Zigfu Dev Kit for Kinect and Unity3D
http://zigfu.com/en/zdk/unity3d/
A trial version is available with a watermark. You can buy a dev license with your credit card through our site to eliminate the watermark. We are offering developer seats at the totally awesome public-beta-release price of $200 for the .99b version and we are offering free upgrades for all 1.X releases. Site licenses are available and we published our prices on the site.
Features:
- Compile to Mac, Windows, and Web Player using the Zigfu browser plugin
- Compatible with OpenNI/NITE and Microsoft Kinect SDK computer vision libraries
- Calibration-free Skeleton Tracking
- User selection methods (first user found, hand raise)
- point-cloud to particles effects
- Hand gesture detectors (push, swipe, steady, wave)
- Plenty of Samples Scenes to get started
If you have our kinect browser plugin installed (http://zigfu.com), you can try our examples compiled for the Unity3D Web Player up at http://zig.tv/examples
FAQ, tutorials and more examples to come. We appreciate your feedback and we look forward to seeing what you make!
5 comments
[ 11.8 ms ] story [ 19.8 ms ] threadhttp://zigfu.com
http://zigfu.com/en/zdk/unity3d/
http://zig.tv/examples
"Don't abuse the text field in the submission form to add commentary to links. The text field is for starting discussions. If you're submitting a link, put it in the url field. If you want to add initial commentary on the link, write a blog post about it and submit that instead."
Am I missing something?
Other example:
http://news.ycombinator.com/item?id=3705476