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This was one of the first games to truly capture my imagination. Zelda was the very first, but I was more an observer, watching my older brother play. Super Mario Bros 3 was one I was capable of playing all the way through, together with my brother.

There was also the way it was revealed, with the placement in "The Wizard". Hard to explain the degree of hype around that movie for elder Millenials of a certain age. The PowerGlove reveal, for one, but then the sneak peak at SMB3 at the end.

It's really cool that 3 worked on the same hardware more or less as the first Super Mario Bros. (Caveat that cartridges themselves could pack a whole bunch of technological tricks up their sleeve.)

It's true, SMB3 is such an amazing game and in no small part because of how well implemented it was technically.

Playing on an original system, the controls are so responsive, the scrolling is super smooth, and the game manages to mitigate sprite-flickering much better than other NES titles.

It's definitely crazy when you compare it to the Famicom/NES releases of the mid 1980s.

But as you said, cartridge-based games can be used to augment the existing hardware in a system. I think later SNES games included extra hardware in the cartridges to do accelerated graphics in games like Star Fox and Doom.