I just came back from Indiana Jones 5 (Dial of Destiny). It was ok. Whether you're excited for the new entry, or feel like the IP is dead, I feel you'd be interested in know there's been a proper 4th Indiana Jones for 30 years.
Fate of Atlantis was made by LucasFilm Games, and is considered one of the best point and click adventure games made in their Golden Era. There are no car chases here, no slapstick. It's a classic Indy adventure, with puzzles, witty dialogue and humor. It feels authentic to the franchise, directly in the lineage of 1-3. It's one of the early examples of a game with voice acting, which, thankfully, is great.
You can buy it on Steam and GoG, and it'll run on any system under the sun using ScummVM too.
Hopefully some of you will discover this and (re)experience why this IP is loved.
>I feel you'd be interested in know there's been a proper 4th Indiana Jones for 30 years
Well, there has been a 4th Indiana Jones since 2008.
People who take offense to what aliens have to do in Indiana Jones, have missed the point of the series from the start, which was to replicate old matinee serials and pulp stores - which used to have such alien-related plotlines, like they had "hidden lands" and magic stories. It's wasn't meant to be an "archaelogist vs nazis" series, and was meant to be campy from the very concept.
(Don't mean that e.g. swinging from vines like monkeys for 5 minutes and the opening prairie dog intro were good scenes. Just that aliens and the main plot wasn't the issue).
I loved adventure games back in the day, and even more with games like Myst, where simple object combining doesn't work. Ok, you can die a few times in Broken Sword, but with Myst you must actually think and read the clues to solve a puzzle.
Also, text adventures. A lot of them from IF Archive, the ones for the Z Machine (games/zcode) such as Anchorhead, Curses!, Jigsaw, Enemies, All Thing Devours, Vicious Cycles, Slouch over Bedlam, Spiritwrak, Inside Woman... can be played even under a 486 CPU with just Frotz and can give you a deeper gameplay than a graphical adventure.
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[ 5.0 ms ] story [ 16.0 ms ] threadFate of Atlantis was made by LucasFilm Games, and is considered one of the best point and click adventure games made in their Golden Era. There are no car chases here, no slapstick. It's a classic Indy adventure, with puzzles, witty dialogue and humor. It feels authentic to the franchise, directly in the lineage of 1-3. It's one of the early examples of a game with voice acting, which, thankfully, is great.
You can buy it on Steam and GoG, and it'll run on any system under the sun using ScummVM too.
Hopefully some of you will discover this and (re)experience why this IP is loved.
Well, there has been a 4th Indiana Jones since 2008.
People who take offense to what aliens have to do in Indiana Jones, have missed the point of the series from the start, which was to replicate old matinee serials and pulp stores - which used to have such alien-related plotlines, like they had "hidden lands" and magic stories. It's wasn't meant to be an "archaelogist vs nazis" series, and was meant to be campy from the very concept.
(Don't mean that e.g. swinging from vines like monkeys for 5 minutes and the opening prairie dog intro were good scenes. Just that aliens and the main plot wasn't the issue).
Also, text adventures. A lot of them from IF Archive, the ones for the Z Machine (games/zcode) such as Anchorhead, Curses!, Jigsaw, Enemies, All Thing Devours, Vicious Cycles, Slouch over Bedlam, Spiritwrak, Inside Woman... can be played even under a 486 CPU with just Frotz and can give you a deeper gameplay than a graphical adventure.