Ask HN: What Are You Doing?
Yes, as in right now, if you care to say. Apart from reading HN obviously.
(Where I live it’s a common thing to ask of friends or family or lovers, and I find it quite charming, so I thought I’d ask it of the HN community.)
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[ 4.9 ms ] story [ 137 ms ] threadGot the 'rona this weekend, and while I'm a lot better (as in no longer sleeping 22 hours a day), I'm still pretty messed up.
Get well soon.
It's ironic too, I actually got my booster shot last week. Like a day before I came down with covid. Just a hair too late :-/
EDIT: She had some end of life arrangements in place (like a will) to make things easier. She had cancer, so this wasn't unexpected, but it doesn't make the feelings any less chaotic.
https://www.freelance.nl/
[0] https://en.wikipedia.org/wiki/IceCube_Neutrino_Observatory
For those interested, i'm using PCSOFT Windev.
I'm building a "sneaky" mental health app. It presents as if it were a modern, sci-fi take on Tamagotchi coupled with a daily self-reflection routine. You find yourself surprisingly compelled to nurture your virtual pet, commit to the routine, and then the software nudges you to journal and meditate since you're already showing up for your pet.
I'm excited to see how I improve myself with my software and if I can touch others who might typically be reticent of adopting additional self-care habits.
Sorry, I didn't mean to turn this into a pitch, but now you know where my head is at. :)
Thanks for the words of encouragement.
The largest difference is how our audiences discover and think about us. Finch users feel they need help and seek out Finch. Finch understands this, calls attention to the needing help, and presents itself as an anxiety-free warm hug. Finch wants users to "come out of their shell" and to engage with the world. Then, Finch nudges that engagement towards self-improvement. It's great.
Symbiant users think they're fine as-is (but are underappreciating how far from the ceiling they are), frequently lean into gaming to wind-down and as a means of escapism, and are more likely to adopt concepts that make themselves feel "smart" rather than applying labels to themselves that make them feel like they need fixing. Symbiant strives to talk about mental health at a higher level of abstraction, hinting at the complexities of psychology, and allows the user to feel like they are discovering knowledge by connecting all the dots. It then provides tools to allow the user to apply their new knowledge.
Think of how Papers, Please or This War of Mine strive to educate users about political tyranny and war, but do so in atypical ways. You're not the tyrant or war hero - you're a pawn in the overarching story. After playing, the user is touched with an understanding that feels more well-rounded having learned from a unique, atypical perspective. My goal is to construct and provide a similar learning experience around mental health, self-reflection, and habituation.
There is a Discord invite in my profile. It's quiet, aside from my monologue rambling about lore, functional requirements, etc. The community is all of my current and ex-coworkers who are following the project. You're welcome to join, but it's not a great source of information right now.
Thanks for asking! I found your questions exceptionally motivating. :)