a great 80s game. there are other versions of it out there, which i would list here if i were not feeling as lazy as i am, and if my carer had not just plonked my lunch in front of me!
The Sentinel was a hugely original game. Perhaps my favorite strategy game on my Sinclair ZX Spectrum together with The Lords of Midnight. That tree absorbing sound is firmly implanted in my mind.
Btw, is there an easy way to run software like this in a sandbox on MacOSX to protect one from malware?
I loved The Sentinel when it came out but part of that love was the awe at seeing solid 3d on my 8bit C64 in an era when most 3d was wire frame like Elite, Sublogic Flight Simulator, Gunship, etc...
While the game was a great idea I feel like half the enjoyment was seeing these 3d vistas in an age when they were rare.
Maybe not as nice visuals, but it emulates the Original Spectrum port but transplants it in a VR capable renderer and adds David Whittakers Amiga soundtrack.
Interestingly, the game mechanics is as if it was made for VR.
My only problem with this (and every other) game on Linux is that it always, always wants to start on my portrait screen, which invariably screws things up. It never starts on my landscape screen, even if that's set as primary.
I don't know how to make games start on a specific screen by default, I wish games had more options for this.
Oh my, such a classic! It was almost scary in its simplicity and ambience back then, having to find thf right spot until the sentinel fixed its gaze upon you.
I found The Sentinel spooky and scary at the time. I always panicked when the sentinel got me in sight and usually I lost moments after that. It was an amazing game for its time, and maybe still.
It looks a neat game to try! KUDOS to the author. Another fantastic game that played long ago is Knossu: https://jonathanwhiting.com/games/knossu/ It's really creepy though there's literally nothing to be afraid of in the game. I don't know why its author hasn't pushed the game's idea further, because it's really well done.
I looked up what "the sentinel" was, and it turns out it was a game in 1986, that works on the BBC Micro and Commodore 64, and has 3D graphics! I didnt even know it was possible to do that on average computers in 1986!
There was no texture mapping, and the 'trick' that makes it work is that all you can do is rotate/pan in place. The only movement is instantaneous teleportation.
The world procedural generation from a seed alone is amazingly well implemented in an environment so constrained most programmers nowadays wouldn't even be able to do anything in.
Apple's "Monopoly Sentinels" won't let me open it. To wit, “Pinnacle a Sentinel remake” can’t be opened because Apple cannot check it for malicious software." • This software needs to be updated. Contact the developer for more information."
I had to right-click open twice in a row, back-to-back. I've seen this with other apps downloaded from non-app-store, from time to time. Very non-intuitive but rewards (irrational) persistence. :)
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[ 4.0 ms ] story [ 92.8 ms ] threadBtw, is there an easy way to run software like this in a sandbox on MacOSX to protect one from malware?
I'd love to see a Factorio plus Carrier Command modern game. Managing resources while conquering an island archipelago would be very cool.
I played this on the Amiga 500 and was still playing this well into 2010.
I loved The Sentinel when it came out but part of that love was the awe at seeing solid 3d on my 8bit C64 in an era when most 3d was wire frame like Elite, Sublogic Flight Simulator, Gunship, etc...
While the game was a great idea I feel like half the enjoyment was seeing these 3d vistas in an age when they were rare.
I enjoyed this:
https://simonowen.com/spectrum/augmentinel/
Maybe not as nice visuals, but it emulates the Original Spectrum port but transplants it in a VR capable renderer and adds David Whittakers Amiga soundtrack.
Interestingly, the game mechanics is as if it was made for VR.
https://arvr.google.com/cardboard/
This one works perfectly on linux.
I don't know how to make games start on a specific screen by default, I wish games had more options for this.
If you have Kodi connected to a TV you can use a Bluetooth controller.
The world procedural generation from a seed alone is amazingly well implemented in an environment so constrained most programmers nowadays wouldn't even be able to do anything in.
https://en.wikipedia.org/wiki/FS1_Flight_Simulator
Stunt car racer had a 3d course and vehicle physics.
Elite had 3d space flight.
https://www.youtube.com/watch?v=C0w1e_kzLDo
Unsupported operand types: int - string" in Firefox and Chromium too...
People get too cute with what should be a link to a file.