[–] evan_ 2y ago ↗ Cool! My kids are making Pikmin with perler beads right now. Maybe I'll transcribe their creations.
[–] WoodenChair 2y ago ↗ Algorithms you'd want to do something like this would be dithering and quantization, just incase anyone is interested! [–] mikaelaast 2y ago ↗ Shameful (-less?) plug: I’ve implemented dithering for creating bead patterns from images in my web application Beadifier https://www.beadifier.com [–] arketyp 2y ago ↗ Neat. Would be nice if there were some examples of what a beads rendition looks like. Maybe it's obvious for people in the game. I assume they are hexagonal?
[–] mikaelaast 2y ago ↗ Shameful (-less?) plug: I’ve implemented dithering for creating bead patterns from images in my web application Beadifier https://www.beadifier.com [–] arketyp 2y ago ↗ Neat. Would be nice if there were some examples of what a beads rendition looks like. Maybe it's obvious for people in the game. I assume they are hexagonal?
[–] arketyp 2y ago ↗ Neat. Would be nice if there were some examples of what a beads rendition looks like. Maybe it's obvious for people in the game. I assume they are hexagonal?
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