real time. Limited, at the time, to 320x240 pixels at some 10 frames per second (the Macintosh 8600 was the dream machine), it nevertheless proved a point: artistic quality and stage guts made lack of frame rate and image quality of secondary interest; real time video manipulation could be done! Soon others followed, all with their strengths and weaknesses. What set Image/ine apart, and sets ImX apart, is that this is software for video people, not for musicians and not for programmers.
>Steina / Developing Image/ine with Tom Demeyer at STEIM, Interest in displacement and morphing, Dislike of rendering / 1997NOT YET RATED
>Steina talks about developing the real-time image processing software Image/ine with Tom Demeyer while acting as Artistic Director at STEIM in Amsterdam in 1996.
>(Editor's Note) When initially developed in 1996, Image/ine performed real-time capture, processing and playback of video on a Macintosh PowerPC 8600 containing the stock video i/o card. Though it was the first software of its kind, development has stopped and many aspects of image/ine have now been incorporated into the software Isadora, written by Marc Coniglio.
DonHopkins on April 5, 2020 | parent | context | favorite | on: Csound: A sound and music computing system
Here are some notes I wrote about some visual programming languages and real time performance tools for music and video that I wrote to the LEV mailing list in 2000 (and some additional notes and email I saved over the years).
That link also includes some interesting discussion with Jaron Lanier about visual programming language design.
Image/ine was a software instrument for realtime video manipulation and MIDI processing from STEIM (Studio for Electro-Instrumental Music) in Amsterdam, by Steina Vasulka and Tom Demeyer (1996-2001). It ran on a Mac, and you could write plug-ins for it.
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[ 3.4 ms ] story [ 53.8 ms ] threadOriginal comment: No audio for me on latest chrome. No errors in console.
If its your first encounter with one I get why it'd be confusing though. We don't call regular synths audio-synths
It's not a "synthesizer" that makes sound but one for visuals. You'll make your own sounds somewhere else/somehow, pipe them into Hydra and have it react to your own music/sounds.
https://v2.nl/archive/works/image-ine
>Image/ine is a software for realtime video manipulation.
>Image/ine is a Macintosh program that allows a user to manipulate visual source material in a live performance environment. Video sampling and playback, keying, displacement and other effects are available with video (live and recorded), QuickTime movies, text, scanned images, image files with alpha channels. Unlike digital video editing programs such as Adobe Premiere, Image/ine works in real time. There is no compression slowdown, no rendering time - the digital filtering effects are immediate and controllable through Midi.
>The software instrument for realtime video manipulation was developed at STEIM by Steina Vasulka and Tom Demeyer (1996-2001).
https://image-ine.org/
>Image/ine, developed at STEIM from 1997, in close collaboration with Steina, was the first piece of software (for normal computers) that allowed users to manipulate uncompressed video in real time. Limited, at the time, to 320x240 pixels at some 10 frames per second (the Macintosh 8600 was the dream machine), it nevertheless proved a point: artistic quality and stage guts made lack of frame rate and image quality of secondary interest; real time video manipulation could be done! Soon others followed, all with their strengths and weaknesses. What set Image/ine apart, and sets ImX apart, is that this is software for video people, not for musicians and not for programmers.
https://vimeo.com/41196405
>Steina / Developing Image/ine with Tom Demeyer at STEIM, Interest in displacement and morphing, Dislike of rendering / 1997NOT YET RATED
>Steina talks about developing the real-time image processing software Image/ine with Tom Demeyer while acting as Artistic Director at STEIM in Amsterdam in 1996.
>(Editor's Note) When initially developed in 1996, Image/ine performed real-time capture, processing and playback of video on a Macintosh PowerPC 8600 containing the stock video i/o card. Though it was the first software of its kind, development has stopped and many aspects of image/ine have now been incorporated into the software Isadora, written by Marc Coniglio.
https://news.ycombinator.com/item?id=22788773
DonHopkins on April 5, 2020 | parent | context | favorite | on: Csound: A sound and music computing system
Here are some notes I wrote about some visual programming languages and real time performance tools for music and video that I wrote to the LEV mailing list in 2000 (and some additional notes and email I saved over the years).
https://www.donhopkins.com/home/archive/visual-programming/b...
That link also includes some interesting discussion with Jaron Lanier about visual programming language design.
Image/ine was a software instrument for realtime video manipulation and MIDI processing from STEIM (Studio for Electro-Instrumental Music) in Amsterdam, by Steina Vasulka and Tom Demeyer (1996-2001). It ran on a Mac, and you could write plug-ins for it.
https://steim.org/
https://en.wikipedia.org/wiki/STEIM
https://derivative.ca/