Ask HN: Side project of more than $2k monthly revenue? what's your project?

530 points by max_ ↗ HN
I plan on starting a side project but don't really have a niche yet.

I am interested in knowing what business you run is it a mobile app, website, Saas?

And how long it took you to reach $2k monthly revenue?

514 comments

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I run Buttondown (buttondown.email) full-time now, but until this past year it was a side project for me alongside my day job as an IC (later EM).

It took...around two and a half years, I think, to hit $2k/mo MRR. It was definitely not the stereotypical "launch → iterate a bit → boom, PMF" story that you often hear, which was fine because it was 'just' a side project and I didn't have to worry about running out of money or time.

Looks nice! Congrats :)
I never hear that story. But I hear the 2 year one alot. The advantage of getting older is time is at warp speed so 2 years is nothing ha ha!
> The advantage of getting older is time is at warp speed so 2 years is nothing ha ha!

To be honest: Realising that time is going by so fast really scared me this week. Being mid-30s I really need to get my shit together, soon... :-D

Spoiler: nobody ever gets their shit together
There's a quote from Sarah Manguso's _300 Arguments_ that I love:

> With great and solemn portent, my teacher announced she would tell us something that her teacher had told her, and that her teacher’s teacher had told him, and so on, back to Yeats: The thing to remember is that no one ever finds out that you don’t know what you’re doing.

That's was the most profound lesson I've heard in a long time.

it touches on some many things.

Well unless you tell them, don't do that;-)

..sigh and don't ask me how I know.

Not sure that really helps. :-D
I'll give you a small anecdote.

A few months ago, my uncle died. To the outside world, he was very well put together, eloquent, and admired by all who knew him. Worked on physics books as a proofreader for a major publisher his whole life and was celebrated for his work. He was a recluse, but very sociable and an excellent go-between for any socially difficult situation, a real keeper of the peace.

When I went to clear his home, I discovered that his personal space was the opposite of all the above. Dirty, messy, not well organized.

Of all the people I ever expected that from, it wasn't him, but he did an excellent job of appearing to have his shit together.

I shared this with a few others who had late family members that had done very well in their respective field, and the sentiment was the same: nobody ever really seems to get their shit together, they just get better at presenting the parts of themselves that matter.

He was a very happy soul.

Coming up on 40. A quarter feels about as long as two weeks did when I was 10, I reckon.

If this keeps going, each year will feel like a day by the time I'm 60 or so.

[EDIT] Incidentally, I reject the "routine & boredom are what do it" thing. High school felt like it took forever and was far more regimented and regular and boring than my life is now.

I think it is the brain’s compression algorithm that does it.
Looks amazing, good job man :) I'm actually way more motivated by seeing a post like this where you specifically say it took effort and time to build something meaningful, than seeing "10k$ MRR in a week, no-code" crap that we get bombarded with lately. Keep up the good work!
Buttondown is great! It seems that being indie allows you to just ship a good product that does what it says on the box, instead of trying to squeeze every last bit of juice out by building a bloated product that is a jack of all trades but master of none.
I'm the founder of the open-source and cross-platform note-taking app https://www.get-notes.com (written in Qt C++).

I earn about $2000 a month from ads on the landing page (organic SEO), but very soon plan to add a subscription for pro features (while people could still compile it from source and get the full experience without paying, if they wish).

I started the project 8 years ago to create a slick looking note-taking app for myself on Linux. Then I open-sourced and published it, and it just took off and got popular (more than 1.2 Million downloads).

Took around 2 years to get a high rank on Google. Then it was just a matter of putting ads (which I don't like but my income relies on) and ever since it's been quite stable.

Wuut.. Never heard of this! It looks very slick, I searched and searched for a nice note taking app on Linux and eventually landed with NoteKit, but this looks better.
Thanks! Even more awesome features and improvements are coming soon (:

We're on Github here btw: https://github.com/nuttyartist/notes

Do you plan to add syncing of notes between devices?
The main goal is to support working with arbitrary folder (currently, we store notes in a local databse), so it will be easier to sync using your existing cloud provider (eg, Dropbox, etc..)

But maybe in the future will create our own paid syncing service, is that something you'll want?

Earlier today I was looking for an Evernote replacement. Basically the ability to get my notes or info from any device is a core need for any note taking program in my opinion. (I mean you write things down in a paper note book to have with you when you need then, right? You don't just leave the note pad on a shelf.)

I wouldn't be keen to pay a monthly storage fee but I would pay a one time fee to unlock the ability to connect the data to my own storage like Dropbox, Mega, Google drive, etc.

Obsidian seems to have all the features of that note taking app + many more and even has plugin support.
Obsidian is not:

1. A native app (it's an Electron app).

2. Open source.

What’s your RPM? That much income for a software download page seems impressive
$25.8
Wow! Freaking monster!
That's quite high isn't it? Where does one get $25.80 per thousand impressions?
By placing an ad with a green "Start Now" button that goes to a spammy browser extension download page? Users probably think that's the button to download the desktop application.

At least that's the ad I get on that page.

What are your opinions about QT? Do you use the open source version or the paid version? (I like it myself but mostly because I like their wysiwyg and the debugger support is intuitive relative to other ides)
Overall, I love Qt. I started studying QML 2 weeks ago to implement a Kanban view based on the underlined Markdown styled todo items in the text editor, and it's been really great so far. Property bindings, signals & slots, integration with C++, it all makes so much sense, much more than other declarative languages/frameworks (looking at you, React) imo.

Qt has been around for years, the documentation is extensive and the community is large and supportive. With QML I faced many problems, especially half-assed examples/documentation, Qt Creator's intellisense doesn't work well with QML sometimes, etc... But the tradeoff is worth it. I'm getting things done in a much faster pace with QML.

A problem that is common both in Qt and other cross-platform frameworks is that you end up writing some custom code for each operating system to make the look and feel more native. But I think it's getting better with awesome open-source projects taking care of beautiful native window decorations[1].

[1] https://github.com/wangwenx190/framelesshelper

I was able to build things with Qt and Qt3D I wasn't sure would even be possible before starting (a very narrow-scoped robotics automation planner/simulator). It was remarkably easy to get moving with.

Ironically the first version was mocked in Unity, thinking the tooling and ecosystem would make the MVP easy to build. It wasn't terrible, but it wasn't particularly easy either. The end result was extremely heavyweight and gave terrible performance. Qt on the other hand yielded fairly snappy and lightweight results, and the development experience wasn't bad at all.

I wonder why more people don't use it, but then, that's my only exposure. Maybe it's not so great for other things, and I suppose there's the whole matter of having to pay for certain tooling and support. Us developers are sometimes super-hesitant to pay for the tools we use, haha.

I haven't got my hands on Qt3D, so that's nice to know. I agree, Qt is underrated.

There are some really good courses for beginners by Voidrealms - Bryan Cairns[1] on Youtube, if anyone is interested.

I think QML definitely deserve a better reputation. I even saw it being used for websites[2] although I'm still sticking with React for that.

[1] https://www.youtube.com/@VoidRealms/playlists

[2] https://pureqml.com/

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Congrats on your accomplishments. I did not see any ads on your landing page. Am I missing something?

In the early 00's when I was debating if I should pursue software dev (again) I wrote a couple of Win32 native apps in C and absolutely loved writing them. One of the apps was a workout timer which I submitted to Freewarefiles.com. It peaked around 48K downloads. Unfortunately freewarefiles is no more so I can't show off my one and only "successful" native app.

Sometimes I feel I want to delve back into native apps instead of web based.

There is a small one on the landing page, but most of the revenue comes from the ones on the download page, actually.

Awesome story! Come back to the light (literally) side.

