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awesome! did you do it fulltime?
No, I was working on it as a side project and I did hire a web dev and UI designer for a short time.
Hi friends,

I'm Nick. This is Roometron, my first project that I managed to launch by myself while being a web developer and having a full-time job.

I started working on it in 2019, so it took almost 5 years to deliver a beta version now.

It was both a fun and challenging journey. I didn't expect things to go so slowly, but anyway, I'm happy to announce it's finally launched.

What is Roometron?

Roometron is a tool that converts floor plans into 3D apartments. It is VR-ready, highly performant, fast, efficient, and affordable due to its incredible automation.

Feel free to ask any questions.

Cheers.

Hi Nick, I have nothing more to say but congratulations, the whole project is put together really well, one can see that this thing was crafted with love.

I hope it does well in the market and you can profit off your work in here.

Best of luck!

VR ready? Well that's interesting, I have to check it out.

You probably should mention that on the front page somewhere

It's not mentioned because I didn't add a WebXR support to the viewer yet, but the concept allows to do it shortly enough.
So what do you mean by "It is VR-ready"?

You plan to add VR in the future?

Means that technology are compatible with VR headsets. I will add VR support near time, no worries:)
any chance of vision pro support?
It's going to work with any of VR headsets that support WebXR
Nice.

Feature request: In the top/overview view I would like to be able to tap on each room and then the pivot point should move to the center of that room. After a double tap or tap on the top view button the pivot point should move back to the apartment center point. This will help zooming easily into each room from above.

Yeah, nice notice. I believe I will find time to implement such or similar features with the future updates.
Hi Nick,

I'm probably not in the target audience, but still, it looks lovely, I've enjoyed exploring the 3d part.

As a suggestion, a full screen button for the 3d scene would be nice, as I don't have VR, just a regular monitor. And if you're feeling adventurous, you could maybe even add WASD support for greater immersion. But that's a bit of work, as you would probably also have to include a physics lib for dealing with collisions.

Also, I almost didn't see the "try it out" link.

All the best with your project!

Agree - WSAD or just cursor keys would make it really 'walking' - currently it's more like 'click to jump' :)

Also, could you tweak you algorithm to have the geometry deform less at the edges of the viewport? At the moment it's a little extreme and distracting.

Have you consulted a language model on other possible product names? Wasn’t very possible in 2019 but has been my goto since 2022
No, I didn't. I've been stick with the name before AI massively spread around
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What BIM formats does it support?
I don't think it's ever will be possible to show a BIM model in this tool, but rather to convert 3D file from Roometron to BIM formats is possible.
Hey Nick, Congratulations on the launch and well done for getting it out there in the wild!

Looks cool at a glance and wishing you all the best with it!

Hey Nick, congrats on the launch.

I created an account with the intention of kicking the tires, but I have hit wall after wall and I never actually got to the cool 3D part.

If you take one thing from this message, I strongly urge you to make sure that new accounts start with a sample project in the list which people can play with to see what to expect.

In my case, I don't have a floor plan or know my square meters. I went onto Google images and borrowed a plan to upload. The TL;DR is that it seems like I have to pay $33 to see what this place would look like in 3D, and that's when I bounced. I'm curious, but I'm not that curious.

After the sample project, I hope that you will add a 2-3 minute onboarding video to show people how to get started. Getting dropped into any interface with only a vague idea of what is supposed to happen is a guaranteed way to lose 90% of your visitors to unnecessary friction.

Make it stupid simple to get started. Give people a look at the outcome so that they know what to covet.

I didn't really expect such a curiosity and my initial idea is to make this tool beneficial for real estate agencies and builders and only then try to make it useful for a wide audience :) Thanks for you interest and feedback.
i work for a large swedish furniture company. can we chat?
Sure, we can chat here or via the contact form on the website
Does it rhyme with Pikea?
I key, uhhh... Acquisition? ;)
Tell them to pay their taxes
Am I missing an option to swap from meters to feet for measurements? Seems low hanging.
it's possible to change the measurements in the account settings, but yeah, I will make it more clear in the future.
I think you have some major bugs then.

The account settings page is empty. I logged in via Google's OAuth provider. There's no option to change anything.

I also can't make a company profile, but to save or upload a floor plan, your front-end code is expecting that to exist.

Edit:

> const {companyName: Z, logo: Q, measurements: K} = b.sessionDataSchema.userData.companyProfiles[0]

In your minified code. There is no `companyProfiles` for my logged in user.

