Ask HN: Great text based games to play?
I’m of a younger generation, and have seen a lot of references to text based games in popular media. Games where it gives you a prompt like “You are in a forest” and you can type things like “I climb a tree” or “I look around” and it responds to that.
I’d love to try one of these out. I have a modern computer so I’m guessing it’ll have to be emulated somehow, but what do you recommend as a great text based game to try? Like ones that really make you think and get creative
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[ 2.5 ms ] story [ 175 ms ] threadIf you don't want to install a parser on your computer, you can play it online by putting the link to the .gblorb file into https://iplayif.com/ I.e. https://iplayif.com/?story=https%3A%2F%2Fgithub.com%2Fi7%2Fc...
Modern games are generally going to be more approachable than old ones. Tastes have changed considerably. In the days when you couldn't pull up a walkthrough in a few seconds, taking days to think of the next step was part of the fun, and just getting permanently stuck at some point was fairly common. Also, letting the player keep going even after they have done something to make the game unwinnable is now considered very uncool. Navigation is much less tedious these days as well, fast travel for example, although the exact mechanics depend on the game.
And that's not mentioning the amount of CPU and RAM available, not only for the game's runtime, but also for tools like I7 (which was used to write Counterfeit Monkey).
For an quicker introduction to modern "interactive fiction", as it's called these days, check out competition entries. https://intfiction.org/c/competitions/7 These are generally written in a shorter amount of time and the results are quicker to play through.
Still dip into them every now and then though :-)
https://monsterfeet.com/grue/
Edit, autocorrect
I've liked and played in the past a lot of these text based role playing games, especially when I was on a shittier dial up connection or remote satellite connections. I liked Aardwolf and Realms of Despair the most. I've played the IRE games like Achaea and Aetolia way too much. While those two definitely have a great lore and many active players, I have always loathed IREs pay to win "credits" style.
Text based gaming is still alive and evolving. Just don't expect a AAA game and definitely not single player.
[1] https://www.topmudsites.com/
You can get by without paying for credits, though it does involve more in-game grinding. For me, what made me lose my interest in these games is the role playing requirement. I understand that for some people that is part of the fun, but I could never really get into it.
One being the pay to win aspects where players who pay real money to buy items get major advantages.
Another being the amount of grinding required to level up.
I'd recommend Akanbar instead. It has no pay to win features. Balance based real time combat loosely based on the old Avalon game (Achaea did not invent balance based mud combat, it came from the now dead game 'Avalon') and you don't have to learn a coding language just to become competitive and partake effectively in the pvp if that's a part of the game you have interest in.
It sits in a sweet spot between complexity and simplicity and has a fun concept, well made guilds and a dedicated playerbase and admin.
https://ifdb.org/viewgame?id=gkqdo58j2zvjtxnk
https://archive.org/details/McMurphysMansionV1.5SW1989martin...
Apart from that, from short to long, some usual IF recommendations are:
Interstate 0: https://ifdb.org/viewgame?id=a3ym4ipix7sjsfrf
Glowgrass: https://ifdb.org/viewgame?id=b1xy3s75cjlty973
Anchorhead: https://ifdb.org/viewgame?id=op0uw1gn1tjqmjt7
A Mind Forever Voyaging: https://ifdb.org/viewgame?id=4h62dvooeg9ajtfa
You can also look for other beginner lists: https://ifdb.org/search?searchfor=beginner&searchgo=Search+L...
You need an "interpreter" to play most of these, look up Gargoyle: http://ccxvii.net/gargoyle/
And the granddaddy of them all, Adventure: https://rickadams.org/adventure/advent/
[0]: https://grapevine.haus
[1]: https://ifcomp.org/comp/2022
Another fun interesting one is Aisle… the whole game is a single command, but you can enter all sorts of things, and get different outcomes.
Play: https://iplayif.com/?story=http%3A%2F%2Fwww.ifarchive.org%2F...
It goes over the most important and influential text adventure games.
"Ever since you came back from the Moon colonies you've been struggling to get into the smuggling business again. Things aren't as easy as they once were though, especially without your old pal Eddie around. It was him who brought all the major players in the market to do business with. And boy did they line up to hire you. Even the Yakuza used to pay almost twice the standard rate for moving passcodes through the international borders inside your Synapse.
All you've got now is a French crook that goes by the name of Lime, who cares more about setting up his own deals than bringing new quality customers on board to work with.
You always knew working with that french bastard was trouble, only you never realized how much until one of the deals he had setup went wrong."
# Make your way through the crowded streets of NeoSushi City!
A deal that goes wrong. A beautiful young woman wearing red cowboy boots following you into a Yakuza nightclub. A pack of Retrievers hired to chop your head off and "Mr.Smith", a mysterious man who claims to be a friend in a world where everyone is after the passcode stored in your Synapse. Will you live long enough to see what it unlocks?"
