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The AAA game industry has created this problem themselves. They need to milk gamers and satisfy investors alike. Most of the arguments in the article fall apart when you think about good indie game studio.
I don't know, maybe don't put out shit that doesn't even work when it ships but still has to make a billion dollars to just break even?

I wish I could post that meme about wanting "shorter games with worse graphics made by people who are paid more to work less" here.