Yeah, I will fix it now, thank you to mention!
Some feedback.

I’m not your target market but…….

I’m a big advocate of not having pages the tell you what it is, rather take the user straight into it.

If that is not practical then your website should:

1: state what it is

2: show demos of it

You want people to experience and use the thing, not read about it and close the page.

Thanks. It has a demo 3d scene in the showcase section btw. ("Try it out" btn)
"Try it out" button needs to be centered and larger
Almost as large as the early access button or more eye catching, I would've skipped the Try It Out button had I not read someone else's comment. Fantastic site design, amazing demo app and clean 3D for a solo project, much luck.
Thanks a lot! I will definitely fix the "Try" buttons:)
Huh. I only found out "Try it out" is a button by coming here and reading this.
I'm on mobile and I see no try it out button
Sorry, on mobiles I've added an animated logo in the center, maybe it's confusing, but you have to tap on it:)
Absolutely blows my mind one person wrote this in their free time
The video tour seems to be AI generated as well. What is the reasoning behind using that over a path traced / light-baking approach?

Also, how does it compare to other floor planner apps and relatively more advanced products like SketchUp?

And props for launching! Going from 80% launch-able to 100% is not an easy task, especially when balancing other work. There’s so many small things that add up, even things like privacy policies or ToS’es.
The videos might be both as realtime and path traced or AI enhanced, this feature is in development anyway so I chose a fast solution.

It's not a floor planner, it offers to transform a floor plan to 3D, so users don't have to draw anything:)

So would the user be able to specify what furniture to be placed in the different rooms in the floor plan? And how do you source the 3d models? e.g. if I want to have specific IKEA furniture?

I’m wondering because I once spent some time writing a 3d design app that could be used for room planning, and the main challenge was striking the balance between user control (e.g. the user wants the couch to be changed or moved) and automation. Because the user doesn’t want to fiddle too much with the 3d software, as it is the entire premise of building such an app that it alleviates the need for 3d skills, but there is still the need for expressiveness and making changes.

Not something I need, but after following the "Try it now" button - that is really smooth. Nice work!
The landing page is refreshingly well done. It looks good, loads fast, feels smooth and stable. I also like the price point. It sounds like a lot for a saas, but doing it yourself takes too much time, and hiring someone is an order of magnitude more.
I was trying to make the Landing short and informative. Thanks for the feedback!
Congrats on shipping, love your the vibe of your website. Will share with our architect
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Nice, but can we have some technical information about it. What is your stack etc?
From their Twitter I can see it uses Three.js
Yes, it's Three.js. I guess I will have to make a showcase post on their forum with some of the technical details.
This is pretty neat! I’m on mobile right now, but you mentioned that it’s VR ready - does the landing page work with WebXR? I’d love to try it out on my meta quest 3
There is https://floorplanner.com They are used in a variety of situations and have been doing this for over 15 years. Floorplanner is used in high end shops to show arrangements of furniture, on website to showcase apartments etc. that are for sale and a lot of different use cases.

What is the use case of Roometron that you see it does best?

I have not seen any of nice looking 3D apartment viewer yet, most of the companies offer users to draw apartments yourself and furnish it, thats mostly not considered as a user friendly experience and then they ask to render your work into an image, there are no real 3D to play with.
floorplanner.com does not appear to support VR (as far as I can make out)
It doesn't need a new use case to be useful.

It needs to be nicer/easier/faster. Which it does.

Thats enough not to use floorplanner.

Incredible work.

So I’ve used something similar to tour apartments virtually from a 3D camera. One thing I’m noticing when walking through the space is it feels like the perspective is really distorted compared to the actual 3D 360 photos in current apartment tours.

The Birds Eye view is neat though. Curious, have you gained traction with apartment management companies to adopt this?

“Time spent” isn’t the best thing to call out first when talking about a project.

Yes, it matters a lot to you but is it the most important thing for anyone else to know?

I’d much rather know what you built + key reason it exists.

I get that the 5 years thing is “just” marketing and a way to farm engagement — which is totally fine. This is just an alternative perspective on how to do that.

I visited the website in my Quest 3 VR headset's browser and clicked "try it out", but was disappointed to not get it in VR.

Did I miss a button or a link to get a VR demo?

Very exciting space; I think this has great potential!