From the game's website:
CYPHER Cyberpunk Text Adventure is unlike anything you have ever played before; it is a whole new dimension in game interaction and storytelling you can vividly experience from within the realms of your own imagination!
Think of a book or movie you like the most, now imagine for a moment a limitless world of interaction and adventure where you not only take control of the main character of the story, but ARE the main character of the story! Every word you say, every decision or action you take is exclusively your own in the world of CYPHER.
In Text Adventures you communicate with the game world through conversational English sentences, the same way you would do in a chatroom or writing emails. The story unravels into a thrilling interactive experience that will keep you on the edge of your seat for hours... as long as you can escape death.
You can use gargoyle as your IF player and run many games https://github.com/garglk/garglk/releases
Without giving anything away: It does something brilliant that wouldn't be possible in any other storytelling medium.
On topic, I would myself recommend Coloratura - https://ifdb.org/viewgame?id=g0fl99ovcrq2sqzk - for the sense of wonder/unusual protagonist.
If anyone reading has tried text games and have found they just aren't for you, you can get somewhat of a proxy of the experience by reading through this community let's play of the game (https://adventuregamers.com/forums/viewthread/8481). Although long (like the game), I think it brings you on the typical journey of playing, even if you aren't necessarily making the connections yourself (which would normally be a big part of the appeal).
You can find lists and links for MUDs and MOOs in several places, but one good resource is mudlistings.com[4]. For Interactive Fiction / text adventures, try the IFReviews[5] and IFdb[6] sites.
If you want specific recommendations... I'd say start with the canonical OG interactive fiction game, Colossal Cave[7]. It's available from the distro package managers on most Linux systems as "adventure" or "advent" or something along those lines. Another interesting one is "Battlestar"[8] which is usually available as part of the "bsdgames" package.
For a good MUD, I'm personally a fan of Avatar[9].
[1]: https://en.wikipedia.org/wiki/MUD
[2]: https://en.wikipedia.org/wiki/MOO
[3]: https://en.wikipedia.org/wiki/Interactive_fiction
[4]: https://mudlistings.com/
[5]: http://www.ifreviews.org/
[6]: https://ifdb.org/
[7]: https://en.wikipedia.org/wiki/Colossal_Cave_Adventure
[8]: https://www.ifwiki.org/Battlestar
[9]: https://www.outland.org/news.php
It's short and sweet game and a good introduction to interactive fiction (IF) in my opinion.
https://wiki.linuxquestions.org/wiki/BSD_games
Be warned, it’s insanely difficult and a massive time suck.
My favourites are definitely Nethack and DCSS (aka crawl). I would also like to try Cogmind (but it's unfortunately Windows-only), and maybe Dwarf Fortress. Other noteworthy titles are ADOM and Moria/Angband.
There's a lot going on these days in this genre that kinda departs from some of the core ideas of a roguelike, the term "roguelite" is sometimes used. It's a fun rabbit hole to go down into, lots of really good games.
https://archive.org/details/ArchiveRL.7z
https://github.com/search?q=nethack4
http://nethack4.org
Zork is by far the most well known, but also pretty infamous are Hitchhiker's Guide to the Galaxy, Leather Godesses' of Phobos and A Mind Forever Voyaging.
As a warm-up, I'd recommend Moonmist. It's a mystery game listed as a "Beginner" game, and is great for introducing elements of the Infocom system.
The feelies are available to view here: https://gallery.guetech.org/greybox.html
There are a collection of game files here: https://eblong.com/infocom/
My preferred player is still Frotz. It compiles and runs on practically anything, my Psion, my Pis, Windows, everything.
https://gitlab.com/DavidGriffith/frotz
Trinity is another good one. As is The Lurking Horror--set at a thinly-veiled MIT campus where many of the authors were from.
This is a term we're going to have to explain to the younger generation: when games were shipped in boxes, those contained at minimum a disc and a printed manual, but some companies came up with gimmick items you could put in the box and "feel", to enhance your immersion in the game.
I still have my Ultima 6 "moonstone" and cloth map somewhere.
A lot of the original packaging could be rather unique generally but eventually they ended up standardizing for retail shelving.
I actually think it gives a lot of immersion than modern day AAA games.
https://www.iam8bit.com/collections/collectors-editions/prod...
Now, for many of us, they are prohibitively expensive, but they are available.
* Interactive Fiction Database (IFDB) https://ifdb.org/
* IFWiki https://www.ifwiki.org/
* Playfic https://playfic.com/
* The Interactive Fiction Competition https://ifcomp.org/
* XYZZY Awards http://xyzzyawards.org/
* electronic book review http://electronicbookreview.com/
* Electronic Literature Organization https://eliterature.org/
Some of my favourites are Enchanter and the great classic Planetfall.
There's an extremely inside joke about me in Planetfall relating to the author's rather odd sense of humor. And, no, I'm not going to reveal it :-)
Planetfall is probably one of the more accessible Infocom games even if less-known or less name recognition.
edit: it is still around, but got renamed https://assault.online