Ask HN: How to add some custom Android kernel code to my phone?
I've made a few little apps and things as various little experiments, and one of my latest ideas that I want to try out, actually involve some changes to the AOSP core; (specifically, the surface flinger)
My experiment is that I want to allow for a "desaturated but not fully grayscale" experience on my phone -- looking around in the settings, I can find grayscale, colourblind settings, or "Extra dim" - but not what I want. (and programatically toggling grayscale on-and-off causes hiccups in the display)
I think I've found where the code would go, and what sort of changes I would make, but how can i add those changes to the core/kernel and run it on my phone? would replacing the kernel mean I lose all my current app / settings (as this is my only phone and I want to continue using it with my settings)?
Any help or assistance on the above?
2 comments
[ 3.2 ms ] story [ 17.6 ms ] threadI tried to make a service that would capture the screen, desaturate it, and then show that desaturated version on the screen (like a sort of, full screen video, with a tap-through to the underlying android system) but that doesn't work.
Also, when building kernels for your specific target (4a), pure AOSP is actually least friendly option regarding build scripts/instructions; consider either building the kernel as a part of either LineageOS build (which will pull MSM 4.14 kernel) or CalyxOS/Graphene (which has its own kernel build scripts/sandbox).