Sorry, WebXR support is not added yet to the viewer. I will do it near time.
Wow, that interactive demo was beautiful! Incredible job!
Seems to be a bug - you can't save if you haven't entered a company profile (Firefox, Windows)

(that's a guess. the error is Uncaught (in promise) TypeError: b.sessionDataSchema.userData.companyProfiles is undefined )

I believe it's fixed now. Thank you to pointing on it.
Can you give us some insights about what your infrastructure and tech stack are? Great work.
Damn neat, congrats! Some minor feedbacks to get potential users hooked perhaps even more likelier:

Took me a while to hit the "Walk" feature, given that this is perhaps for many the major showcase highlight here. First, having to scroll down on home page to "Try it out", then it defaults to "Fly" mode and the Fly/Walk toggle is kinda down&right, would suggest top&left (unless RTL default in user agent =). And when this default Fly mode first opens up, the apartment box is pretty small (1/5 of horizontal space here), might consider defaulting to the biggest zoom level that will still show it completely in all rotations (that's what the user'll do next).

Nice that the glassy surfaces reflect in Walk mode! Was surprised about lack of specular-highlighting, isn't that fairly cheap compared to reflections? Or maybe planned. Not a dealbreaker on the user side tho I'd guess. But given all the gfx goodies from reflections to ambient occlusion in there, I was a bit curious.

Another thing is that sometimes the canvas goes white with Chromium (Version 126.0.6478.182 (Official Build, ungoogled-chromium) Arch Linux (64-bit)). But the slightest redraw provocation (click-that-actually-moves, or drag-that-rotates) resolves that. (But if you know under what conditions your canvas would fill white, you can look around for what might mistakenly cause such conditions..)

Hey, thank you for the feedback.

The UI on the Landing page are slightly different from the original one(when you open the viewer in a new tab) it was done that way to fit the LP content.

The Chrome based bug came with the recent Chrome updates and I didn't have time to fix it and migrate all the HTML elements to the Canvas, but I will have to do it I guess

Might be some float-precision thresholding buggery, good luck =)
I also think that the walk feature should have wasd and arrow movement. Maybe it should transition more slowly if you use those keys but when I read "walk" then my expectation in a 3d environment is that I can navigate more freely with keys.
I would think that WASD movement would be very unintuitive for most people who don't play first person 3D games (although it would be nice for the minority who do expect it, and it shouldn't be too hard to implement either).
Oh my god same. Until I found this comment I couldn't even figure out how to trigger 3D mode at all, I was just staring at the 2D plan in utmost frustration clicking "3D plan image" over and over. This is a great product hampered by a not great UI right now.
Sorry to hear that:D

I will increase the button size and will make the animation more aggressive now.

I'm pretty sure that "3d plan image" are the orthographic top-down renders. To me they look very 2d, but I guess technically they are 3d renders (that do everything in their power to not be 3d)
I didn't understand that the icon (logo?) on the Interactive Space section was actually a button and thought it was just screenshots. Maybe a labeled button would be better.
I still can't get the "Walk" mode to work. (Firefox 129.0 on Ubuntu 22.04)
Oh, thats very possible because I never tested it on Firefox. Will look into it, thanks for sharing!
Oeh I could use some of this for Home Assistant, get all my devices actually represented in a 3d model so I can just tap a lamp in stead of a button.

I imagine it also works for houses since those are just 2 or 3 appartments stacked on top of each other, if you think about it.

Yes, I did think to render the whole site with multiple buildings and even started to work on it, but decided to finish it later and launch the current version faster.
Do you mean that it works with ha-floorplan? If so, can you please explain to me how I'd proceed to make that work because it'd be awesome. I always wanted to do something like this but the time it takes to get the proper render and plan is just too big of an investment for me.
awesome work. The demo is incredibly smooth and I love the disappearing walls

As a renter, I would love to be able to measure distances in the 3d render. 'Will my couch fit here?'; 'How High are the ceilings?'; 'can I fit my bike above the tv?'; 'how far down the hall is my roommate?'; 'can I fit my desk and dresser next to each other?'

Every apartment I've rented started with me taking a Laser Distance Measure with me and making my own floor plan with height measurement as well.

I see the room square footage, but that's honestly less useful to me than the dimensions (again from a renter's perspective)

I second that and I love the pricing scheme, pay per usage allows common people to use it
But if you have a floor plan, shouldn't it already be measured? You could drop your couch on the plan and see if it fits.
No constructive feedback, just wanted to say this is really well done. Congrats on the project, I'd be incredibly proud to build something of this quality.