Ask HN: What are some must-read books about video games and gaming history?
I recently finished reading Doom Guy by John Romero and it's one of the most interesting books i've read on the last years. What are some other books that one should read about video games and the history of gaming?
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[ 2.7 ms ] story [ 56.3 ms ] threadIt was also amazing read and it just made me fall in love with programming all over again. And thanks for mentioning Doom Guy, just ordered it.
Other books I really enjoyed:
- Spelunky by Derek Yu: Written by the sole developer of the game. Covers idea to development to release. Really captures a nice feeling of indie solo game making.
- The WoW Diary: Focused development 'journals' from one of the WoW level designers. Has a lot of original concept art and early alpha images. Goes over a lot of history and is just a fun read with some good insight.
- Half-Lift 2: Raising the Bar: Concept art, journals, iterations, and details from devs and HL2. Simply a fantastic insight into what they went through progressing from Gold Source to the Source Engine. Where Masters of Doom gives the written history of Doom, this book gives the nuts and bolts of HL2 and CSS. It is highly sought after by fans and developers alike and can be hard to come by.
I'm looking for some books describing the process of Console hardware development -- e.g. why did the team decide to pick this chip, why the architecture, etc. Does anyone have any idea?
To support the author, there is also the ebook option: https://www.copetti.org/writings/consoles/materials/ebook/
And it was very nostalgic read for anyone growing up with video games in 80s and 90s.
https://fabiensanglard.net/gebbdoom/
https://bizzley.42web.io/download.html
https://if50.substack.com/
Not just if you're interested in text games, but dealing with technical restrictions, early inspirations, and some of the things we've lost.
Jordan Mechner's The Making of Prince of Persia
Not particularly deep, but a pretty good read about more modern AAA games and crunch in the industry.
The Ultimate History of Video Games - Steven L. Kent - loved this. Sid Meier’s Memoir was good. And not really a must read but I enjoyed David Kushner’s Jacked about the Grand Theft Auto guys.
The Ultimate History of Video Games, Volume 1 & 2. (by Steven L. Kent)
For the definitive history, with behind the scenes interviews and commentary by many legendary individuals including:
Nolan Bushnell - Founder of Atari and a pioneer of the video game industry.
Ralph H. Baer - Often called the "Father of Video Games," he developed the first home video game console, the Magnavox Odyssey.
Shigeru Miyamoto - Legendary game designer from Nintendo, known for creating iconic franchises like Super Mario, The Legend of Zelda, and Donkey Kong.
Hiroshi Yamauchi - Former president of Nintendo who transformed the company into a video game giant.
Hideo Kojima - Renowned game designer known for the Metal Gear series.
Trip Hawkins - Founder of Electronic Arts (EA) and a significant figure in the development of the video game publishing industry.
David Crane - Co-founder of Activision and designer of games like Pitfall!.
Sid Meier - Creator of the Civilization series and a pioneer in strategy games.
John Romero - Co-founder of id Software and co-creator of Doom and Quake.
Will Wright - Creator of SimCity and The Sims, known for his innovative simulation games.
The first volume takes us up to the early 1990s, and the second volume is for 1991 to early 2020s.
This is an epic encyclopaedic reference of video game history, from the point of view of the game developers themselves, and the industry heads.