Is this a fork of (open source but paid-value-add) Standard Notes?
Nope, I started it by myself 8 years ago. Now the project is getting many wonderful contributors.
Props to you for allowing compilation for the pro version, I'd probably support you just for doing that
Woah i never heard of this. I’m the type of person who loves trying out different notes app

This looks incredible I’m definitely going to use it

Thanks! More cool features coming soon.
https://www.monoclesecurity.com

High performance AI video streaming server and clients for a variety of platforms.

Took several years before the product was in an acceptable state to begin selling, it's been about 10 years since I began.

Cool. I made one of these too. Open source though... github.com/dicroce/revere
If I got my side project to generate $2k/month it would no longer be my side project!
In many places (most places), it would be hard for 2k/month be your full income.
I think the point is it would probably be well worth spending more time on. Either tapering off employed work, or being underpaid/using savings for a little bit while you push to increase it.

At least, that was my reaction too, and it seems echoed by many of the people sharing their ('no longer a side') projects.

(?) That's higher than min wage (post taxes) in most western countries, for most small saas/web projects/apps with small operating costs that's plenty
Not many people would be able to give up their day job for a saas that has a revenue of slightly more than minimum wage.
> In many places (most places)

You might benefit from looking more broadly (friendly suggestion).

Your "friendly suggestion" is extremely rude.
Stating that 2k/month is not enough income for "most places" is ridiculous and rude in a way too. Was an unnecessary comment.
No offense intended. I was merely pointing out that it’s not much for many places and many would not be able to leave a full-time job for that. Keep in mind that this is approximately the poverty line for the United States so it might be hard for most people to leave a full-time gig for that.

It’s a nice start though!

For https://scrapingfish.com/ it took us about 5-6 months from idea to $2k/month. It’s still not our main source of income. It was fun to build especially that it involved working with hardware.
I've got no use for it now but damn this used to be such a pain point in an old job. Looks great!
Just curious, so how exactly do you source your IPs? I clicked on the "How IPs for web scraping are sourced" page expecting an answer on how you do it, but it doesn't actually tell me that; it just tells me how they're not sourced. You said that "it involved working with hardware", so did you source your own mobile SIM cards in various countries, hook up your own phones to that and use those as proxies?
Good question. Here we explain, with a few simplifications, how we source our IPs: https://scrapingfish.com/blog/byo-mobile-proxy-for-web-scrap...
Wouldn't this mean that you're bandwidth constrained by the data plan associated with the SIM from the mobile carrier?
Yes, but we have so many plans and actually many of them are unlimited. We also track data usage and can either add extra data package or a SIM card gets excluded from our proxy pool.
Props to you guys for putting a complete tutorial on that and not keeping it for you. Cheers!
Thanks! Internally we use more sophisticated system required by larger scale to support higher volume and concurrent connections from multiple clients, but for smaller scale limited to one person or a small team, everything described on our blog should be enough.
Looks great, will give it a try.

Bug found: Your "Buy" page is missing the header bar for navigation etc.

edit: Contact page has the same problem. :-)

Actually, it’s a feature :)
Some of us find that type of attempted lock-in extremely off-putting. I know it is common, but just a heads up. I have no idea how much of a minority we are.
We AirBnB the spare bedroom in our basement and it brings in about $2k/month.
If in the US, major metro?
That's a relevant question. We're in Toronto, Canada, so the revenue is also in CAD and is net of expenses and AirBnB fees.

Even in USD, $2k/month has vastly different buying power depending on location. It doesn't go far in SF or NYC but would get you a lot more in rural locations or smaller cities.

$2k/month CAD in Toronto is decent but still a long way from "ramen profitable".

I've thought about doing this from time to time. We have a horse farm and a "tiny home" type building out in the back, with a port-a-potty and views of horses and the sunrise could probably make a few thousand a month on AirBnB and pay for itself pretty quickly.

But then we'd have to deal with people :-(

I run HTTP Toolkit (https://httptoolkit.com) which passed $2k a couple of years back. No longer a side project, as it's made enough money for me to work on it full time for a fair while now, but it certainly started that way, and it's still a one-man show (plus many wonderful open-source contributors).

I suspect that'll be a common theme in answers here though: if you have a side project making $2k a month, in most of the world that's enough for you to go full-time and try to take it further. If you can make $2k/month on something working only part-time, you can definitely make a lot more if you focus on it.

On your questions: HTTP Toolkit is a desktop app (plus a mobile app and other components for integrations) but it's an Electron app that effectively functions as a SaaS (with a freemium subscription model) that just happens to have a component that runs on your computer. And actually getting to $2k wasn't overnight at all - it took a couple of years of slow steady slog. A few inflection points that made a notable difference (releasing rewriting support & Android support particularly) but mostly it was a matter of "just keep pushing", trusting the trajectory would keep going, and steadily grinding upwards. It's great where it is now, but it's hard work - a solo business is not for the faint of heart!

I absolutely love how easy it was to capture requests through ADB with your tool, only solution i could find which just worked out of the box.
I really like the UX on the homepage of emailing a download link to myself.
Thanks! Yes, I found that a huge percentage of visitors to the site were on mobile (especially for HN/reddit/etc traffic) and when your product is a desktop app there's not much you can do with that, so for a long time I effectively didn't have a call to action for most visitors at all, which isn't great for anybody.

Under the hood it's just a tiny automated email flow set up via Mailchimp that sends out the download link when you sign up. Nothing fancy, but it's easy and it does the job.

Interesting project. Will definitely check it out next time I have to analyze the traffic from my phone.

I was just about to ask how do you differentiate your product from mitmproxy but on a quick google search I found this thread from a few years ago: https://news.ycombinator.com/item?id=29627819

The nice bit of running a project for a long time is that eventually your old answers accumulate and save you time like this :-).

That said, one point there is outdated: HTTP Toolkit does now fully support websockets too. There's more I'd like to do there, but as far as I'm aware it's equally capable to mitmproxy in that sense today.

how is this different from devtools? is the main selling point easy of use, or more extra features on top of devtools?
Yes: ease of use, lots of additional power (for starters, you can modify traffic, not just view it) and being able to intercept anything (multiple tabs, multiple browsers, mobile, docker, CLI tools, backend services, you name) all in the same interface.

For the web dev case, for example, if you're debugging some interaction that means you can intercept your browser <-> server traffic and your server <-> upstream API traffic all in the same place, and see the full flow, and you can modify server responses or backend API responses in flight, to test out different edge cases.

There's a Chrome dev tools vs HTTP Toolkit comparison page here with a little more detail: https://httptoolkit.com/chrome-devtools-alternative/

That's very cool - does it support corporate proxy stuff like PAC files, HTTPS, NTLM, Kerberos, authenticating with current user, etc? For example would I be able to write a rule to capture traffic going to certain proxies and redirect it to another proxy? Sorry if this is explained somewhere already but I couldn't find anything about it on your webpage or github. Many thanks for your time!
Any tips on making a nice animated gif like your homepage?
Not really! To be honest it's a bit of a hassle and I don't have good tooling or a proper setup. I write a little script, then just record myself manually clicking through it (which is boring, and takes a bunch of tries to do smoothly) and then load it into iMovie and trim it down and speed up any awkward slow bits. It's not a perfect solution at all, but it does the job and I only update it once a year or so.

In a perfect world, I'd kill for a tool where I could define a script (something similar to a Playwright test) and it'd automatically run and record everything, so I could redo the video much more frequently and accurately. I think you probably can do that for a normal web app already (?) but the challenge here is that HTTP Toolkit is launching other apps that also pop up over the top, and so I need to record them all together.

