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... and I had games working fine with wine/vkd3d 8.x which did stop working once I updated to wine/vkd3d 9.x (same build configuration).

That "compatibility" which comes and goes all the time...

That's true, but the overall trend is clear. Wine is pretty good these days. For old windows software it is sometimes better than the latest windows versions.
Who knows, some day it might be good enough that microsoft ports it to work directly on windows or via WSL2 for that purpose.
Well, It seems I am unlucky: hardly anything works, when it works it is often shabby, and something properly working does not last long.

I am already dealing with the hell of ABI compatibility of ELF because of glibc and gcc devs, dunno if I want to add this hell.

> Well, It seems I am unlucky: hardly anything works, when it works it is often shabby, and something properly working does not last long.

For me, it's amazing. I'm running a windows app on a arm64, non-windows machine.

> I am already dealing with the hell of ABI compatibility of ELF because of glibc and gcc devs, dunno if I want to add this hell.

ABI of glibc is pretty good, you sure don't do something very wrong?

Well, compatibility with games is literaly hell.

And about ELF on elf/linux, I am more than sure, this is another hell because of those guys (I would fire all of them).

This is great. Having to install all the 32bit versions of tons of libraries was a PITA when trying to use Wine.
Might go back to Wayland if it turns out the new support fixes the flickering I was experiencing in Excel.

But I've kinda grown attached to IceWM over the last few months...

What's an EXEsc and why would I want to run it on a 64-bit xNix?
Not sure if you're sarcastic or not, so I'll answer your question anyway

EXEsc: a typo by the HN poster, meant to be EXEs, a plural of EXE, the Windows executable format

32-bit EXEs: Windows executables complied for a 32-bit architecture such as x86

xNix: a general way to refer to Unix like systems (Linux, BSDs, MacOS, etc.)

64-bit xNix: most modern operating systems and PCs use a 64-bit architecture, which require additional dependencies to be installed to run applications compiled for 32-bit architectures

So to sum up, this is about running Windows-only software, such as games, on modern Linux and Unix like systems

I am that author, submitter, and lousy typist. Thanks for the correction: you are right in all respects.

"Just call me Mr Butterfingers", as Emo Philips said...

https://www.youtube.com/watch?v=QlV5iwi0ubg

It's all good. I knew what you meant, and was being sarcastic when I questioned the title.

That said: Can I call you Mr. Bumblefingers, instead?

Just don't call me Shirley.
Does anybody know if this will help ReactOS add WoW support?

There is a 64 bit version of ReactOS but it hardly runs anything because XP era software is all 32 bit and ReactOS does not have WoW64.