Show HN: One – A new React framework unifying web, native and local-first (onestack.dev)

506 points by nwienert ↗ HN
Hey HN, I'm Nate, the creator of Tamagui.

One is a React framework that does two things differently in hopes of simplifying how we build websites and apps:

1. It unifies React Native and React web with typed file system routing by making Vite able to serve RN. This lets you share (or diverge) your code in a simpler way for cross-platform apps.

2. We've partnered with Zero (https://zerosync.dev) to make local-first work well. We've been building a solution in One that makes Zero supporting server rendering, without waterfalls, and with seamless server/client handoff.

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Honestly - I'm a bit hesitant to post One here.

HN has really soured on frontend/frameworks. And I get it. We've collectively complicated the hell out of things.

That's why I decided to build One. I loved Rails, it made me as a young developer able to finally realize way more ambitious projects than I'd ever done before. I also liked the promise (not implementation) of Meteor - it felt like the clear future, I guess just a bit too early (and a bit too scope-creeped).

I worked at Uniswap and built Tamagui and so spent a lot of time building cross-platform apps that share code. Uniswap is built on Tamagui and I think proves you can make really high quality UX while sharing a lot of code - but it's insanely hard and requires a huge team. My goal with One is to make what is now possible but hard dramatically easier.

And I think the path to there goes through local-first, because it makes building super responsive apps much, much simpler, and Zero is the first library to actually pull it off in a way that doesn't bloat your bundle or have very limiting constraints.

I happened to live down the street from Aaron, one of the founders of Zero, in our tiny town in Hawaii. We talked a lot about Zero over the last couple years, and I found it really admirable how he consistently chose the "harder but better" path in building it. It really shaped into something incredible, and that convinced me to actually launch One, which at the time was more of an experiment.

I can see a lot of potential criticism - do we need yet another framework, this is too shiny and vaporware-y, this is just more complexity and abstraction, etc. Happy to respond to those comments if they come.

I'm just building out something that I've been wanting for a long time. Opinionated enough to let me move fast like Rails, but leaning on the great work of team Zero so that we don't end up with the scope creep of Meteor. And honestly, it's just really fun to hack on.

267 comments

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Good to see this on HN, I’d love to share my journey with Takeout!

I first encountered Takeout about a year ago while experimenting with cross-platform development after reading this blog post: The Different Tech Strategies for Building a Cross-Platform App (https://magnemg.eu/the-different-tech-strategies-for-buildin...)

At work, we urgently needed an iOS app to enable push notifications for our logistics app, but our frontend was web-only and built with React/Next.js. Since the codebase was already several years old with many screens, we decided to port it to Capacitor, which led us to adopt a stack with Next.js and Capacitor (https://github.com/RobSchilderr/nextjs-native-starter).

However, once we began working with Capacitor, we ran into numerous issues. Dealing with the iOS keyboard and Safari WebView was almost impossible with famous scrolling issues, and Android’s Chrome WebView also suffered from poor performance (https://github.com/ionic-team/capacitor/discussions/3899).

This experience pushed me to switch to Expo with Solito and Tamagui, and the new stack has been a game changer. The support from Nate and the Tamagui team has been outstanding. Also Expo and EAS has been working flawlessly.

Now, with One, cross platform development is entering a new phase which address the final challenges of cross-platform development. Sharing code with Expo and Tamagui used to be manageable only for those familiar with cross-platform solutions, but now it’s becoming accessible to everyone. I bet it will be easier for new folks to understand how to work with Expo and Tamagui.

Combine that with local-first, and small teams will be able to build high-performance applications across three platforms using just one simple codebase quickly.

I'm really happy with Takeout. It has its flaws but it's the easiest stack to get up for web/ios/android.
Context:

Tamagui Takeout is a paid fullstack starter kit based on Tamagui (and Drizzle): https://tamagui.dev/takeout

They’ve started a rewrite of Takeout to One (Zero instead of Drizzle, etc.), and are grandfathering in all existing users (also those who start using it before the rewrite is released). More in thread:

https://x.com/tamagui_js/status/1841985327139098649

PS: I’m happy you found use of my blog post about the various tech strategies/choices when making a cross-platform app. :)

That blog post was spot on in 2022! Cheers for that. Time for a re-write in 2025!