If you're looking for inspiration around this sort of thing, the Android demo video is different and also worth looking at: https://httptoolkit.com/android/

Perhaps this recording tool built on top of / integrated with an e2e testing framework could be a revenue-generating side project for an enterprising soul :)
So first off, your gif looks great! I like your sizing and resolution--that's one of the things I was worried about. Video recording is new to me, so I'd love to know what you record with and resolution settings to pick?

I stumbled on this nice blog post on automating these recordings. Maybe a partial solution?

https://martinheinz.dev/blog/94

I was thinking of doing a manual process like yours for a start rather than automating, but hearing your thoughts makes me think I'll try automating sooner.

I see what you mean about the multi-app aspect. I'll have to switch to browser windows for mine as well. Your android approach is nice!

> I'd love to know what you record with and resolution settings to pick?

It's an _extremely_ simple setup. Actual recording is done with Mac's built-in screenshot tool: https://support.apple.com/en-us/HT208721. It's recorded at an arbitrary window size I eyeballed the first time, that now I probably have to stick to forever (because if they're all the same size, I can reuse parts to avoid re-recording unnecessarily).

All of this is suboptimal (using 1080p would have helped, for starters, since lots of tools work better with standard resolutions) but it doesn't really matter, it just annoys me mildly one day a year and that's it.

IMO: if you're at the start, unless you have a super unique situation, I wouldn't look at automating videos or perfecting the recording setup at all - just ship something barely acceptable and see if it works, and then focus on pain points that actually turn out to be blockers later. Getting a core product into real people's hands and getting real feedback ASAP is more valuable than tweaking the video resolution or anything similar!

Hey, I've used your tool many times to debug SSR applications! It was actually a Google engineer that recommended me it.

Like it a lot. Cheers.

Awesome, thanks! Glad it's working well for you :D
This is a cool project. Looks like a good replacement for Charles (which I hate) and reminds me of Fiddler (which I love). The fact that this is a desktop app makes it all the more enjoyable to work on as a profitable side project, imo.
This is so inspiring! Thanks for sharing your story.

I was wondering what the early days of the journey looked like. - What did the first iteration of this product look like? Was it more or less similar, or substantially different from the spirit of httptoolkit today? - How did you go from (some semblance of a product) to first sale? / acquiring first customer? - did you spend anything on marketing/distribution?

> What did the first iteration of this product look like? Was it more or less similar, or substantially different from the spirit of httptoolkit today?

Technically, the first iteration was https://github.com/httptoolkit/mockttp - an HTTP integration testing library for JS. Not a desktop app at all! I'd originally built that for testing uses, but as it matured I realised that with a UI and automated setup tools it'd be useful as a complete product (but Mockttp still powers all the internals today, and you can use it directly to build your own custom intercepting proxies too).

For the first real product, the very first public 'launch' was literally a landing page with some demos of the potential UI and a signup form, just to test interest and check it wasn't a terrible idea. The results looked promising, so that was followed a few months later by a very basic but usable free version (entirely read-only, and only supporting Chrome interception) with the freemium features on top appearing a few months after that. From this stage it was all very much the same spirit as today, just less feature complete.

> How did you go from (some semblance of a product) to first sale? / acquiring first customer?

Once I announced the paid version (a blog post to my tiny set of newsletter signups, plus a little response on HN/Reddit/Product Hunt etc) I got a handful of paying customers (but certainly less than 10) within 24 hours. Nice but not a meaningful income, and from that wild peak it dropped back down to maybe one new customer per week or so afterwards, so it was quite slow going at the start.

However, those paying customers (and the mere fact of offering a paid service generally) resulted in _much_ better feedback. Rather than "this is cool" all of a sudden I had real demands for specific features, from people with concrete use cases and money in their hands. The initial paid features were just made up off the top of my head, and honestly didn't create a particularly compelling paid feature set. It's very hard to really know what people will pay for! That feedback was incredibly unbelievably useful to fix that.

From there, building out the key features people asked for over the following 6 months boosted things very significantly, and started to get things moving for real, and then you get into a virtuous circle, where more users => more feedback => better product => more users => ...

> did you spend anything on marketing/distribution?

I tested advertising at a small scale for a few months, but it didn't really work great. I think largely because it's very very freemium - 99% of users pay nothing - so the acquisition cost for a paying user doesn't make sense, and also honestly I don't have much experience with ads and I'm not sure I'm any good at writing them.

Content marketing meanwhile has worked great, keeps passively returning dividends, and cost nothing. I've tried to fill the blog (https://httptoolkit.com/blog/) exclusively with detailed & high-value original content (detailed breakdowns of a recent HTTP security vulnerability, not "top 10 HTTP libraries for Python") which shares well on social networks for an immediate burst of traffic, and then (in most cases) provides both a long-term SEO boost and constant incoming traffic on related topics that converts into users. That starts slow, but again steadily builds up over years, if you keep working at it. Content marketing + SEO are pretty much the only marketing channels I work on right now.

Hi Terry, awesome project! Can I use it to MITM my smart TV, or TV stick?
Not him, but probably not. They likely use HTTPS with certificate pinning
It depends :-). If it's Android (like a Fire stick) then in some cases, but all the Android caveats apply, e.g. you'll need root access to access traffic from apps that don't opt-in to debugging. For testing your own apps that's fine, but for reverse engineering HTTPS traffic you'll generally need a rooted device. In practice, if you don't already have a rooted phone on hand it's usually best to use an Android emulator on your computer, since most of those provide root access out of the box.

Even with root, certificate pinning can cause problems (as the sibling comment points out) but you can usually defeat that fairly easily: https://httptoolkit.com/blog/frida-certificate-pinning/.

For non-Android, HTTP Toolkit can't set it up for you automatically, but you can absolutely intercept _anything_ manually if you can configure it with your own HTTP proxy setting (fairly common) and add a trusted CA certificate (less common).

Thank you - I love this tool
> A few inflection points that made a notable difference (releasing rewriting support & Android support particularly)...

Do you mean that improving documentation helped get customers? I have a small side project and I think this is one of its weaker spots, even if it is relatively simple [0]. I noticed "helper popups" are getting used quite extensively.

[0]: https://aihelperbot.com/guide

> Do you mean that improving documentation helped get customers?

It probably did, but no that's not what I mean, sorry :-). By "rewriting support" I mean adding features that allowed you to rewrite arbitrary network traffic, rather than just viewing it (as in the very first PoC).

Love it, been using it for a long time. Much easier for 99% of use cases compared to Charles.
I used it once to get past a crux in my project , solid ui/functionality.
Is it possible to make this tool work as a system-wide proxy - like Fiddler? Right now it does not support portable versions of browsers - only normally installed ones.
You can proxy anything, it's just the "intercept the entire system" isn't automated here (because targeted interception is usually preferable).

For system-wide setup, you'll just need to configure that manually - setting your system proxy and trusting the CA certificate. The settings you need are on the Intercept page, in the 'Anything' section. For portable browsers, you may also be able to configure proxy & CA settings within the browser itself, which might be more convenient, depending on your setup.

I run Afterplay (https://afterplay.io). It's a game emulation platform where you bring your own games. It took 18 months from first line of code to 2K. It's now my full time job :)
I read that as afterpay at first. Was thinking why is a billionaire posting in this thread :-)
this is such an awesome idea, i can't wait to check this out!
Thank you. It's still very much a work in progress :)
This looks super awesome! I just tried it in Chrome however, and after a minute of playing the game it just drops me back to the game library screen. Love the idea though!
That's strange. I'm sorry about that. Did it happen more than once? Did you hit the backspace key? I will investigate :)
Yeah, it was happening on Super Mario Kart. I just tried Super Mario RPG and didn't have any issues. Let me know if I can get you more info or help with a repro.
Hey! I've used Afterplay haha. Funny seeing the creator here. Thanks for making this!
No way :) It's a small world. Thank you. I hope you're enjoying it. If you have any suggestions please feel free to let me know :)
GPT Gmail and GPT Workspace, using GPT in the google docs, slides, sheets and auto responder for Gmail.

https://workspace.google.com/u/0/marketplace/app/gpt_for_gma...

https://workspace.google.com/u/0/marketplace/app/gpt_for_doc...

https://gpt.space

The best part is not even about the money but about having a lot of users, democratising GPT and saving a lot of human hours everyday!

