Ask HN: Why is precision mouse pointer control not possible sitting on a couch?
Any gamer knows that console controllers don't have the same level of precision pointer control as sitting at a desk using a mouse.
That's why any first person shooter game can be played more precisely using PC and mouse compared to console controller sitting on a couch.
But I started wondering, why is this not a solved problem? Is there truly no way to have the same level of precision sitting on a couch? Has there been any research into this topic, any big company actually tried to come up with a way to have mouse-on-desk level of control whilst sitting on a couch?
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[ 2.9 ms ] story [ 56.8 ms ] threadTurn it on, then move your hand to the top of that side of the controller, slide it around on a surface, voila mouse.
I am absolute garbage at playing Battlefield on Xbox and I know I'd be better with a mouse.
Seems someone is trying anyway: https://hackaday.com/2021/09/04/giving-a-console-controller-...
Corsair makes a small keyboard and mouse surface that you can rest on your knees while sitting on a couch, they call it the Lap Dog. It might be the best option at the moment for using a mouse from a couch.
I think it works so well because both are direct like a mouse, unlikely a joystick which is good at setting a rate of change.
Gyros also work well for aiming with mouse-like precision. Especially with the "Flick Stick" layout. You can set this up with a PlayStation 3/4/5 or Nintendo Switch controller on PC.
https://youtu.be/PJIqEX93vL8
Feels better than a touch device.
So for the couch... I don't know... perhaps a vr hand controller would work. I Have never tried one, so I do not know if they are as precise as a mouse.
The keyboard is the weak point in the mouse and keyboard setup, it is nice because it has a lot of buttons, but there is no subtlety to it, just a bunch of binary buttons. does any one make a one handed thumbstick controller? Something like the wii nunchuck controller. A long time ago microsoft made the strategic commander, a sort of captive mouse with a lot of buttons for your left hand. I never had one but it looked like a good idea. I have a spacemouse(if you squint it is sort of the same thing) but have never been able to map the controls in a way that felt satisfying.
I guess the position of the mouse is determined by wrist joint plus fingers and many muscles in all of these act together to perform fast and precise movements. Controllers typically feature sticks each controlled by only one finger and it’s muscles. The fewer muscles involved could mean fewer options for combined complex/fast movements.
Also with a mouse a larger physical plane (some houndreds of square centimeters) in real space is translated into virtual space. With a controller the movement inside a very few centimeters is relevant and the smaller movements simply are not as precise as larger ones when projected into the same virtual space.
And that’s how our bodies are wired. Anything that requires isolating muscles will not be as kinesthetic.
I think that’s why old people tilt and shift and swing Xbox controllers…and why old people can play the Wii.
But again that’s just a wild ass guess.
Still more inaccurate than mouse, but that's not the reason.
That and the fact that a mouse moves your cursor in a direct fashion whereas a joystick on a controller changes the rate at which the cursor moves a certain direction. Fundamentally different mechanics.
1: https://www.amazon.com/ELECOM-Bluetooth-Thumb-operated-Track...
There are more effective devices that get around the bad ergonomics of trying to used a mouse on the couch; basically trackballs in controllers.
https://www.yorku.ca/mack/FuturePlay2.html
https://www.pcgamer.com/nvidia-trackball-controller-patent/
https://hackaday.com/2016/01/10/putting-a-trackball-inside-a...
Couldn't something like a kinect apply eye tracking and bias the pointer towards known recent things you looked at?
The reason you can aim better on a table chair is mouse + being able to move mouse using not only your wrist, but also you arm.
When on coach, you just need to be in a position where your arms are not restricted to help guiding the mouse.
You can also try steam controller which is far better than other controllers for mouse type of games.
>why is this not a solved problem
Despite tech products & startups offering increasingly frivolous solutions to equally frivolous problems, the "I love solving hard problems" crowd hasn't quite reached the point of wanting to risk it big to help you click better from your sofa.
Basically just makes a temporary "desktop" on your lap, giving you a flat, somewhat raised surface to place a keyboard and a mousepad.
In fairness, I rarely play games with kb/m from the couch anymore, and the arm of the couch (or my leg, etc) are fine for simple things like scrolling on a website with a wireless mouse. But for games or more detailed UIs I still break out the lapboard if I'm using the TV as a monitor.
For example, to use mouse, you need precision distance from sensor to gaming surface.
It is possible to use some expensive technologies, to achieve high precision on couch. For example, good precision have optical trackers used in movie production mockup, but they are expensive. They are slightly slower than best mouses (about 200Hz measurements frequency), but I think, good enough for most gamers.
https://arstechnica.com/video/watch/how-the-callisto-protoco...