I recently sold my copy of this game on BGG (35$?). Before selling it, my kids and I booted it up, and played it a few times, and it was still just as fun as I remember it being (which was nostalgically great for me, but just meh for the kids).
I never bothered to open it up and see what was inside it. Cool post.
(author) Unlikely, because the ROM contents are never emitted on any of the chip's lines. Perhaps in the future we can image chips without having to wreck them.
I'd love to figure out a shop that can do something like this for another chip I was hoping to read-out - one of the ones used for the old 1980's Casio keyboards.
I played the Intellivision D&D game (briefly mentioned in the article) when I was about six years old. Scared the bejeezus out of me. I’ve never forgotten the creepy synth “music”. Somehow the Dracula game, which was ostensibly scarier, didn’t bother me at all, but the D&D synths left me shook.
You can play the Intellivision D&D game at the Internet Archive. You need a keyboard with a number pad to emulate the Intellivision controller (you could possible remap in the emulator settings). The music is pretty creepy.
I had this when I was 8! It was actually really good. Quite complicated and innovative.
You press on the square you want to go to and if there's a wall in the way it makes a noise. Really felt like creeping around in the dark. You had to really think about what was going on to not lose track of where you were. There was an advanced mode with 'doors' that were sometimes there and sometimes not.
There was a slow creepy 'you have woken the dragon noise' that really let you know you were in trouble
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[ 2.3 ms ] story [ 36.3 ms ] threadI never bothered to open it up and see what was inside it. Cool post.
https://archive.org/details/intv_Advanced_Dungeons_and_Drago...
You press on the square you want to go to and if there's a wall in the way it makes a noise. Really felt like creeping around in the dark. You had to really think about what was going on to not lose track of where you were. There was an advanced mode with 'doors' that were sometimes there and sometimes not.
There was a slow creepy 'you have woken the dragon noise' that really let you know you were in trouble
While my game is long gone, I still have the little metal figurines of the dragon and the treasure chest.