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I have just released version 0.9.9 of Shed Skin, a restricted-Python-to-C++ compiler. It comes with a whole host of small improvements, and also a nice new (constructive solid geometry) example, which becomes about 15 times faster on my system (not 15%.. 15 times!).

For more information about the release:

https://github.com/shedskin/shedskin/releases/tag/v0.9.9

If you think this is a cool project, please consider helping out. There is always enough work (low-hanging fruit even) on both the Python and C++ side.

I always say Shedskin is the best kept Python secret. Hope it won't stay true for long.

I think the story for enhancing a C++ codebase with some Python "scripting" without an actual Python engine is really compelling, too.