-> "When I start at a studio, I almost always find myself building or rebuilding a pipeline for game dialogue.
I wanted to write down here some things I’ve learned about that, my reasoning behind it, and where it bridges the gap between other pieces of gamedev. I hope there’s something here you’ll find useful."
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[ 3.0 ms ] story [ 16.6 ms ] threadI wanted to write down here some things I’ve learned about that, my reasoning behind it, and where it bridges the gap between other pieces of gamedev. I hope there’s something here you’ll find useful."