It seems like the issue is hooking DLL functions, and a lot of people are siding with Valve while blaming AMD.
I find this whole idea of people getting permanently banned due to running software the way they want fairly problematic. There should be more of a presumption of innocence, even if hooking into a game. Also, these AntiCheat programs can be extremely intrusive, as they often scan all other running processes on someone's computer (and probably more stuff - people have been banned for running a Windows VM on Linux.)
I find it weird that people would side with a company that does something like that. Stockholm syndrome?
It's more that the problem of cheating in online matchmade FPS games is just that bad. Even when you're not running into obvious cheaters, it makes you suspicious of anyone who happens to be a bit too quick on the draw, or a bit too intuitive, or a bit too lucky with a guess. That mindset overall makes a game much less fun to play.
So they accept the anticheat as a necessary evil, something mostly out of sight and out of mind.
I don't particularly agree with that approach but I see their point of view.
The problem is that their game is proprietary due to necessity to make profit. If Valve was a non-profit and made their game engine (Source 2?) free software, AMD would just send their patches into upstream, or, if Valve refused to accept them, they would fork the game, so AMD users could play with each other with less lag.
4 comments
[ 3.0 ms ] story [ 16.7 ms ] threadAnd it's not like someone can disable this feature for say their kids, it's not like it's hidden behind a UAC dialog.
I find this whole idea of people getting permanently banned due to running software the way they want fairly problematic. There should be more of a presumption of innocence, even if hooking into a game. Also, these AntiCheat programs can be extremely intrusive, as they often scan all other running processes on someone's computer (and probably more stuff - people have been banned for running a Windows VM on Linux.)
I find it weird that people would side with a company that does something like that. Stockholm syndrome?
It's more that the problem of cheating in online matchmade FPS games is just that bad. Even when you're not running into obvious cheaters, it makes you suspicious of anyone who happens to be a bit too quick on the draw, or a bit too intuitive, or a bit too lucky with a guess. That mindset overall makes a game much less fun to play.
So they accept the anticheat as a necessary evil, something mostly out of sight and out of mind.
I don't particularly agree with that approach but I see their point of view.