Show HN: Spiderdash (spiderdash.standupweb.net)

42 points by standup75 ↗ HN
I made this game ten years ago without framework. It took my free time for months to develop. I find myself having fun playing it today. Maybe some will enjoy

17 comments

[ 0.28 ms ] story [ 53.2 ms ] thread
(comment deleted)
For once a web-game that’s playable on touchscreen! (Evn though sometimes it’s not entirely clear why that direction was chosen). I applaud that and the game itself (including the music, tutorial, menus and so on, very polished).

I went up to the level 8 with the introduction of leaves which their randomness and harshness made me stop.

A lovely version of Qix from days of old. I used to love that game. Super cool
Extremely impressively polished, no framework is not an easy way to make that. Very fun!

I don't know if you're looking for feedback but I found the spider doing something other than what I wanted when I tapped more often than I expected. I think me practicing more might fix that.

The control instructions might bear repeating to help with that.

Really fun game! Really cool how well touch worked in browser on my phone.

Nice game, got lost a little in it.

But the time to try again takes a little too long, would be nice if the level would load again very quick.

Very enjoyable. Tree levels are very difficult. Still fun.
I h a t e y o u s o m u c h r i g h t n o w.

Those leaves. I'm going outside to kick some nature, that'll teach it!

--

This feels like such a clever and sneaky improvement over the classic jezzball mechanic¹. It captures that "I can just make it"-aspect perfectly, and has an incredible level of polish.

It all feels perfect, standup75.

¹ https://mattdm.org/icebreaker/ - a nice clone available in Debian repos and elsewhere

Doesn't seem to work.
Looks like it got hugged to death in some way.