And thanks for adding the context on Takeout.

The sheer number of Tech Nouns in this post is dazzling. What have we done.
Was this written by AI? It sounds very uncanny valley like. Or otherwise, is it a paid marketing post?
We're gonna need a new entry in HN guidelines about AI sniffing
Looks good . Will give it a try this weekend
Zero looks sick as hell. I'll be keeping a close eye on these.
Rails mentioned!

As a long time Rails dev who has primarily worked in stacks of Rails APIs and React UIs, does One fit into this category?

I'm excited about local first, but I haven't played around with any of the existing solutions because I was hoping to get my hands dirty with Zero. Thus I come from a point of ignorance. Are there any limitations? Will Zero need adapters to different frameworks or does it hook directly into your running postgres instance so the backend doesn't matter?

One is like the halfway point between Next.js and Rails.

Well, at least once Zero is out. It won't have all the stuff Rails has for now, just the data solution (and we have a drizzle-to-zero adapter and setup we'll be recommending as well so you get schema/migrations).

So yea we want to bring the ethos of Rails to JS, but do it in a way that isn't NIH.

Explained a bit more here: https://onestack.dev/docs/introduction#our-full-stack-philos...

Got it. So you're aiming to be a full stack framework. Let's say I want to keep all my business logic and schema in Rails. But I want a UI for web + native, would One work in this case? It is kind of where my lack of knowledge about how Zero works is causing my confusion on all this.
I'm interested in this as well. Not ready to drop Rails as the backend...
The answer is you won't have to. I asked in the Replicache discord if there was any more public info on Zero and the creator linked to this notion document https://replicache.notion.site/Introducing-Zero-8ce1b1f184aa...

Basically Zero will run in the browser and has it's own server which will exist next your database. So you can do all your database management through Rails and there is a section about Custom Mutators where if you need to pipe data through to AR to have it run callbacks, that is possible.

You definitely can, so long as you use Postgres you should be able to use Zero (as of now they have a few limits on column data-types as well).

Also - One is not tied to Zero, you can use One for just about any web/native project and bring any libraries you want, we just are making it nice if you follow a certain path.

Someone asked on the other news item about onestack.dev :

> What is the added value of using it over just Expo?

My answer:

The added value of One is crossplatform compatibility with SSR, and HMR, all using Vite as the single bundler on all platforms.

Nate baked in his vxrn.dev project to get off of Metro and forked Expo Router to do that.

Since Expo Web has a large bundle size, requires NextJS for SSR, Solito for unified filesystem routing, and 2 bundlers: Metro as a bundler on RN plus a separate bundler like Webpack for web.

With One then all of that is integrated. With Zero as the optional data sync engine.

Great context, thank you for sharing!
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Metro is the default web bundler since Expo SDK 49[1] albeit missing vital features like bundle splitting. I think web bundle splitting is there in SDK 50? And the migration path from webpack to metro was pretty painful for big existing app.

So yes, the fact One use one single bundler from the start is nice win.

Also, looking at the direction Expo is taking, I believe they will eventually introduce SSR mode to Expo Router in the future.

[1]: https://blog.expo.dev/expo-sdk-49-c6d398cdf740

Oh we building frameworks upon frameworks now?
Haha - it’s built on React no different than other frameworks are (Remix, Next). Zero is pluggable, so it’s more like a really well integrated library.
We heard you like build steps, file types, new language syntax, and using other people's code, so we created a new framework that adds new build steps, a new file type, a new language syntax, and more dependencies.

Haven't looked at One yet, I'm holding out hope that it doesn't actually use React.

I really don't like that we're focusing so hard on frameworks in web dev. The creator claimed that web dev has gotten extremely complicated. It's only complicated due to frameworks so One is not interesting to me at all. What if One is complicated in 5 years as well?
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Hi Nate!

You don't know me and I don't know you, but I know of you through your work on Tamagui. Very excited to see this coming from someone with your kind of experience – we desperately need something to challenge Expo and hopefully truly bridge the native/web divide in a way that actually works, without leaky abstractions everywhere.

