Ask HN: What are the good old ideas that still make money on the web?
HN, i'm wondering, are there still any ideas from the ages of web 1.0 that are still working? For example, software license key stores etc. I feel like there are many of ones i couldn't think of as being still profitable. HN, i want some heavy TIL experience, please help me! :)
175 comments
[ 3.2 ms ] story [ 220 ms ] threadFlashlight porn: http://i78.photobucket.com/albums/j95/schiesz/XR19%20Ti%20PD... [SFW]
AFAICT, mcgizmo is one guy, who builds ultra high end flashlights. I believe his only sales channel is the aforementioned candlepower forums. He seems to do rather well with it. HDS systems is another flashlight maker that's one guy. Not as high end as mcgizmo (they run up to about $200). He even has his own (design circa 98) website. And it's apparently working for him - orders were backed up for weeks when I ordered mine.
A few people, making a product for an extremely narrow niche.
The more I think about it people will dump tons of money into their very niche hobbies. And the internet has only recently given people with niche interests a place to gather and hawk their projects and products. Look at how successful Kickstarter has been, doing something similar. I don't have any idea how much money Kickstarter itself is making, but they have certainly enabled people to make a decent profit on their projects that may otherwise never see the light of day.
I agree there is certainly money to be made in these extremely narrow niche markets, but is it really a sustainable living? I ran a couple projects selling flashlights or flashlight pieces on CPF, and I always broke even or made money, but I certainly couldn't have made a living doing it.
I've never seen McGizmo's financials, but I assume he makes a good chuck of change. However, I think he is the exception. He has set himself apart from everyone else and can charge whatever he wants. Maybe thats an answer to the original question in its own way too. But I really think people like McGizmo and PhotonFanatic make flashlights because they love flashlights, so its ok if they aren't making a ton of money doing it, but if they do, even better. I guess you can just lump this argument in with the do what you love crowd. but heh
IOW, just the kind of thing I would love doing :-)
http://www.atwoodknives.com/
I'm pretty happy with the pace at which I'm getting to take on new challenges, and pretty happy with my net impact on the world, including through building stuff and teaching folks. Besides, I'm not even 30 yet, so I've still got plenty of time to achieve total world domination through smoothing out market inefficiencies on the Internet. (I think I'll hire a tailor to get me robes as that point. Something in silk maybe.)
I nominate thee honorary head, benevolent tyrant for lyfe.
http://www.by-the-sword.com/acatalog/Capes.html
That could be remedied ;-)
Seriously, though, I wanted to say thanks too.
Oldies which add value and continue to make money: affiliates (travel, mortgage, credit cards, insurance, etc continue to print money, though barriers to entry are much higher than they once were). Lead gen remains a multibillion dollar industry.
There are many companies with six/seven/eight figure sales of unsexy software, not all of which is SaaS on a monthly basis yet. (Though it probably should be :) ). Time tracking, invoicing, collaboration, and all the other usual suspects for freelancers each support more than a dozen companies. Business productivity/communication/collaboration tools. There are thousand niche things you'd never think of if you didn't love a vertical to death. (e.g. Solving the problems of multi property landlords... with software. There's one guy whose supports four families with a very specialized spreadsheet wrapped in a Swing app.)
Traditional web page hosting continues to make money. (Not everyone loves VPSes or AWS. Your local bakery has to get on the net somehow...) There are ecosystems around e.g. wordpress themes and shopping carts for getting the Fortune Five million on the Internet. These support marketplace sites, affiliates, etc etc.
Niche publishing plus ads remains lucrative in many sectors. If you dominate the Internet for Christmas cookie recipes, that is about equivalent to a full-time job as a cookbook author. Every similarly sized field of human endeavor makes someone the 68% that Google isn't taking.
E-commerce still exists. Pick something you can buy: fishing rods, for example. Someone makes a living selling fishing rods online, I'll guarantee you.
[1] "Don’t look like an affiliate. Google is very ambivalent about affiliates" - http://www.kalzumeus.com/2009/08/06/landing-page-design-tips...
The space is pretty deep, I suggest reading on it if you care about it. In fact, it is an oversimplification to say there is one affiliate space, because there exist affiliate models which look as different as "startups" or "megacorps" do. Mint is about as different from most CPC arbitrageurs as Heroku is from Airbnb or McDonalds is from IBM.
My accidental knowledge about the space comes from hanging around with SEos for too long. Many of them make their money that way, since it offers a compellign way to monetize marketing skills without needing to have a product/business of one's own to promote.
Suggestions?