When did you launch? Seems like very good revenue if you launched recently and already reached 2000/month considering the low price and high cost of the OpenAI API.

Edit: Your T&C says it was written in 2019, you can't possibly been running the project since then right? https://gpt.space/terms-of-service

Don't trust any numbers here blindly sir.

Without verification you don't know if any of them are marking $2k+

Hence the additional questions :) Making $2k+ in just a month (GPT4 API access opened for invite-only) would mean a ton of users quickly, which is hard to believe.
The apps have over 250k installs you can see on the Marketplace listings
I run a site for people learning Japanese (https://jpdb.io) as a side project. I'm currently at exactly ~$1996/month from Patreon donations. (It's not an aggressively monetized project.)

I've been doing this for over 2 years now. You can take a look at my changelog to see most of the updates (at the beginning I did not maintain a changelog so it doesn't start exactly when I started the site): https://jpdb.io/changelog

Wow, this is great! Love the simplicity of the website (focused on the essentials, no fancy design). Do you share the number of visitors / regular users?
A few thousand daily.

Not everyone uses every feature though; some people only use the dictionary, some people use the SRS, some people look at my difficulty lists, some people look at my vocabulary lists, some people only upload their Anki decks to see which shows/books/etc. have the most known vocabulary, etc.

Do you have any plans providing a Mandarin version of this?
Maybe someday, but not at this point.

I'd love to support other languages too, but at this point it isn't very feasible. I'm just a single man, and this is just a side project, so I simply don't have the resources to even do everything that I want to do with Japanese (and there's still so much more I want to add/improve!), never mind branching out into other languages.

I’m asking because I’m learning Mandarin at the moment and the features you listed are just so freaking cool. Wish to have that!
Oh hey! Thank you for developing this, it's a great resource!
Can you share with us the main differentiator your product has over some behemoth like Google translate? I'm personally an occasional tourist to Japan only and wish I could find a course in "tourist essentials" or "Tourist fluent" Japanese
> Can you share with us the main differentiator your product has over some behemoth like Google translate?

You might as well ask how a screwdriver is different from an apple. (:

Google Translate, is, well, a translator. You give it text, and it translates it. That's it. My site's for people who want to actually learn Japanese to fluency, with a particular focus on media-based immersion.

For example, is there a Japanese anime you'd like to watch without subtitles? I can probably help with that; I have vocabulary lists for many shows, and the site can teach you (through flashcards/spaced repetition) most of the words you'll need to be able to understand it.

I also have a plugin for the mpv video player where (if you load appropriate Japanese subtitles for the show you're watching) the plugin will color-code all of the words according to whether you know them or not, and you'll also have access to a popup dictionary where you can just hover your mouse over any of the words and see their definition. You can also use the plugin to make vocabulary flashcards with the screenshot + audio from what you're watching; demo video by one of my users: https://streamable.com/ww6x0e

I can keep on going as there's a lot more, but I'll stop here! It's probably not appropriate for someone who just wants to learn a little bit of Japanese for tourism purposes.

This is wild for a side project?!?! I wish you had something like this for Dutch. I recently moved from America and something like this would be phenomenal. I can see why you have so many patron donations!
$2000/m in two years is amazing. How are you marketing it? Is most of your traffic just from Google Search?
Thanks for making jpdb! Even without your srs system, just the catalogue of media and difficulty ratings has been monumental for immersion.
A friend and I host a monthly dinner club for people interested in ethnic cuisine. We work with a single restaurant each month to create an 8-12 course all inclusive price fixe menu. The food is served family style and is authentic to the region we are hosting. We typically host the dinners on a Tues or Wed when the restaurants in our region aren’t too busy and could use the extra business.

So far we’ve hosted 12 dinners over the past year. Growing from out first meal with 13 friends to as many as 80 guests for this months meal. Our mailing list has over 400 people on it and we’ve sold out every event since our 4th. Sometimes we end up hosting multiple nights.

It’s not a very scalable business as it exists today. For now is just a passion project that makes a few bucks, allows us meet interesting people, and provides the opportunity to discover new foods and restaurants.

Very cool! Any advice for someone who would want to replicate this endeavor?
Not the poster but I used to host potlucks on a semi-regular basis. No money involved but I imagine the skills are basically the same; inviting people, managing the incoming food, etc. I would probably start by hosting a potluck for 5-10 people and then scale up from there.
I'm happy to share my experience and lessons, but its a bit too much to type. If you are serious about starting one feel free to shot me an email (address in my profile).

What I will say is that I think the timing was right. My co-host and I lived in Manhattan pre-pandemic and regularly took advantage of the restaurant variety there. Our dinners are hosted on Long Island and our theory is that people who move from Manhattan to Long Island over the last 20 years started to expect higher quality food and a larger variety of ethnic options. Over the past decade or so the variety and quality of Long Island restaurants has greatly improved from what was here 25 years ago when I was growing up.

Post pandemic we saw an appetite (pun intended) for people to just get out of the house, be around other people, and have an experience. Quite a few people who come to the dinners say that they keep coming back because their partner/family aren't adventurous eaters so they never get to try new foods or typically wouldn't order some of the things we put on the menu. We aren't going for a fear factor vibe, but we do try to get people out of their comfort zone. We have a large number of solo guests who enjoy meeting new people and sharing a like-minded experience. Initially the group skewed heavily towards males in their 30's, which was our friends. Today its a very diverse group of people.

Very cool story! How did you grow the group? Was it all through word of mouth from your initial seed group of friends?
The first dinner was all 1st degree friends. Then it turned into friends of friends of friends. The 4th or 5th dinner was a big turning point. We had a minimum of 55 to hit for a popular restaurant we wanted and we were trending short (we actually would have ended up hitting it) and for the first time opened the dinner up to people who weren't directly connected. We posted an invite in a popular Long Island food Facebook group and after that we never had a problem selling out a dinner again. Last month Newsday wrote an article about us which added hundreds of Instagram followers and close to 100 new applications for membership. We sold out 48 seats for our April dinner in under and hour and ended up working with the restaurant to add a second night.

https://www.newsday.com/lifestyle/restaurants/dead-chefs-soc... (https://archive.is/w9Z1A)

How do you monetize it?
The cost per plate is negotiated with the restaurant ahead of time. We collect all of the money at time of RSVP which includes our margin. We then pay the restaurant and keep our fee.
How do you deal with drinks?

As a customer I'd probably want to run a tab at the restaurant for whatever I drink (assuming they're alcohol-friendly) but as an organizer I'd probably want an upfront corkage fee I could take a reliable cut of.

Most meals include at least one alcoholic drink as well as soft drinks. Anything not included can be purchased a la carte and paid directly to the restaurant. A couple of dinners have been BYOB if the venue doesn't have a license and there's no fees for that.
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That attitude isn’t invited to the dinner party.
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You're right, how dare these rubes not ship in gallons of water from Turkey so they can boil that to be truly authentic. What idiots.
If you know anything about cooking, water affects the taste of food. The water in Turkey vs America taste very different. Therefore it is very difficult for restaurants to achieve the same "authentic" taste in foreign countries.
I “think” I understand what you’re trying to get at. But it’s an unfortunate and limited perspective. Sure, New York isnt Thailand and the restaurant didn’t source their ingredients from a Bangkok market at 4am that morning. But that doesn’t mean the chef didn’t cook, study, or live in the region previously. So does that mean the only thing that makes a dish authentic is its local ingredients and there’s no credit given for the chefs experience? Also, how do you know the chef didn’t import any of the ingredients or spices from the place you’re expecting for it to be authentic?
You are coming from what I assume a Western perspective. You should talk to the restaurant owner about authenticity. They will likely have the same opinion as the person you're replying to. Meat or veggie ingredients if imported from a different continent, will often be frozen and not fresh. The water obviously is not imported and that affects the taste directly. The meat will have a different smell if sourced locally, etc.
While I disagree with the above poster's attitude, I agree with the point about food tasting different depending on where you are.

