Won't allow what? All the Safari features this article is talking about are already present on the Vision Pro, and they've also already been improving their PWA support in recent macOS/iOS releases.
The questionable bit is whether they'll change their tune on browser engines on iOS/visionOS, but that's not essential for the article's argument.
Fluff article that doesn't really say why, except by mentioning many popular streaming apps aren't on Vision. Usually their web apps are inferior.
I'm cautiously optimistic about the Vision headset, personally. I'm hoping it will make headset computing easier, but it's such a limited device I'm not sure what would even run on it. Just a higher resolution Quest? We'll see...
which can be navigated with a browser on desktop and mobile. Using a VR headset you can give permission and… you’re in the world! It’s like one of those kids TV shows where people can jump into the world of a book.
With WebXR you can make applications that run on Meta Quest, Magic Leap 2, Hololens 2, PCVR and other platforms. It kinda drives me up the wall that so many people are hung up on Apple because AVP competes with quite a few different platforms that are all pretty similar and if this kind of thing catches on you’d better believe people will be porting applications between them…
This is Apple we're talking about. They care about the web, right up until they complete development on their in-house replacement. Then the web will suddenly become a hotbed of malware/misinformation/porn that Apple is bravely protecting its users from.
I am 99% it’s going to flop. Considering how critical we were about Zuck doing VR, I can’t believe this is going to be the beginning of the end for Tim Cook.
I have absolutely no idea whether it'll flop, but this is interestingly different to what Meta is doing. The intense focus on AR rather than VR is legitimately a whole different experience.
This particular product this year cannot possibly be a mass market success (if only because it's apparently so supply-constrained that the speculation is they can make ~500k of them at most in 2024), but I could see it leading to a successful new product category after they can get the price down. Or being some silly boondoggle and fading away. Hard to say.
no it wont. Not until apple adds support for webxr’s immersive-ar API. Currently a webxr app takes over everything in a fullscreen non-passthrough app. Which is pretty useless.
I wonder at what point Vision Pro is highly portable that we don't have to care about small screen ui/ux. Excited for a fancy excel app on this device..
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[ 16.3 ms ] story [ 679 ms ] threadThe questionable bit is whether they'll change their tune on browser engines on iOS/visionOS, but that's not essential for the article's argument.
I'm cautiously optimistic about the Vision headset, personally. I'm hoping it will make headset computing easier, but it's such a limited device I'm not sure what would even run on it. Just a higher resolution Quest? We'll see...
https://aframe.io/
which can be navigated with a browser on desktop and mobile. Using a VR headset you can give permission and… you’re in the world! It’s like one of those kids TV shows where people can jump into the world of a book.
With WebXR you can make applications that run on Meta Quest, Magic Leap 2, Hololens 2, PCVR and other platforms. It kinda drives me up the wall that so many people are hung up on Apple because AVP competes with quite a few different platforms that are all pretty similar and if this kind of thing catches on you’d better believe people will be porting applications between them…
This particular product this year cannot possibly be a mass market success (if only because it's apparently so supply-constrained that the speculation is they can make ~500k of them at most in 2024), but I could see it leading to a successful new product category after they can get the price down. Or being some silly boondoggle and fading away. Hard to say.