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Main thing I got seems to be that there's a more conventional multi-cam setup that can, seemingly, quickly generate a 3d model.

I'm curious to see what happens when someone does a hair flip. They show someone holding up a piece of paper, so it's got to be reactive, but the way they phrased the modeling made it sound like it's reusing a model/a retained mode, rather than rebuilding the world/a immediate mode rendering technology.

How does the display tech here work? Anyone know?

I'm more impressed with the quality of the output produced by [0] using just 4 cameras, making the setup in question seem a bit overkill, see supplementary material for the videos produced [1]. Plus, the new MPEG standard, which is based on [0], allows for real-time depth sensing and streaming through atlasses, making the process even more efficient. Check out [2] for a great example of a video view synthesized using only 4 input views.

I'm really interested in testing out the lenticular screen mentioned in the original post, but it seems it requires headtracking, making it less versatile. While the new MPEG displays with the new codecs can render a true multiview image on a holographic screen without glasses and with vertical and horizontal parallax. Check out the software for more information [3]!

[0] https://ieeexplore.ieee.org/document/9590541

[1] https://ieeexplore.ieee.org/ielx7/6287639/9312710/9590541/ac...

[2] https://youtu.be/ONO_bc6vpf0

[3] https://gitlab.com/mpeg-i-visual/rvs