Perhaps you can get relatively authentic Indian food (ignoring the variations in Indian cuisine for a second) in the U.S. and Canada, compared to India (I've traveled India for comparison). Because there are tons of import markets in both countries to get all the same ingredients.

But Indian food in Greece definitely has a Greek flavour to it, because it's quite hard to find the proper ingredients to make more authentic Indian food. They used feta instead of paneer!

I encountered this with "Mexican" food in Germany, which—anecdotally speaking, uniformly tasted of Maggi-brand chicken bouillon.
This is often intentional as it's a way of bridging a foreign cuisine to the local palate - which feta certainly would do. I don't personally like it but I think that's why it sometimes happens. It's not very difficult to make paneer so anyone that is serious about replicating proper Indian flavors could do it.
> But it’s an unfortunate and limited perspective.

Well, if something that is not prepared with authentic ingredients is authentic to you we have divergent opinions.

Edit: dishes authentic to a region cooked as close to authentic as the chef and ingredients allow.
If you live in a metropolitan area, finding them in local niche shops tends to not be overly difficult. Not to mention that it's possible to import as well.
One of the best things about meeting people in person is that no one is rude enough to make this kind of comment to your face. Unfortunately the internet removes that barrier.
Your comment is confusing rudeness with your ignorance of how foreigners feel about food in their host countries vs at home. His comment is not any different than what my Indian and Chinese friends say.
No, you are missing the point. Saying the OP’s comment, as stated, is just rude and socially inappropriate. In person, it would come off as being standoffish, nitpicky, and hostile. It’s not a good way to make friends and influence people.

This doesn’t exist online, where it’s acceptable to post “drive by” snarky putdowns that add nothing to the conversation and don’t actually address the issue at hand - in this case, the difficulty of sourcing ingredients.

A constructive comment would have asked about the difficulty of sourcing obscure ingredients and how the founder deals with that.

I am not missing the point. The person is giving an actual answer from his own lived experience and you are saying they are rude for it. I encourage you to expand your network of foreign friends so you can ask them about the food here vs at home. They will almost certainly say the exact same thing. The tase and the smell of the food here even if they make it will not have the same taste and smell back home.
I have a huge network of foreign friends and have lived abroad for the last decade.

Again; you are missing the point. It has nothing to do with whether the food is “authentic” or not, which is itself a highly debatable question. It has everything to do with the way you communicate to people when disagreeing with them or criticizing their ideas.

If you don’t care that people will immediately think you’re a pedantic, difficult person, as long as you get to be “right”, then sure, feel free to disregard what I wrote.

Have you asked them about the food here vs. back home? Will you return here when they tell you the food tastes different just like what the person said?

The guy said two sentences. You may think it's rude but it's probably the language barrier and he's just trying to give his honest perspective and there was no rudeness intended.

"The food tastes a little different" != "The food is entirely inauthentic"

Authenticity, in other words, is not an absolute. It's a spectrum, and you can get pretty darn close to the "authentic" end of said spectrum without needing to literally import foreign water.

It's a spectrum and OP offers to get closer to one end of the spectrum when it comes to authenticity. What's the fuss about?
I have lots of foreign coworkers and enjoy going to restaurants we find. No one sits there and complains about how this doesn’t taste exactly right so what’s the point in trying something new.
It's strange how you are being downvoted when my foreign friends say the exact same thing. They say that the food at the restaurants we go to have a different smell from the food back home.
Maybe when your friends travel, they change too.
The other possibility- that the climate and soil are different- is too absurd?
“You go to war with the Army you have, not the Army you might want or wish you had at a later time.”
Your friends say "the Chinese food in America doesn't taste the same as the food back at home"?

Or your friend interrupts a restaurant owner - a restaurant they've never eaten at - and says "you call that 'authentic' food? I doubt it."

That depends on what your definition of authentic is. If it means ingredients sourced from their host countries, then that's going to make it extremely hard for any restaurant to start; considering the logistical cost and generally things not being fresh enough. The appropriate definition should be authentic methods. If I want to cook dum biryani and market it as dum biryani, I should be cooking it in the traditional method of using a bread sealed handi; but calling it unauthentic if my chicken wasn't born in Hyderabad makes no sense.
This is actually a really cool idea because for those of us who only dine out once or twice a month, it's nice to make it a unique or fun experience rather than a humdrum outing to eat average or templated food.

I would definitely be interested in something like this coming to our area.

Where do you host it? At the restaurant itself or at your own venue?
At the restaurant for the monthly meals. We are also experimenting with a "chefs table" with a smaller more intimate group hosted in pop up locations.
> For now is just a passion project that makes a few bucks, allows us meet interesting people, and provides the opportunity to discover new foods and restaurants.

What an unique side project, I'm very impressed.

Depending on your goals, have you considered freelancing?

If your purpose is cash flow, freelancing can quickly generate $2000++ with much less risk than starting a SaaS.

That’s not to say starting a SaaS is a bad idea…but if pure short-term cash production is your goal, I’d consider finding clients who trust you to pay you hourly on the side.

FWIW, I’ve started 2 SaaS companies with a collective revenue of $0, and my side freelancing currently makes more than $2k/mo.

Lastly…it’s very possible that you have lots of other goals other than cash, and if so, good luck with your SaaS! I started MoneyHabitsHQ.com and it was one of the most fun learning activities of my career, despite not producing revenue.

I’ve tried freelancing a few times, I never manage to make it work. The clients I find all end up paying less than a “normal” job so I end up going back to that.

I’m working as a Solutions Engineer now. Its basically freelancing without sourcing customers and a consistently big pay cheque every month. Any tips on starting freelancing?

in my experience, the only thing that matters is who you know.

Being connected to the right business folks seems to be the key.

I was much more successful in creating a SaaS product, I've reached almost 3 digits of profits. But I still wouldn't suggest someone to do consulting because it's a different mindset. You can only earn money if you decide to work, while having a working SaaS project has great scaling potential, but I totally agree that it's far more riskier when you factor in opportunity costs.
>almost 3 digits of profits

I hope this is a typo, because $99/mo is nice to have, but I'd honestly consider the SaaS I'm building a failure if it made less than 4 digits a month.

Not a typo, just a snarky joke on the project's total income :)

I guess it depends what level someone considers a failure. It it keeps making money and trends are improving I wouldn't consider it a failure. For example 500 EUR would pay my rent so the bar is lower for me, but sure anything more than 1000 is already nice, especially if it doesn't require constant attention.

All of the projects listed were clearly a lot of work to build, but a) have the potential to scale up a lot in revenue and b) have the potential to scale down a lot in terms of active effort. I couldn't quit my job for a $2k/month project, but if I could spend some months of hard work building it and then just have a passive income stream, that would be super cool.
I would like to consider freelancing. Any pointers on how to go about in getting freelance projects? I am a full stack developer.
Not really $2K/mo but I run a SaaS for pest control businesses that brings in $100K/mo and started this business during the pandemic.
Can you share your company's website?
Is this an on demand platform like uber?
You have a good idea here.. Even though I feel it already exists even on my local market.
Don't let "already exists in my local market" stop you. Look at how many pizza places exist in your local market! In almost any market, there's room for competition, especially with an eye toward lifestyle business (as opposed to dominating a market).
Is it a platform to connect providers and customers? What's the business model?
So it's a "business management platform", but for pest control businesses ?
$0 still, and haven't launched.

