Zigfu Dev Kit for Kinect and Unity3D

52 points by amirhirsch ↗ HN
Zigfu (YC S11) is happy to announce the commercial launch of our ZDK for Unity3D bindings. Full information is available here:

http://zigfu.com/en/zdk/unity3d/

A trial version is available with a watermark. You can buy a dev license with your credit card through our site to eliminate the watermark. We are offering developer seats at the totally awesome public-beta-release price of $200 for the .99b version and we are offering free upgrades for all 1.X releases. Site licenses are available and we published our prices on the site.

Features:

- Compile to Mac, Windows, and Web Player using the Zigfu browser plugin

- Compatible with OpenNI/NITE and Microsoft Kinect SDK computer vision libraries

- Calibration-free Skeleton Tracking

- User selection methods (first user found, hand raise)

- point-cloud to particles effects

- Hand gesture detectors (push, swipe, steady, wave)

- Plenty of Samples Scenes to get started

If you have our kinect browser plugin installed (http://zigfu.com), you can try our examples compiled for the Unity3D Web Player up at http://zig.tv/examples

FAQ, tutorials and more examples to come. We appreciate your feedback and we look forward to seeing what you make!

5 comments

[ 11.8 ms ] story [ 19.8 ms ] thread
(comment deleted)
This is the second time I have seen a "ask hn"-like post include links in the body. The guidelines are pretty clear:

"Don't abuse the text field in the submission form to add commentary to links. The text field is for starting discussions. If you're submitting a link, put it in the url field. If you want to add initial commentary on the link, write a blog post about it and submit that instead."

Am I missing something?

Other example:

http://news.ycombinator.com/item?id=3705476

pg knows i'm a rebel
Does that mean he appreciates that you flout the rules?