Very hopeful that your experience and knowledge in the space will get us there – thank you for your efforts! I will be checking this out in earnest as soon as possible. Very exciting!

As a long time fan of Rails, Expo Router, Tamagui, I'm super excited to see One Stack. Great work :)
Some criticisms of your post specifically... the linked page doesn't go into enough detail of 'One' and then the not particularly visible 'read more' link goes to a page that is talking about 'zero' and how it is still in private beta...

Then the Introduction page states "One is a React framework that aims to make full stack development as simple as possible"

But there is no mention of 'what' 'I' 'am' 'getting' 'myself 'into' 'by' 'using' 'One' ...

If I click on 'Get Started' it takes me to the 'Installation' page. :(

Dude, what the fuck, I shouldn't have to install the thing to get a description of it.

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I tried `npx one` to get an idea what this is about, as the description sounds too magical for me to make sense of.

It generated 200 lines of output, but in the end, didn't end up doing anything that can run. I'm not putting any effort into debugging this, but let me know if you want the output from the session somewhere.

Yes please, can you email team@tamagui.dev with it?

And if you can include this info: npx envinfo --system --npmPackages --binaries --browsers

This is cool and I’ll definitely try it out some time.

Serious question though. Who is this for?

I’ve done mobile app dev in all the popular ways - native, flutter, and react native.

Both flutter and react native bring up a ton of issues anytime the app becomes more complex than rendering a list with some detail pages.

I wrote so much custom code bridging gaps.

Swift and Kotlin make native dev so easy and straightforward.

With flutter (which I have the most experience with along with native) I had to anyway write bridge code for handling both platforms.

I think considering how easy it is to write APIs, isn’t it better to just use native for both platforms to deliver a fantastic user experience built on those APIs?

Is this another project that’s suitable for simple apps or will it actually be useful for very complex UIs and deep device integration. I mean flutter still has open issues around scroll to top breaking which I fixed with custom bridge code. It’s impossible to get issues addressed.

Like say it takes 3 days to make a complex UI. Then a week or more to write and test the bridge code. I’d rather take 6 days writing platform appropriate code and save a day or more of pain. And when that breaks fix it. Over time this adds up to a lot of saved time I think.

To target iOS, Android and Web, you’d have to write 3 apps / frontends then, instead of just 1 (with One).

On React Native then One uses Expo, which is used in a lot of top tier and complex apps.

For more about the CTO type decision of going with 3 apps or 1, and the various options from RN, Flutter, Ionic Capacitor, NativeScript (etc.) then you’ll likely find my comprehensive blog post helpful:

https://magnemg.eu/the-different-tech-strategies-for-buildin...

Not arguing with you there, of course there will be 3 apps.

If the app is simple, as many of the top tier apps are, I'd recommend flutter/RN/One* in a heartbeat. However, many apps are also quite complex, and should be built for the target platforms to provide a great user experience.

However, as even Airbnb found out, they're spending half their time writing bridge code to make things work.

At that point I'd almost argue you're better off having 3 apps. FWIW I used to work at a tech unicorn that had a great exit, and we had native applications. We did some research projects to see if we could leverage RN and Flutter but found the headache was not worth it.

Most of the libraries out there are low quality and without any tests let alone good documentation. That means we would most likely have to write our own (which we did).

Then, we found out the underlying abstraction layer (flutter/RN) had its own set of issues. Then we started maintaining bridge code for those.. as I mentioned basic interactions were broken, which you'd think are the lowest hanging fruit.

Yeah, I’ll add that the decision to use RN if you already have a couple of native apps is way harder than if you are starting out with RN. I think the former was why AirBnB reverted their RN foray, and it seems to match your experience.
Airbnb was early, React Native has grown immensely since then. Honestly not to tout myself, but Tamagui brings so much as well to make it possible to share styling.

Uniswap I think proves it can be done, try out their apps. They still can improve, and I need them to upgrade tamagui and turn on the optimizing compiler because it's gotten like 60% faster in latest releases, but basically - we've come a long way, I'm long RN.

> Who is this for?

Speaking with my experience with Expo, this kind of framework works great for their purpose in enabling a small team of engineers working closely with products and business analyst to deliver features as fast as possible.

