Using the developer tools, each click divides a DIV into 4 tiny DIVs, so it's probably infinite (or until the DIV is rounded to 0 pixel wide and doesn't get mouse clicks anymore).
Sound of the sound effects are a little off, though that might be solved with a little more variety of sounds.
It also felt a little laggy from pressing a bubble to the popping sound. This meant that I couldn’t pop lots of them and very quickly.
On the whole, it’s a nice idea. The only problem is that infinite bubblewrap is a concept as old as the web so it will take a bit of extra polish to stand out from the crowd.
Test platform: iOS, Safari, iPhone (whatever the latest model is).
I agree that they should be full, but since they divide into 4 new (full) bubbles there is no way to display a deflated image. I guess it would be too uniform.
I imagine that you can draw pictures with this, where dark colors are represented by a lot of small bubbles. Not sure what the algorithm for that would look like though.
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[ 3.2 ms ] story [ 72.6 ms ] threadThe way they are presented, as individual deflated bubbles, they look more like condoms. Instead of a sheet of bubbles.
Sound of the sound effects are a little off, though that might be solved with a little more variety of sounds.
It also felt a little laggy from pressing a bubble to the popping sound. This meant that I couldn’t pop lots of them and very quickly.
On the whole, it’s a nice idea. The only problem is that infinite bubblewrap is a concept as old as the web so it will take a bit of extra polish to stand out from the crowd.
Test platform: iOS, Safari, iPhone (whatever the latest model is).
[1] https://en.wikipedia.org/wiki/Quadtree
Now you have a regular grid of pixels. Take your favorite monochromatic pixel art of size 2^k x 2^k, and
2. Click on grid locations corresponding to black pixels
Would really be unending if you could zoom in and keep clicking!
Separately, if it were an unending page where you keep scrolling after popping, instead of dividing, also would be satisfying