It's rather about Go's inadequacy and shortcomings as a language. They could write C# or Java Go-style and get much, much higher throughput and efficiency. C# also lets you write lower-level and/or Rust style code to push the language which is not an option in Go.
This is a situation where one of the biggest (maybe the biggest) chat applications has a bit of code that's run "every time a message is sent and every time a message is read".
In this instance Go's GC pauses were causing performance issues, they rewrote it in Rust with very good results.
This doesn't mean that your application needs to be written in Rust because Go "isn't performant" =)
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[ 3.6 ms ] story [ 28.3 ms ] threadNice detailed article, makes one think twice about using GC based language for cases like Discord.
In this instance Go's GC pauses were causing performance issues, they rewrote it in Rust with very good results.
This doesn't mean that your application needs to be written in Rust because Go "isn't performant" =)