But if you want to play networked Quake, you'll need at least two Things. (but neither cat nor hat)
[presumably compartmentalisation of classifications avoids this capability, as long as there are no loops? How do higher classification levels provide backpressure to lower levels without introducing covert channels anyway?]
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[ 4.5 ms ] story [ 18.5 ms ] thread[presumably compartmentalisation of classifications avoids this capability, as long as there are no loops? How do higher classification levels provide backpressure to lower levels without introducing covert channels anyway?]