This is one of the best ROM listings, I've ever seen: the comments are informative and detailed, making it easy to follow along! A great source for anyone interested in Z80 code or eager to learn.
Same here, I had it checked out from the library continuously for a couple of years and referred to it constantly. A terrific explanation of a super cool piece of work, full of insights. I later bought another ex-library copy that I still have.
That library was so good to me! (In Crook, County Durham in north-east England) As well as providing what was probably, if I'm really honest, the most fascinating technical book of my programming career, it also had a load of LP records I wouldn't have heard anywhere else - the Go-Betweens and Peter Murphy's "Deep" I remember particularly.
Never too late, indeed! I got into retro stuff a couple of years ago, and started with a Z80-based system with 64k that ran CP/M.
For fun I wrote a trivial text-based adventure game, in assembly. Then later ported that to the ZX Spectrum. Was kinda satisfying, and I keep having recurring ideas of writing a graphical game - the main thing stopping me is a lack of real hardware. I kinda feel writing even a simple game to play on an emulator doesn't feel so satisfying. Especially given the worldofspectrum site has more games than anyone could even play in a lifetime already..
This is a transcribed version of the original, then saved as A4 PDF. The original was, for me, more readable, being formatted for the smaller pages but using them effectively.
The original can also be found on the internet, but it's a "classic" pdf of scanned images.
Does anybody know if transcribed version, but either as a source document or as saved for the original, smaller format, exists? Or if somebody merged the transcribed text with the original images and made an ultimate pdf of the book?
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[ 9.7 ms ] story [ 36.6 ms ] threadThat library was so good to me! (In Crook, County Durham in north-east England) As well as providing what was probably, if I'm really honest, the most fascinating technical book of my programming career, it also had a load of LP records I wouldn't have heard anywhere else - the Go-Betweens and Peter Murphy's "Deep" I remember particularly.
I'm kidding - I'm in the same area and would have loved to have read this, if I'd known it existed.
http://www.zxdesign.info/book/
https://alibris.com/search/books/isbn/9780956507105
https://www.amazon.com/ZX-Spectrum-Ula-Microcomputer-Compute...
But it's never too late!
For fun I wrote a trivial text-based adventure game, in assembly. Then later ported that to the ZX Spectrum. Was kinda satisfying, and I keep having recurring ideas of writing a graphical game - the main thing stopping me is a lack of real hardware. I kinda feel writing even a simple game to play on an emulator doesn't feel so satisfying. Especially given the worldofspectrum site has more games than anyone could even play in a lifetime already..
The original can also be found on the internet, but it's a "classic" pdf of scanned images.
Does anybody know if transcribed version, but either as a source document or as saved for the original, smaller format, exists? Or if somebody merged the transcribed text with the original images and made an ultimate pdf of the book?