Ask HN: When do you say no to a personal passion project?
I have been building and working on a passion project of building small functional web apps[0] for the past year and a half. Within the past few months I have been learning how to, and working on turning my static web apps into an api application. Just something that I can save data with to use between devices, and share with friends. Since I've started this project I've had a ton of ideas on how to make the "ultimate" time tracker/planner type of app. I don't want to abandon the project, but I also don't want to spend the next year building out an app that I will probably abandon in the future.
What do you think? Has there been a time where you have had to stop yourself from building out a passion project?
[0] https://tooldobox.com/
14 comments
[ 2.8 ms ] story [ 44.9 ms ] threadIf your goal is to learn certain skills, it sounds like maybe you’ve already done that.
If it’s to build a product that works for you, maybe you’ve done that too.
If it’s to make $500/month, then maybe keep going.
Or if it’s to grow the business into a full time job, keep going as well.
A goal will give you direction and motivation and a clear stopping point.
I know plenty of projects that will never ship because the author can think of new things faster than he can code. Coding is fun. Shipping, selling and supporting is work. Hence the (subconscious?) goal of never actually shipping.
Which is perfectly OK. But being self-aware enough to know this is happening is both useful and liberating.
Alternatively if your goal is to ship, then ship it already...
After doing some fantasizing about the former, it helps me to switch frames and build the fastest, shittiest version of it. I have a TODO.txt file with what might come later, but I also have something working that I can learn from and/or get utility from. (For me, the alternative is constant anxiety about “what else could I brainstorm here?” (which is fun) and little in the “what did I accomplish?” (which is rewarding in a different way, but isn’t strictly as ‘fun’).
1. What you love -> How strong is the itch to create this side-project?
2. What you are good at -> Do you have the skills and resources for this project? Or least the aptitude to gain the skills?
3. What you can get paid for -> Most side-project don't directly benefit one financially. Maybe the question is will this project benefit me via skills acquisition or maintenance that could be helpful with my "real work"?
4. What the world needs -> Side-projects usually are not "needed:, but can be found interesting or entertaining. Definitely would weight "needed" > "interesting" or "entertaining".