It’s not Notch’s game. He doesn’t work on it, he just liked the idea and brought his friend on board to his newly founded company. He provides the capital, he is basically the publisher in some sense (though he is not CEO of the company he founded), but he publishes a friend’s game.
Notch and Jahkob have been friends for a long long time and Jahkob has had this game idea for a long time. Notch, Jahkob and Carl (Manneh, serving as CEO) founded Mojang with Jahkob being part of the company to initially develop Scrolls.
You're correct that Notch has no involvement with Scrolls (code wise) however his friend (Jahkob) is a co-founder of Mojang, Mojang aren't just "publishing" it, it is their game which has about 30% of the company involved with it.
That’s the legal structure, sure, but put simply, Notch invested some of the money he made with Minecraft into Scrolls. He did that by founding a company together with his friend who had the idea for Scrolls (and that company is also supposed to support Minecraft as well as develop and publish other games in the future).
I'm not sure if you're serious but it looks exactly like any other videogame website if you ask me. Nice graphics but static content and feels a bit old.
Agreed, well designed but not amazing. I'd argue the elements don't need to be dynamic (and are commonly distracting if they are) but everything on that site feels constrained by the page layout.
DotA2's "Spoils of War"[1] page feels like a better crafted website -
characters and images are not constrained by the boundary boxes of each section, making it feel far more fluid and flexible than just "images go in this box here".
I'm not surprised Valve's page aesthetics are so high. They put a lot of thought into design. I'd highly suggest checking out their DotA2 character design guide[2] even if you're not interested in game design -- the vast majority of it is about proper branding and colour schemes.
Really? I thought the font for "Scrolls" and the art up the top look a bit amateurish. Presumably well in line with the aesthetic of the game, but not worthy of any kind of positive commentary.
This game seems to be a mix between MTG, Heroes of Might and Magic, and Plants vs Zombies. An interesting take on the CCG genre! I look forward to playing it.
Sweet, hey I'm going to post a few games coming out soon that I hope they get adequate funding too.
First is Anarchy Reigns, being published by Platinum. Sega's shaky on US releases of games like this, so if you guys would self-hype and pre-order I'd like it a lot.
Also...I may or may not be a Platinum fanboy/employee trying to push viral status.
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[ 2.3 ms ] story [ 27.7 ms ] threadNotch and Jahkob have been friends for a long long time and Jahkob has had this game idea for a long time. Notch, Jahkob and Carl (Manneh, serving as CEO) founded Mojang with Jahkob being part of the company to initially develop Scrolls.
You're correct that Notch has no involvement with Scrolls (code wise) however his friend (Jahkob) is a co-founder of Mojang, Mojang aren't just "publishing" it, it is their game which has about 30% of the company involved with it.
Even if you aren't a videogame person, you should check out the site for its smashing look.
DotA2's "Spoils of War"[1] page feels like a better crafted website - characters and images are not constrained by the boundary boxes of each section, making it feel far more fluid and flexible than just "images go in this box here".
I'm not surprised Valve's page aesthetics are so high. They put a lot of thought into design. I'd highly suggest checking out their DotA2 character design guide[2] even if you're not interested in game design -- the vast majority of it is about proper branding and colour schemes.
[1]: http://www.dota2.com/spoilsofwar
[2]: http://media.steampowered.com/apps/dota2/workshop/Dota2Chara... [PDF]
I think this feels really polished by comparison, which is a nice surprise.
It has some weird scaling on the iPad, though.
Legal documents from the interim injunction that allowed Mojang to continue to use the name: http://www.minecraftforum.net/news/274-scrolls-shall-stay-sc...
conclusion: http://www.minecraftforum.net/news/432-bethesda-lawsuit-conc...
First is Anarchy Reigns, being published by Platinum. Sega's shaky on US releases of games like this, so if you guys would self-hype and pre-order I'd like it a lot.
Also...I may or may not be a Platinum fanboy/employee trying to push viral status.