Brian Bucklew livetweets porting his Unity game to Godot (twitter.com) 5 points by keerthiko 2y ago ↗ HN
[–] keerthiko 2y ago ↗ Presumably a response to Unity's new "Runtime fee" [0] which is driving gamedevs in droves to other engines and delisting their existing games[0]: https://www.axios.com/2023/09/13/unity-runtime-fee-policy-ma...
[–] lantry 2y ago ↗ He's the developer of Caves of Qud, which is a fantastic game. Not sure if that's the one he's porting.https://www.cavesofqud.com/
2 comments
[ 3.1 ms ] story [ 117 ms ] thread[0]: https://www.axios.com/2023/09/13/unity-runtime-fee-policy-ma...
https://www.cavesofqud.com/