And UnrealIRCD still rocks. For a quick-and-dirty setup I've deployed ng-ircd but Unreal has always been my go-to for anything serious. If nothing else it can be useful as a backup or internal platform during the rare events that Slack or Discord are having an incident. The common complaint is a lack of channel text scrollback-log but it can be front-ended with TheLounge [1] or Convos [2]. The web front-ends can be scaled up in front of IRCD. I personally prefer to handle that with gnu screen or tmux and WeeChat [3] as that method can scale to tens of thousands of concurrent members on a single node vs. running reddis and some web framework.
For identities companies can restrict access using OpenLDAP or AD [4] Non-Free module
My favorite aspect of UnrealIRCD is how modular the 4.x+ versions became. One can enable only that which is needed making for a small memory footprint and smaller attack surface. The current version packaged on Alpine Linux is unrealircd-6.0.6-r1.
3 comments
[ 2.9 ms ] story [ 19.6 ms ] threadFor identities companies can restrict access using OpenLDAP or AD [4] Non-Free module
My favorite aspect of UnrealIRCD is how modular the 4.x+ versions became. One can enable only that which is needed making for a small memory footprint and smaller attack surface. The current version packaged on Alpine Linux is unrealircd-6.0.6-r1.
[1] - https://github.com/thelounge
[2] - https://github.com/convos-chat/convos/
[3] - https://weechat.org/
[4] - https://forums.unrealircd.org/viewtopic.php?t=8787
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[0] https://antipaucity.com/2014/04/22/setting-up-an-unreal-irc-...