But since I literally just deployed my new landing page for the Early Access, and looking to launch by the end of the month, I figure I might talk about it.

I'm working on Bernard (https://bernard.app), a link checker service for website owners. Since the job market is tight, I figured I might go all in into what I hope will become a profitable, lean, one-person business.

Hoping to reach ramen profitability within the next 12 months.

We currently make about $3K per month with https://www.hiyodel.com - ChatGPT-powered copywriting for Shopify stores. The Shopify ecosystem is a toughie and it's been a difficult road so far, but it's great having the "passive" income!
I'm looking forward to learning more about why the shopify ecosystem is toughie? I had considered launching a data analytics system that we're using to monitor shopify site.
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I've build BlueRetro [1] an universal Bluetooth controller adapter for nearly all pre-USB gaming console.

I made a gross income of around 3K a month last year out of Royalties on the soft for each device sold. It's Apache 2.0 software so people can do whatever they want.

I started making money when I decided to list on the GitHub README the list of manufacturers/makers that where sponsoring the project. (Only one person at that time) Soon after the others offered to give royalty as well.

I even got a Chinese company, notorious for selling "clone" of OSHW projects, to support the SW development as well via GitHub sponsor.

I've been working on it for the last four years. I entertained the idea to make and sell the hardware myself. But in the end I learned that's it's not something I'm interested to get into. What I really like is working on the software.

It naturally pivoted into a more community driven project where multiple makers are selling various variations of the HW.

I wrote a retrospective last years [2].

[1] https://github.com/darthcloud/BlueRetro

[2] https://github.com/darthcloud/BlueRetro/discussions/289

If it's Apache 2.0 how are you getting royalty payments from it?
Pretty sure the license means you do not have to pay royalties, not that you are disallowed from paying royalties
Royalties are typically a contractual payment, though. Calling a voluntary payment a royalty is kind of an odd use of the word, if not plainly incorrect.
You're right, these are donations. But they are donations that are determined based on the number of units sold. I believe that's why the parent is using the term royalty.

It's not a contract, as the term "royalty" implies, but it is a royalty in the sense that it's determined per unit sold.

People are nice? But most likely they want a good relationship with me in case they get problems. Also they benefits from being able to tell their customer they support the project.
Ahh, I see. So you are receiving donations. Royalties to me mean payments that are required not voluntary.
I consider donation what random user give me on patreon/gh sponsor/itch.io

I talked with the makers or manufacturer and we reached an agreement. So to me (and them) it's royalties.

What you consider and your manufacturer considers doesn't matter. The definition of royalties is what matters, it doesn't fit in this case as far as I can see. They aren't paying you money so they can use your software, they are donating money because they are nice, they could stop paying at any time and continue to use your software.
>> If it's Apache 2.0 how are you getting royalty payments from it?

It sounds like acknowledging the sponsors is "the right thing", good Karma, or simply advertising for them. Not everyone wants to just rip off open source and not give back, they're willing to share the wealth if you make it easy and let people know they're doing it?

I need to set up github sponsors myself. We get the occasional request "how can I contribute money to you guys" and we always say stuff like "just spread the word". I keep telling myself I don't want to feel obligated by money, but I also know that I'd love to make enough to work on open source full time.

You’re not obligated by money when the money is coming from donations. That’s what donations mean. The people giving them to you are not your customers.

Also I can recommend OpenCollective; I’m sure there are other similar solutions as well. It’s nice to be able to “expense” stuff and I’m sure donors appreciate transparency.

I think it's really important to make it clear that the contribution is for what is currently there. I get often ask "Will $$$ make you work on that issues" and I always answer no.

What will help fix that issue is my wife going shopping with the kids long enough for me to figure what is wrong. ;)

So the obvious answer is to take the $$$, give it to your wife, and ask her to take the kids shopping with her :-)
Creative workarounds like this is why I love hacker news. :)
What controllers you would recommend for retro games with a great d-pad and buttons? I can't find anything that's even remotely close to native controllers especially for Super NES.
Nintendo Switch SNES controller?

Otherwise personally my daily driver is PS5 DualSense

I've never managed to find a Wii-connector-to-USB adapter that wouldn't inexplicably die within six months, but the 1st-party SNES Classic controllers are basically perfect clones of the original. Ditto the NES versions they have. Wii Pro Controllers are also great and have a similar feel & quality, but with modern ergonomics (no rumble, though, so not great for e.g. Playstation games, and IIRC the triggers aren't analog, which is limiting)

You can connect Wiimotes to PCs over Bluetooth and use any of those Wii-connector controllers through them, which would make them wireless and solve the finding-a-reliable-adapter problem, but I've never managed to make that kind of set-up sufficiently stable. Always having to screw with re-pairing and such.

In the end, my go-to for BT emulation controllers is usually a PS3/4/5 controller. I haven't tried the XBone but I found the d-pad on the XB and XB360 controllers unusably inaccurate, and the face buttons weirdly slow when trying to play old-school Nintendo-hard games. Playstation controller d-pads are much better, and the face buttons feel quicker to switch between, for whatever reason.

For d-pads on Xbox controllers, you can cut a cross out of an old plastic folder and wedge it between the plastic and the membrane for better feel. It makes the pad crispy. 10/10 all my old controllers have it, too bad no one to play halo3 with. :(
https://www.8bitdo.com/pro2/ The ps2 and the SNES had a baby and it is a marvelous baby. (They sell them at Best Buy as well)

It has: Turbo key function for SNES games, Vibration, Macros, Pressure-sensitive triggers, Multi-system support (there is a switch on the bottom that changes the signal from windows to Mac to Linux mode and so on), And it just werks.

I like RetroBit's Sega Genesis bluetooth controllers. They feel substantially similar enough to the originals.
Something to look out for with retro gaming is a lot of modern controllers have increased latency, which can be frustrating on games that require precision. Unfortunately, the Nintendo Switch Online SNES controller isn't great in this regard. You can use this tool[0] to check latency.

Personally, I use an original Super NES controller + a Timville triple controller adapter[1], but a more modern controller that I like is the 8bitdo SN30 Pro+. I primarily play on a PVM via a MiSTer, so your use case may be quite different.

[0] https://rpubs.com/misteraddons/inputlatency [1] https://www.tindie.com/products/timville/triple-controller-c...

I recommend the PS5 controller! They're very available (unlike the console), come in a few colours, and are regularly on sale -- about $90AUD in my currency.

They're rugged, reliable, pair easily via bluetooth without any custom software required (just hold the PS button and menu button together), and have excellent button feel. I grew up on the super Nintendo so I'm picky at times.

Battery life is excellent, reported over Bluetooth (so linux and macos can see it), and the controller central pad acts as a mouse which makes navigating menus great without needing to put the controller down. They go to sleep automatically if you close the lid on a laptop they're paired to, and you can change the LED colour and brightness on the controller.

I've had and used one for quite a while now, and in that time two of my friends have purchased one to replace various alternatives (8bitdo, & another one I can't remember) for either reliability, pairing issues, or both.

To top off this review: I've never owned a PlayStation!

This actually made me happy, considering all the bad news lately:

> I even got a Chinese company, notorious for selling "clone" of OSHW projects, to support the SW development as well via GitHub sponsor.

I suppose that's RetroScaler?

Interesting that people voluntarily pay. Write-up of bloggers doing the "buy me a coffee" button suggested to me that nobody pays like that.

I guess software is a bit more tangible than a blog post even if both have value.

