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Neat!

I couldn’t find a pricing page - is there a server side component or is it all p2p?

It’s p2p only right now. That means no cheat-detection or authoritative updates just yet.

The backend is mostly an echo service. So keeping it free for now. Will add pricing once we have more value-add.

What game engines does it support?
It basically supports any JS/TS engine. So Phaser, threejs, playcanvas, kaboom, etc. Also React (great for games!). Also working on adding Unity bindings!
Very cool! I'll be trying it out this weekend!