I can remember a time when someone would debut a new time tracking app every week. I feel like this market is more than saturated.
I make my living exclusively in "over-saturated" or "nobody will pay for that" markets. Which so far has worked out just fantastically.
My first foray into an "over-saturated" market was a Mac news, opinion & tutorial site back in the late 90s. Every single person I talked to said the market was over-saturated, that nobody would read it & more importantly, I wouldn't get any advertisers. They were all wrong.
Beautiful design (niche for those who marvelled at apps by their design).
Figure out SEO.
I think Amy and her husband are quite popular internet celebrity among bloggers. Turn these into your customers. This is important: if you have quite a few readers, think of how to turn them into money (let's not go into argument about purity, don't be evil, and that kind of bull-shitake).
On the flip side: whether her number is for real or not, I cannot say until I see the accounting by my own eyes. When it comes to money, pageviews and whatnot, I don't believe 100% as-presented. I might believe 95%, but definitely not 100%.
1. New business are opening all the time. Every. Single. Day.
2. Most businesses go looking for solutions only when something is very painful. Convincing them of the need is something a lot of existing SaSS businesses don't do as there's so much low hanging fruit around still. If you can send a salesperson in, you win by default. You'll be amazed at how much you can charge for something.
3. Lots of businesses (the majority) are 5-10 years behind in the computerization of their business compared to any business you find mentioned here or any business you'll ever speak to at networking events for startups. That's pre-SaSS.
4. There are a lot of businesses where the internal IT dept wrote all the 'apps', they usually suck and are broken. More and more businesses are giving up on this model and buying the app off-the-shelf. A little customisability (logo, maybe colours, even name) goes a long way.
5. A lot of businesses still rely on some crappy Sharepoint or even Lotus or [insert unwieldy enterprise system here]. The internal people hate dealing with them and will switch to your system if you find someone with enough clout to sidestep 'the rules'. A 'department trial' is also a handy way in, some companies have very autonomous departments.
6. There's no such thing as an established SaSS businesses outside of the echo chamber of HN. Many businesses will not have heard of Salesforce, let alone basecamp. There's no such thing as an established time tracking tool for example.
7. Some 'great' apps are far too generic. New to do apps still come out every month
8. Marketing and designing your app for a particular market sector can give you a huge advantage over others. Just knowing the right words, phrases and acronyms to use gives you huge credibility with that market. Compare 'Project Management' to 'Project Management for Architects with full support for Drawing Issues and Revision Tracking'.
Before you embark on doing anything though, you have to accept that any business app you write is going to be incredibly complicated and you're going to have to fight to keep it simple as everyone wants to use it oh so slightly differently.
The difficulty with vertical markets is cutting through all the jargon/assumptions and figuring out exactly what the business logic should be. Everyone knows what they want, but very few people can actually explain it to the uninitiated.
Think Power Builder, etc. Our company has purchased software with a Power Builder front end (mid nineties interface) to an Oracle backend for roughly a million up front and $100,000/yr in licensing.
We've subsequently built a web front end to this app in house.
Sometimes there is no good substitute for clunky software.
Employees are also potential customers. They're usually expected to track their own time and enter it into the company system on a regular basis.
If you basically do the same job every day, showing up at 9 and leaving at 5, it wouldn't be for you. If you are working on multiple projects, it's a lot more useful. Especially if your employer has an SAP type time tracking system where the charge numbers are so ridiculously complicated. As a contractor for those kinds of companies, I've always struggled with keeping track of how much time I've spent on any given day among the projects I was responsible for.
Then there are other types of professionals, like lawyers, who have to keep track of multiple tasks on any given day for billing purposes.
Point being, there are still plenty of potential customers for time keeping apps. Maybe not enough to get rich, but enough to help make a living.
Think about it: 500 people. That's fucking nothing. My upcoming niche project management tool has more people than that on the pre-release list (granted - only a percentage of them will turn out to be paying customers), but it's a great start.
Simply find some pain that needs to be solved, build a product around it, create an offer (give me $X and I'll give you Y) and profit. Take Amy's class if you want a kick in the ass to help realize that.
You're assuming that variety means people are satisfied. But as a rule, people are never satisfied, and rightfully so since most software is crap.
Harvest (look at the size of their team; and for web apps, they are old!)
Mite (the last time they posted about revenue, it was more than double ours, presumably that trend has continued)
Freshbooks (they do more than just time tracking, but they are a chief "competitor" if you want to call it that… and they make bank)
I strongly suspect that RescueTime and Intervals have greater revenue than us as well.
