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Glad to see Laurent open sourcing this piece - hopefully it will lead to even deeper community involvement. In the few short weeks since it was released, RubyMotion already has a really impressive community behind it and I'm excited to see what the future holds.
I would love to see RubyMotion find a way to open-source its entire stack and still be able to monetize.

Ideas:

- Only charge a license fee if you intend to publish to the app store. True, this would be hard to check, but I think it would let the ecosystem flourish

- Give away the platform, sell premium documentation, screencasts, books, etc. (Although I can't see this generating enough revenue. Maybe when combined with some other approach?)

- Make one kick-ass IDE that's leaps and bounds better than XCode (including a better interface builder). Sell that. I favor this idea :)

Nice, I had not heard of RubyMotion. How does it work? Is there anything similar for Android?
Have you tried Ruboto (http://ruboto.org/) ?
This is not the same, because RubyMotion compiles directly to native code.

The best would be to have something that could make use of Android's NDK.

It would be very nice to have a native code compiler for Ruby with support for more than just iOS.
I just bought my copy of RubyMotion, does open sourcing the build-system means that I can now build iOS apps using RubyMotion for Free? If so, I just wasted $150 dollars...