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WOW.

When I think of what I used when I started (Flight Simulator 4).

Having worked as a professional pilot for many years… the visuals in this video look… I don’t know, more real than real?

Ad hoc medevac in a caravan is something I’ve done a time or two… this is kind of surreal.

Very cool.

I was an early user of the flight simulator back in the day.

I logged over 2000 hours on the original flight simulator. I kept my flight hours in a log book. I used actual physical maps. I visited every airport within 500 miles of Meigs Field. I flew in all kinds of weather. I bought every extra option. I visited local pro shops and bought a dozen flying books.

I highly recommend "Stick and Rudder by Wolfgang Langewiesche". Best book ever.

I took private pilot flying lessons and knew exactly how to fly.

I pre-paid for the new MS Flight Simulator. I bought pedals and a yoke. I bought a new, high-end laptop that exceeded the specs. Once the flight simulator arrived I flew it every day for 2 weeks.

Half of every day was spent downloading updates. I spent 5 hours talking to a pleasant fellow in India trying to correct errors. I spent hours talking to other MS support people. In fact, for those 2 weeks I spent more hours on the phone with MS support than I did flying the plane.

When it worked it was truly an amazing program. Mostly it didn't work. Constant updates broke everything.

I sent back the pedals and yoke hardware.

I cancelled the flight simulator. MS kept my money.

Your (flying) miles might vary but I would not suggest buying this program.

> I pre-paid for the new MS Flight Simulator.

Not that it's your fault, rather than the video game industry's for foisting this stupid standard on us, but rule number 1 is: never pre-order a game.

I broke my own rule for Cyberpunk 2077, because I thought 'hey, it's CDPR, they can't do anything bad', and got a badly broken game that didn't even play properly until several months after release.

Never again. I don't care how big or how fast the hype train is going; I will never ever pre-order a game again.

I was in the alpha and beta for MSFS, and my experience was the same as yours: it took hours and hours to update inside the program, and it felt like the developers had no idea what a CDN was. I still wanted the fancy graphics, so I actually did wait, since I got it essentially for free.

Not worth it. I ended up going back to X-Plane 11, which actually runs properly.

From reading the early press releases on FS2020, I was under the impression that Asobo created a pretty app to view satellite imagery and the simulation part came afterward.

After tying FS2020 like you did, I wouldn't be surprised if Microsoft decided to do a complete rewrite.

Get this on Apple vision pro at launch
You can use it with some headsets like Quest2. Results vary, though.
These activities remind me a lot of playing SimCopter. Nothing quite beets the anxiety of getting shot at by some baddies in the city I built while trying to drop a rope ladder on a train. Great times.

Generally, I really appreciate them putting stuff like this in the game though. Even though I’ve played flight simulator since the early days, I’ve always had a hard time engaging because I don’t enjoy flying for flying’s sake. It’s also part of the reason why I prefer the Forza games or other arcade racers over pure simulators. Obviously I’m not cultured enough but then again, I’m also a very casual gamer.

Can it please run at least reasonably well in VR without requiring two RTX 4090's?

I feel like VR is the next big thing for this game if only more people could run it

Wow, I fire 2020 up every 6 months to see if it stops crashing with newer patches. Never felt like I got the $60 value out of it.