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Drie implements components for the common three.js classes. Some additional features not directly implemented in three.js are available as well.

Notable features include:

- Auto resizing of WebGL canvas (including PerspectiveCamera aspect ratio update)

- Raycasting as mouse events

- FPS Limiter

- Raycasting with mouse events

- Simple usage of geometry utilities (see EdgesGeometry or WireframeGeometry)

- Simple geometries (e.g., BoxGeometry) have reactive properties. Drie handles regeneration of the geometry internally.