Spent a while making this for the Library of Congress Friends' Choice Civics Video Game Challenge [1], so figured I'd note it here.
Free to play, with open source required.
The game is meant to be a combination of a match-3 game, and a society simulation, such as the Civilization series. The basic match-3 portion features an 8x15 grid, with 8 block subtypes over a range of city attributes (Food, Industry, Health, Coins, Culture, Science, Religion, Civics). The intent is to simulate the development of a city such as Philadelphia (founded ~300 years ago) using match-3 mechanics to qualify for building purchases. The buildings are then intended to provide extra abilities (ex: Tetris style block swaps) or benefits for your town (ex: extra Culture or Civics points with each match).
Game has been tested and appears to function in: Firefox Developer (119.0b1), Edge (117.0.2045.43), Chrome (117.0.5938.92), Opera (102.0.4880.56), and Android Samsung Browser. If you find an issue let me know.
- Known issue: Map won't rotate with touch screen interface. Event buildings currently provide no benefit (hit the time-limit for entry).
- Things I think are neat: Tetris style (Tromino and Tetromino) swaps (rotate blocks through a pattern), rotations / mirrors of all these, direct block replacement (specific or random), long distance exchanges, automated match shape identification (up to pentominos), building criteria based on specific shapes / rotations / mirrorings, wild-block matches, scalable SVG piece highlighting, a 3D webgl map of the town as its constructed, 80 buildings in 8 categories that all do something to the game state (with multiples of some and 40 hidden events, working on houses that build as you play).
- If you want to play with all the abilities (as if every building is completed), check the box about the SVG scaling shapes demo near the bottom.
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[ 3.2 ms ] story [ 20.6 ms ] threadFree to play, with open source required.
The game is meant to be a combination of a match-3 game, and a society simulation, such as the Civilization series. The basic match-3 portion features an 8x15 grid, with 8 block subtypes over a range of city attributes (Food, Industry, Health, Coins, Culture, Science, Religion, Civics). The intent is to simulate the development of a city such as Philadelphia (founded ~300 years ago) using match-3 mechanics to qualify for building purchases. The buildings are then intended to provide extra abilities (ex: Tetris style block swaps) or benefits for your town (ex: extra Culture or Civics points with each match).
Game has been tested and appears to function in: Firefox Developer (119.0b1), Edge (117.0.2045.43), Chrome (117.0.5938.92), Opera (102.0.4880.56), and Android Samsung Browser. If you find an issue let me know.
The challenge itself can be found at Challenge.gov: [1] https://www.challenge.gov/?challenge=library-of-congress-fri...
- Known issue: Map won't rotate with touch screen interface. Event buildings currently provide no benefit (hit the time-limit for entry).
- Things I think are neat: Tetris style (Tromino and Tetromino) swaps (rotate blocks through a pattern), rotations / mirrors of all these, direct block replacement (specific or random), long distance exchanges, automated match shape identification (up to pentominos), building criteria based on specific shapes / rotations / mirrorings, wild-block matches, scalable SVG piece highlighting, a 3D webgl map of the town as its constructed, 80 buildings in 8 categories that all do something to the game state (with multiples of some and 40 hidden events, working on houses that build as you play).
- If you want to play with all the abilities (as if every building is completed), check the box about the SVG scaling shapes demo near the bottom.