From business perspective, turns out not everything needs to be a blazing fast native code. That means if you can write code once and it will run in other platforms with minimal changes, you save some time. More time to ship more features!

In a zero sum market where every extra features could bring more customers, this could become important factor when picking the tech stack. More so when you're running on investors money and need to make profit ASAP.

Yes. I have experienced the same. These tools make 99% too easy and rest 1% too difficult. I have worked on a RN (expo) app, it was working well for the client. New requirement added - geofence, wifi connect from app in background. There is no RN (Expo) plugins. So tried last few days with custom expo module. I didn't know kotlin, i worked with java only. Now i am learning Kotlin and realized that Jetpack compose is way better than wasting time with these do all magic tools. Now rewriting the whole app in Kotlin only.
I'm extremely excited for this! Especially with Zero on it's way.

I have a super basic reason and use case. I've been using spliit.app (https://github.com/spliit-app/spliit) while traveling and having very slow internet. The app is amazing with fast internet but absolutely doesn't work well with spotty connections. It often makes two entries if I tap submit twice because I think the request failed after so long and it's really slow to switch pages. The design is generally great and works well but I want to add much better offline support. Maybe it means forking it and doing CRDTs and something like One. I haven't looked at their codebase much yet but I'm hopeful some improvements can be made!

Anyways thanks for the great work with your framework and I really look forward to trying it out in the future.

> We've collectively complicated the hell out of things.

Yes.

> I loved Rails, it made me as a young developer able to finally realize way more ambitious projects than I'd ever done before. I also liked the promise (not implementation) of Meteor - it felt like the clear future, I guess just a bit too early (and a bit too scope-creeped).

Meteor and Rails were fundamentally incompatible views of the world, and the root of the "complicated the hell out of things" problem is that the Meteor approach wasn't practical for the vast majority of web development projects.

Once you've decided to build everything in the front end and turn the server channel into a glorified database connection, you've created a nightmare for yourself on multiple levels. Setting aside the fact that javascript lacked (lacks?) even the basics of a practical programming language -- real packages and dependency management and the like, all of which needed to be implemented via a panoply of non-standard libraries that have been subsequently re-written every 2.5 weeks -- you're re-inventing wheels (like routing, rendering, cacheing and a request/response paradigm) that the browser does for you, for free. Maybe that's worth it in a few niche cases (say, making a web-based code editor), but for the vast majority of CRUD websites, you're just swimming upstream.

Spinning languages and libraries misses the point that the problem is fundamental to the approach. I guess what I'm saying is: lean into your first instinct. It's all too complex. Go back to the root of what makes Rails -- traditional web development, really -- good.

Given that we're not dumping JS anytime soon, I think that the shortcomings of JS are kind of moot.

Once you accept that 1) JS and the ecosystem has a ton of shortcomings, 2) JS isn't going to be replaced on the web for front-end for a while, then I think you can move on and think about things more objectively.

I like this project because at this point in 2024, it feels like it should be easier to build and deploy cross platform web/mobile apps (I blame Apple for PWA not taking off). React is not my cup of tea, but if One's mission pans out, then I'd use it to streamline my workflow if I were building across web and mobile.

I'd personally prefer PWAs and Apple making it easier to install PWAs as apps since that would make it even easier and more streamlined from a DX perspective. Right now, we all have to jump through these hoops and build this extraneous tooling and infrastructure because of Apple's resistance on installable web apps.

Nobody said "dump Javascript", and that clearly isn't what I meant [1]. I put that part in only to illustrate that these problems were knowable at the time that Meteor was created.

What I am saying is that the paradigms of "modern" front-end development are all wrong. Don't re-invent basic functionalities of the browser. Don't try to turn the web server connection into a glorified database (either by implementing bastardized HTTP-SQL, or by treating the socket as a bidirectional JSON channel). Accept that server-side generation of HTML is fundamental to the medium. Embrace progressive enhancement. I could go on.

None of these things requires that you drop JS as your language. If you wanted to build Rails in JS, you totally could [2].

If I had to draw a crude metaphor, the state of web development today would be as if an entirely new generation of engineers decided that TCP was wrong because most stacks are implemented in C, and therefore re-created bad versions of handshakes, etc. by writing a new protocol on top of UDP in Javascript. It's not the language, it's the architecture.