One difference I can see is the "buy me a coffee" button isn't a "these are the people who bought me a coffee" list. I imagine most of these sponsors (from their perspective) are paying for advertising.
Sounds like good advertising! If these companies are trying to sell hardware corresponding to this software, then having a callout right in the software's README is a great way to attract people who are discovering the project through GitHub. This wouldn't work as well if the product was oriented toward non-technical people (not discovering it through GitHub) or if the software wasn't directly related to the hardware (most OSS projects are probably run on general-purpose hardware).
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does this work with steamlink? I have bought all these different supposed "PS3" controllers but BT doesn't connect!
sponsoring is not licensing and royalty income

great that you got this result, btw

Yield farming crypto currency, make well over $2k per month. Some farms pay 50 to 70% interest
I found the high yields were always on shitcoins (where projects occasionally rug), or lost due to impermanent loss.

I'd love to be able to find more than 10% consistently on something like USDC

There are places to get > 10% on stables. But always the risk of rugs / hacks, you need to diversify. This is a crazy game, but if you are a software engineer it's a good side hustle / hobby to earn more money. I'm always mentally ready to lose 100%, it's about growing your stack and siphoning off some amount from the interest every week. I enjoy it
Technically you can lose more than 100% because you owe taxes on your staking rewards.
Where's a good place to learn about this stuff
Not knowing what your technical abilities are, a potential place to start going down the rabbit hole is https://www.coinbase.com/learn

The Bitcoin Standard explains the philosophical underpinnings of why this isn’t a big Ponzi and there is real material value to stateless money:

The Bitcoin Standard: The Decentralized Alternative to Central Banking https://a.co/d/bC6XZqm

Sorry for spamming my blog but maybe you'll find it useful. https://pawelurbanek.com/anonymous-slack-bot-income this post describes my journey to total 50k profit from my bootstrapped side-project. TLDR it took 5 years. Current MRR is at ~3k USD.
This is cool, thanks for sharing. How did you find or form the mastermind group you mentioned in the post?
Friends from local IT communities that are also into "indie" stuff. But I believe it should be possible to reach out to people from online communities like indiehackers to form a group. There's also YC startup school https://www.startupschool.org/ that does matchmaking for founders.
Some really interesting projects here! I've been working on my own SaaS project called CorOpera (https://www.coropera.com) for almost a year now. It's a cap table management solution for early-stage startups, helping them manage their cap table, do some bookkeeping, stay legally compliant, and potentially retain employees by offering them stock options. While not quite at the $2k/month mark yet, we're steadily approaching it.

I have an engineering background so breaking into the marketing and sales domain has been quite a journey. It's been a roller coaster of ups and downs, but I remain hopeful.

One of the things I've enjoyed most about building your own thing is just talking to other founders and learning about their experiences. While the dataset has not been large enough to make quantity compensate for quality, I've still learned quite a bit.

It's been fascinating to read about everyone's side projects, and I'm curious to know if any other founders here have faced challenges with fundraising bookkeeping or cap table in general. I'd love to hear your thoughts!

If you have iOS/Android development experience, you can look at the Developer sector, which is relatively niche IMO.

I've developed the iOS/iPadOS app, Proxyman for iOS [0], which gains steadily ~2k recurring revenue every month. Basically, it's an iOS app that helps you to capture and decrypt HTTP/HTTPS traffic on your phone. The app is needed if you need to inspect traffic from your app.

Because it's an iOS app, published on AppStore, you can provide a subscription pricing model: e.g. $4.99/month, $39.99/year, or lifetime $99.

I also develop the macOS version, but it's a huge market, which is out of context.

- [0]: https://apps.apple.com/us/app/proxyman/id1551292695

I use proxyman a lot, you did an amazing job, it's a super slick and well working app
Thanks. I assume you're using the macOS version. You might check out the iOS app too : ]

Don't forget to activate the Premium for iOS with your Mac License Key. No need to purchase the Subscription.

Already have it running!
Does it work with DNS-over-https queries from Apple ? I tried to grab the Airtag position from my Ipad with MITM Proxy running on a computer, but because it is DNS based some http packets from Apple wouldn't be visible
Proxyman (desktop) is a terrifyingly polished app, kudos!

Really curious, how does the revenue from macOS and iOS compare?

Thanks for the shoutout. I would not disclose the macOS revenue. We used to publish it as a #buildinpulic movement, but not anymore.
Fair. Good luck with both platforms!
You built Proxyman?! What a great project. This can't just be a side project though right?

Even if its with a small team thats impressive, the UI is polished and full of features.

We use daily as a team
Thanks. It's not a side project anymore. We've established a legal company in the US, have a small team, and commit full-time to it. Currently, we've working on the Windows & Linux version.
Proxyman is great. It was essential to our development workflow for one of our user-facing products at my last job in healthcare.
What tool do you use to create the screenshots with the text in the App Store? I always struggle with that.
Not OP, but have a look at [0]. It’s not great, but good enough. I regularly use it for App Store screenshots with captions and text.

[0] https://theapplaunchpad.com/

Not OP, but I use Figma to do this. There are lots of templates in the community, or you can make your own pretty easily.

If you don't want to do it as manually there are paid tools that will help. Google "app store screenshot maker" for options.

I run small outsourced IT systems for SMBs. Web scrapers, reporting, stuff like that. Baisically private bespoke SaaS.

About $10k/mo gross revenue and takes a few hours of work a week (unless there’s a downtime event that needs fixing). A lot of upfront work to build some of these systems though.

Got to $2k/mo in the first month of doing this. I don’t recommend working (as a solo operator) with clients who have budgets less than $5-10k/mo. Too much overhead for too little return in that case.

In what little spare time I have left after my day job and looking after two small kids, I put more automation in place to improve reliability for my clients and reduce my own ops time requirement.

I get leads for this by referral from people I’ve done good work for in the past. But it’s the kind of thing you could bootstrap by direct outbound sales, publishing authority-building content to the right business audience, going to conferences/trade shows, or building a referral network from other service provides.

A couple questions, if you don't mind. How did you go about finding clients? What is the nature of the work agreement—project-based, hourly, or something else?
Clients for this work have come almost entirely by referral. See my other comments in this thread.

For ongoing things I do fixed rate or usage based pricing.

For custom one-off stuff, consultancy, and build-out of systems I charge a day rate.

I’ve thought about doing this, but a few reservations came up when I considered getting started with a family friend. I just pictured a contracted ”IT MANAGER” getting rabbit holed into some time-sink extreme;

1. Dedicated operational IT admin: Dealing with repetitive tasks+requests, like managing customer’s Microsoft environment and on-site infrastructure.. Owning physical and AD infra doesn’t sound like a part-time job.

For e.g; a/v and physical IT asks; like conference room operation maintenance and support, Desktop workstation triage (have you tried turning the monitor on?). The dreaded “can you set up the printer?”…

And what if the customer sets me up as their site’s dedicated AD domain admin? Resulting in repetitive requests for user/access management CRUD operations. And/or micromanagement of tedious things like email and mailing lists…

Or

2. Dedicated software developer, website or business workflows.

Building a website and getting micromanaged or overburdened. (“can you change the logo to blue?” “Can you redesign the whole home page?”)

Or, get pulled deep into providing a business-critical software workflow or application. Fielding sales/exec requests, interpreting their business requirements, and then building AND delivering (for e.g a customer management system) is not a part time job…

How do you operate to keep the scope limited? What steps help buffer yourself from a slippery slope of full-time services?

The word "no" can be very effective. Remember that you control the type of work that you take on.

I have a small side gig building "controllers." By controllers I mean devices that are typically arduino controlled and use peripherals in the arduino ecosystem. They span a very wide range, but are typically very feature-limited. e.g., I have a client who is converting massage chairs to be pay-per-use.

