Ask HN: Recommend a 3D modeling course for traditional artists?
There is a unique style of content the applicant does on paper, and we wish to try importing that skill into a modern 3D platform.
Personal anecdotes about a basic-level curriculum would be greatly appreciated. Even a Blender3D series may work, but the interface seems torturous for the uninitiated.
Thanks for your honest feedback and insights =)
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