…and probably many more… these are just the "cool" ones which I know about. I'm sure there are many tools for specific industries or who are otherwise entrenched who make ridiculous amounts of money.
It is the easiest thing in the world to dismiss something by saying "nobody would pay for that" or "they must be unusual if they're making money" or "it must be because they're famous." None of these things are true. But they sure are easy to believe and even easier to say, discouraging yourself and others.
Freckle is not the largest product in it's niche, nor the most successful (monetarily anyway. It creates tons of happiness for Amy, her husband, and their customers and I consider that a huge success). The secret to subscription revenue is that it doesn't need to be the most successful to still be really successful.
Harvest might be the largest direct competitor with Freckle, but Amy could speak better to that.
Seth Godin said: "Your goal is to be the 'best in the world'. But you get to pick the size of 'the world'." Perhaps he should have omitted the 'size' part and simply suggested that you should pick a world. Ideally a world where you can and will be the best.
A big part of why Amy's successful in general is because she doesn't really play the "niche" game, she's very adept at playing the "worldview" game. With this, she's able to build tools that appeal to people who her competition wouldn't appeal to.
To hear Amy and her customers talk about Freckle, you realize that the time tracker is a means to an end: Freckle is actually a tools for managing time more than it is for tracking it.
This alternative view on the same product has smashed open the doors for potential customers, and I can tell you first hand that most of Freckle's customers absolutely LOVE using Freckle - not many "time trackers" can say that.
On the same note, I work on Beanstalk and Postmark (both created by the same company, Wildbit). Both of our products are extremely successful and growing like crazy as well, not just because of our niche decisions, but our worldview-based decisions.
[edits for clairty]
and the product: http://letsfreckle.com/
The real work then would be blogging a lot, going to conferences, socializing, to maintain the fan base.
It's a saturated market so you better have some sort of other advantages before marketing such product.
Two things promise to keep the area interesting.
1. Time tracking have to be automated. I think I found an way to do that which is actually going to work.
2. Project need to move away from time based projects and more towards deployment tracking. This one won't be solved anytime soon cause of corporate structures.
It's going to be one of the most interesting spaces to watch within the B2B area IMHO
Most of them were also pretty expensive and charged per user, when this org had less than 15 employees and couldn't afford to pay $100/month just to track timecards.
It seems like there could still be a definite way for someone to get into this and build something really sleek and new, especially when you consider how many ways you could improve on it, like offering nice looking reports to the HR department, exporting of the time data to a variety of HR software, etc.
In the face of credible testimony from somebody you presumably trust (since patio11 has such a sterling reputation), why would you insist that "you can't believe it"?
It staggers me how many people when hearing about my success come up with ways to minimize it, to say it's not possible, it's a fluke, they don't believe it, they can't believe it, etc.
While unethical, it is not necessarily fraudulent since many times the rebill clause exists somewhere in the TOS/contract in very fine print or some obscure form.
But is it true that people still make money in porn online?
When is that business going to dry up? Aren't there 50 bazillion porn sites already? They can't all make money.
I know this is a sample size of one...but I don't pay for porn.
So anyway, in my experience, traffic was easy to get and you'd make money if your revenue was greater than your bandwidth costs. Revenue came in from ads, donations, premium memberships with access to restricted areas and status in the forums, etc.. Re ads, pay per click is low, but affiliate stuff pays a lot - getting someone to sign up for a subscription to a high quality porn site nets big $$$ and there are always some people that have plenty of money and will pay more for better quality.
So anyway, if you see any good deals on bandwidth with no adult content restriction, I say go for it! :)
When you say you don't pay for porn, do you torrent it, or do you use any of the "free" sites? If you are using the "free" sites - you are still generating someone revenue, even if it's a very small portion of it.
Edit: let me set up an exaggerated thought experiment for clarity. Imagine that the government commissioned a "one tru porn" project, creating a porn video that's a few hours long that is then hosted for free of charge for the world. It has all the normal sex acts anyone would want to witness, it has several very beautiful and very naked people in it, really, it's quite good. So why wouldn't everyone just watch that if they had a desire to watch porn? Quite simply put, because they want something else. They want a different experience, they want a different variety of people to look at, etc. The same phenomenon exists whether there is a small selection of free porn or a very large selection.
The study was cancelled because they couldn't find enough men who didn't watch porn for the control group.
There's plenty of eyeballs.
Is it mostly CRUD software or are there more exciting opportunities? (Much of the draw of the startup dream for me is the chance to work on sexy non-CRUDdy stuff).
And as a result, Joe the plumber doesn't get that app that would automatically tell him the best route to his next stop along with what tools to pull out of the van and SMS the homeowner that he's on the way.