[1] Though you absolutely should consider that JS isn't perhaps isn't a great language for most forms of development, and be open to, you know...using better tools when they're available, instead of trying to do everything in the lowest common denominator, while patching over all of the stuff you're missing with gobs and gobs of bad libraries.

[2] Though again, why would you want to? I submit that the core cognitive dissonance here is that as soon as you accept that these "modern" paradigms are wrong, you quickly conclude that Javascript is a net burden on your development process. But sure, if you really like it for some reason, then great. You can use it.

I'm not a web dev, but I see a conflict between server-side HTML generation and a local-first application. ;)

I think there's 2 distinct use cases here: a) a classic "web-site" that people "visit", interact with and leave b) an "application" that people (in the past would have installed and then) use over a longer period of time that needs to persist and sync state

Case a) doesn't lend itself to local-first, because it's unpredictable which information the user wants to query (think of Wikipedia – I don't want to download all of Wikipedia before reading an article). Yet, I still find it important that the website renders quickly, which I guess means removing all the layers of JS, as you described, and returning HTML from the server. Or replacing the JS frameworks with something much more light-weight and asking what really needs to be done there. I'd aim at 100 ms page loading time (without initial network delay).

Case b) is the prime case for local-first, which I would phrase as a grumpy old man's "just bring back programs like we had in the past (immediate response, data is local), and add multi-user sync on top". This means reaction times in the ballpark of 16 ms. I'm very happy that the local-first movement brings this experience into web apps.

And about people re-implementing TCP: I first thought you referred to QUIC. Because it's also a non-C implementation – in userspace. It is better in some scenarios, but also much more ineffecient and slower on high-bandwidth links (cf. e.g.: B. Jaeger, J. Zirngibl, M. Kempf, K. Ploch, G. Carle. 2023. QUIC on the Highway: Evaluating Performance on High-rate Links. In Proc. of IFIP Networking Conference (IFIP Networking)).

You're correct about the two use cases. The problem is that too many websites/developers think they are case b) while they really are case a)
> as if an entirely new generation of engineers decided that TCP was wrong because most stacks are implemented in C, and therefore re-created bad versions of handshakes, etc. by writing a new protocol on top of UDP in Javascript

WebSockets would like a word

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To play devil’s/react-dev’s advocate: the appeal of local-first is that you can easily configure which business logic you want done on the server, leaving anything that can be done on the client to the client for latency and cloud bill reasons.

  javascript lacked (lacks?) even the basics of a practical programming language -- real packages and the like
Interesting. As a typescript user with a million npm packages this surprises me. In the sense of “managed dependencies” JS/TS has tons of packages, but I’m getting the sense that you mean something else? Like, splitting up your code into packages gets you some performance benefit in other languages? I have python packages (read: __init__.py files) in my Flask app, but I’m not sure I’ve ever missed them in TS - am I missing some big picture? In general web bundling is so complex I tend to treat it as a black box, so that could easily be on me.

  you're re-inventing wheels (like routing, rendering, a request/response paradigm) that the browser does for you, for free. 
I’m having trouble seeing what you mean here. I know the typical “implementing an SPA is tough because you have to fake pathname manipulation/history” warnings, but I think you’re going a step beyond that. React does rendering on a way more performant level than browsers if you’re just changing subsets of the DOM, and I’m really not sure what you mean by the “request/response” paradigm at all, sorry. SPAs do have to handle async requests on the client and normal websites make the server do that when building the page, but ultimately the difference seems slight. What am I missing?

  for the vast majority of CRUD websites
I mean, do people making crud websites really need any frameworks, and do they browse hacker news? Aren’t static sites a pretty solved problem by people like WordPress? Seems like the hard part of that would just be writing content and filling templates, maybe some styling — not any engineering work.
Agree with you pushing back on the TS hate. The ecosystem and tooling have gotten very mature and very productive IMO for building UIs.

However, static sites are by definition not CRUD sites and yes I would guess most HN web devs make CRUD sites. And I would submit that in 2024 there is still not a rails-level happy path for doing that in ts (though Redwood is trying).

