This is a cinematic fly through of Safdie's original vision for Montreal's iconic Habitat 67, rendered on Unreal Engine. This fly through represents the then twenty three year old architect's vision for an organic, high density urban mixed use community. The design centers on a pyramid or hill-like structure with residential dwellings set back as levels increase to allow for light to penetrate to the shaded area beneath. The original concept had to be scaled back to accommodate a 2/3 reduction in budget. You can explore the 3D model in your browser on Unreal's page: https://www.unrealengine.com/en-US/hillside
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[ 3.0 ms ] story [ 14.6 ms ] threadAnd learn more about the background here: https://youtu.be/Qwbp9T-WS-I