Yeah yeah, pets.com blew up. Banks have gone bankrupt before, too: that doesn't mean banking can't make money.
That's not to say that it's a good idea to start an online pet food business now. By now the margins must be pretty low. But it is an "old" idea for which the market is still big.
Exotic pet food (Squids) + supply's + information. Bulk shipments of food + breeder information for show dogs.
PS: I have a friend who has been making good money selling cookies online. It's a classic small business with a few workers in a low cost of living area, and it's been steadily growing for a while now. (http://www.thebestcookie.com/) There secret IMO is simply high quality and high minimum order sizes.
The specifics relate to the market and the kinds of product sold. You are not going to make money shipping individual 50lb bags of dog food to people, but you might be able to make money shipping pallets of dog food to people. Things like building communities or creating content are really just another form of advertizing that is theoretically cheaper to create in the long run than Adwords.
This is a huge duplicate content issue, and there are much better ways to target multiple keyphrases.
Nope, IMO it's f*cking perfect. Having worked for a book distribution company: the item is easily packaged, it's easily identified by the purchaser (no brand confusion), it's easy to use with no support costs, all items from the publisher are sale-or-return - any excess inventory goes straight back to them rather than clogging the store's shelves if it doesn't sell. Amazon also used the Internet to overcome the traditional problems with book distribution: which titles to carry and market, because there are so many. Just carry all of them.
http://www.usps.com/send/media-mail.htm
If that is your definition, then the answer is "everything". If your definition is "lots of money" then the answer is, as always, very few things which are a lot of hard work.
Okay. An example: Spend 10 years building knowledge and reputation on some field and become really good at it. Then give a one monthly paid talk at some conferences. That goes $5K/talk. Pretty much achievable. You can even make more, depending on the experience and value you bring.
Step 2: Solve problem in a high-quality, maintainable, relatively bug-free way
Step 3: Charge a lot (so you don't need as many customers)
Except to add new features, you can literally watch the money roll in since you've somewhat automated getting the customers. And don't do stupid things like iPhone apps.
Content | Ads
Have got another that makes 20-30x that and I spend no time on it.
"Ideas are useless"
A business is a combination of dozens of little ideas supporting a large one. The large one could be anything. Maybe it's a "good old idea." Maybe it's something new and freaky.
Doesn't matter. You get zero useful information from the large idea. It's the dozens of supporting ideas -- the execution model -- where the money is.
So you can take something done to death and make really good money off of it. Or something totally new and unique that people might want -- and screw it up. (Most likely screw it up in either case.)
Maybe a better question would be "Which broad categories of web money-making ideas are hard to screw up?"
I'd be interested in that one too. :)
From many years of HN-watching, I find lots of folks more than willing to blog and go on at length about the broad-but-useless ideas. It's extremely rare that you actually get a peak into how the cookies are made.
This is what I'm doing while building my startup. I arbitrage web services on Craigslist and other marketplaces. The difficult part is figuring out what makes money and finding reliable service providers.
It took me over a year of trial and error to finally settle on what I have now. It will never make me a million dollars. But I have more than enough time to work on my startup and I don't have to work a FTJ or consult (which I've tried and really don't like).
huge market and growing (growing with every new person which gets online, with every new person which gets into employment ready age)
dominated by a few big players, just waiting for smaller niche players.
the only downside is, that you get about 5 "i will sue you" emails per day if you reach a certain size (just ignore them,....)
said that: www.facesaerch.com is for sale
in non US countries the business model is mostly ads (from the sh*tload of pageviews), in the US the business model is mostly affiliate (delivering traffic to the thousands premium "criminal record / financial record background check" companies)
All of these websites make money to some extent. However I found the process of developing niche websites not to be too enjoyable (lots of focus on specialized content, nitty-gritty of building links for SEO etc) which is why I now try to focus on the SaaS file sharing solution.
If you want some money on the side, then niche sites are a good way to educate yourself on how to do it. On the matter of how to choose a specific niche, I found the ebook by Rob Walling (start small and stay small) to be a real eye-opener : http://www.startupbook.net/
Also, I would recommend you to check out http://www.flippa.com every week or so. You can see which websites are selling, and try to understand why they're successful and hopefully using this knowledge to advance your own ideas.
IMO it's valuable knowledge for somebody who wants to make money on the web.
Cheers
The money comes from subscriptions and... merchandising. Lots and lots merchandising. To the tune of $100 million dollars last year and growing.
http://techcrunch.com/2012/02/11/moshi-monster-madness-in-wh...