As you noted, it's not easy to keep a service-based business from growing to take over all your time. I manage it by keeping the feature set clearly specified and working on fixed price.

Want to add a feature we didn't discuss? That's another charge. My niche is taking on very small projects that are too small to move the needle for a full-blown engineering services company (I've worked for two) and I always work fixed-price, so I need to be very aggressive about scope creep.

Project scope keeps growing? Either tell the client that it will be a while until I have time to complete it, or, more frequently, that they will need to find someone else. This is pretty easy to say because as mentioned above I'm clear about only taking on small projects.

I've had people who basically want me to be their engineering department. That's a hard "no:" I simply don't have the time.

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I don’t take on huge IT projects anymore, or ones that have potential to require lots of changes over time.

Used to do this as an agency principal and it involved a lot of time spent managing clients and projects and subcontractors. Drove myself crazy and took a couple years off after nearly burning out.

I look for projects where the software solves a single targeted business problem and can quickly get to “done”. Then the client is happy to pay for ongoing maintenance/ops, so any additional effort I put into the software is around reducing my ongoing workload.

Would love to learn more about this. What type of SMBs do you target? How did you acquire your first customer?
I work mostly in the travel industry. First client 10+ years ago came from a friend who worked as a manager in a large company and needed some special software built to improve his unit’s results - the existing contractor was not good and internal IT did not have time/skill.

Follow on work came from other people at that first client company who knew my work and went on to work at other companies.

I run two side projects atm but they are both becoming more and more the main job.

I am building a Zillow for Europe [1]. The real estate market in Europe is a big mess and for the past 10 years not much has happend so far in proptech because it was easy to rent/sell properties. Now things are changing and I see a lot more supply coming on the platform. So far rented out 40 apartments doing around 3k in profit a month. We focus primarily on overseas/expats right now

Another project I started with a good friend from Google is Webtastic AI [2] it's a lead gen platform that indexes large amounts of data and I am using simple ML models to clean it up and make sense out of it. It does around 1.9k a month now but we just launched 2 weeks ago so that looks promising. Thanks to google cloud we got 100k credits which makes it a bit more feasible because the startup costs are extremely high.

[1] https://homestra.com/ [2] https://webtastic.ai/

How do the properties get onto homestra? Do landlords find your site and enter the data + pay you? Or is the model different?
We work with a lot of agencies/landlords mostly larger once now but making it more self serve in the upcoming months
Can you add a map to Homestra? That’s the one piece of functionality that most overseas real estate sites are missing.
Already have it: https://homestra.com/map/

It's hidden on mobile because I didn't have the time yet to optimise it!

Thanks! I was also about to write, please add a filter for location, as I couldn't find it in the UI. I want to look for a specific city, not really for the whole country, which I thought was the only option for location filtering.
A filter for elevators would be super-helpful. I tried [1] but it seems broken.

after applying a filter i get a 404 (only fitler was bedroom size): https://homestra.com/houses-for-sale/?amount-of-bedrooms=2

On the note of filtering, why do you not have upper bounds on bedrooms/bathrooms? it seems like filtering for a 2 bedroom isn't possible because "2+" would give me a ton i am not interested in

Ohh that is interesting, how did you end up on that page, it should be https://homestra.com/list/houses-for-sale/?amount-of-bedroom... might have an old link somewhere :(

Ill add the elevator filter, thanks for your input!

followed your map link, changed the filter and hit `apply`. can reproduce it now too
Looks like the search model doesn't take the map into account when filtering, thanks for letting me know, will fix this ASAP
Are you planning to deal with all the complexities that each market brings? For example, compare with one of the standard German property search websites: https://www.immobilienscout24.de/ and here are some things that I, personally, would or have used when searching for property that I don't immediately see on your site:

For apartments:

* Searching by floor (or below or above floor)

* Searching by presence/absence of elevator

For all property types:

* Searching by rented / unrented status (evicting tenants for your own use is hard)

* Searching by build phase, if you're interested in new-build properties

* Searching by build year (some people prefer Altbaus, some consider them the work of the devil)

* Searching by heating type (underfloor vs radiator)

* Searching by rooms, not bedrooms. In Germany, a 1-room flat is a Studio Apartment and doesn't have a bedroom.

* Display of and searching by fees when buying (typically this is searching for "no estate agent fee")

* Display of and searching by Warm & Cold rent when renting

* Ability to search by state & city (at a bare minimum, and note that state affects how much property tax has to be paid when purchasing)

I think most countries are going to have a lot of little quirks like this, and it's going to be a hard sell to get people to switch over until you've got a lot of these in place for each country. I know that I've used international sites like this in the past and ultimately abandoned them because they either made it too difficult to find what I wanted, or there just weren't enough properties on there.

There is a big update coming that is fixing/adding a lot of the features you mangent, build year etc. is added but I need to review harder on that.

Thanks for your feedback, really appreciated!

Ahh, cool, that's great to hear!
Both projects look like they are run by a team of 10+ people! Congratz on making them by yourself, that's very inspiring!
Thanks! I am teaming up with friends that are in marketing/sales, I learned the hard way that the whole romanticising of solo indiehackers is fun but you end up running in circles and never really have the time to do things perfectly. Now I have fun projects that are growing and working with amazing people
I agree, talent is triumphant. May I kindly ask where did you and your friends first meet?
> I am building a Zillow for Europe [1]

As a European, I (at least) don't understand what this means - and therefore don't understand your offering, your USP?

What does/will Homestra offer, and how will it be different from e.g. Immobilienscout?

Good question, it's for expats/digital nomads/overseas buyers. Europe is very segmented and every country has it's own real estate classified sites, these are great for internal market but lack a lot of the features to help a foreign buyer. If you are a German looking for something within Germany changes are you will not use the site for a long time (lets hope in 10 years it's a different story!)
That's super interesting! I actually started developing 'Zillow for Brazil' a couple of years ago for the same reason (Brazil realstate websites are a total mess - there's no option to show locations on a map!), but dropped the project due to lack of knowledge (I was just starting my journey in computer science) and also because I thought that tackling such a project would require a gargantuan amount of work (external integrations, indexing addresses, and so on). Besides, I had doubts whether I would be able to make a net profit from the website considering that GoogleMaps API is quite expensive for Brazil standards. Congrats!
Yeah domain knowledge/network is definitely needed, I am working with a friend who has that, it's a must in this field because it's almost set in the stone age.

Google maps was crazy expensive I went with Mapbox[1] for now which seems to have enough features and is less expensive.

[1] https://mapbox.com/

What kind of startup costs do you have for webtastic? Do you pay for data or scrape it?
We do everything manually, looks like most companies just buy data from each other and often it's not really complete. I had experience running large indexing services so that came in handy. Main costs come from storing large amounts of data, multiple databases etc.
I wish you success and soon. We're house hunting from the US for a house in France. We visit the target city quite frequently but you really have to be registered with every agent and then hope that they contact you if the right property comes up. The last two times we bought a property in the US we found them via Zillow.
I made Cleavr as a desktop app first and gave it away for free. I got lots of downloads as well as lots of support requests. To keep support tickets away I put a small price tag on it. People still kept downloading and reaching out for support (not necessarily bugs but eben if they have their app issues). I then decided to go the path of a cloud SAAS app. The desktop app didn't hit $2k mostly be ause the price tag was small and I just wanted to do good and give it away. Once I went cloud, it took only about 4 months to hit $2k per month.

[1] https://cleavr.io

I run Loopz Gift Cards (https://www.loopz.io). First line of code in 2012, pivoted in 2016, launched in 2019 and took about a year and half to get to $2k/month. At $18k atm. Switched to full-time a year ago.