> Interesting. As a typescript user with a million npm packages this surprises me. In the sense of “managed dependencies” JS/TS has tons of packages, but I’m getting the sense that you mean something else?

The very fact that you cite Typescript (itself a hack built on top of Javascript to make up for its deficiencies), and npm (a third-party packaging system...since, you know...JS doesn't/didn't have one), is just emphasizing my point.

Setting aside the goodness or badness of either of these things, you're so immersed in the complexity of all of the hacks that you don't even see it anymore. It's the old joke about the fish and water.

Imagine a world where packages and types were a built-in, first-class feature of the language...oh wait.

What language has a built in dependency system…? How would that even work? I’m confused. Every dependency system is a registry of dependencies vetted by some group, along with one or more compilers/runtimes that know how to speak that group’s format. Who cares if the group is GitHub (TIL… ew, tbf) vs. the language nonprofit itself?

Also, more importantly by far: can you point me to what language(s) you’re talking about? C++ doesn’t seem to have a “built in” dependency manager, just vcpkg and Conan. Python has poetry, anaconda, and pip, the latter of which is run by the Python nonprofit — but something tells me that’s not the old school classic you’re referencing lol. Java has ant, gradle, and Maven, none of which seem official. I guess we’re talking about ruby, since their manager is published by a group that claims ownership of the language (https://rubycentral.org/)?

Basically I’m still not sure what im missing. I very much might be a fish in water, and I am a newbie to all of this, relatively! But I’ve never once noticed a real difference in the languages I’ve developed in professionally (those mentioned above, minus ruby) so I’m not sure what ruby’s being more “first-class” gets me. At a certain point, if your build system is setup using boilerplate, then the two steps are 1. Download package, 2. Import package into relevant file and start calling its members. What part of that can be improved?

> What language has a built in dependency system…?

Literally every language with support for modules that extend across files has some form of dependency management. Even C -- simple as it is -- has headers and source files which separate interface from implementation. Some languages go further (e.g. Ruby), and have far more developed, standard systems of version management built right in -- rubygems will do the graph analysis of your module includes, resolve dependency cycles, enforce versioning, and so on. Python is a total mess when it comes to high-level dependency management, but only because it offers 3-4 different "standard" ways of doing it!

Notably, Javascript didn't even have the the export or import keywords until ES6 (2015). It had literally no support for even the primitive, C-like version of the idea, and there were multiple competing implementations of it, from Node, to CommonJS, to RequireJS, Webpack, Babel and so on. But you still can't get rid of webpack, though -- JS has no built-in notion of minification or tree pruning, so that's all still implemented via a panoply of third-party tools.

100% honest as someone who loved Rails - i really love building with react and tamagui if you put together the right tooling.

95% of apps people glue together are quite bad so i get that some people see it as a lost cause, but i could never go back, it's clearly better to me but only if you do manage to have the time to put together a great stack.

once zero is released i'd be interested to see your opinion of trying it out.

Great writeup(s), thanks for sharing! My immediate reaction was “that sounds too good to be true”, which is a nice compliment I think. I have some high level questions if you find the interest:

1. Why have a React Native clone of your SPA instead of just doing a PWA? Does it provide some technical benefit (better offline local data persistence, maybe?) or is it just to get your site advertised on the App Store? Surely all the device APIs for movement, multitouch, etc. are supported on mobile browsers? This has been bothering me for a while, so perhaps too broad of a question.

2. What’s the rough timeline and funding look like for this? In my eyes this is a solution to, like, all complex web apps ever, so I was shocked to see just a few developers. I know you acknowledge some bugs in the Native implementation, but besides that, do you feel like this could be used for a data intensive Postgres-backed TS application today with minimal chances of bugs, or is it still a bit more experimental? I guess I’m looking for a bit of clarification on the intended meaning of “production ready”, since it seems so damn ambitious.

Either way, Godspeed! Your website is gorgeous, and the whole project is insanely up my alley. Plus ‘npx one’ is just slick as hell

even being a "tech" person i havent ever installed a PWA and no one in my "non tech" circle even knows that they exist. Lots of user education to do there for them to work in my opinion.
1. With Tamagui you can share almost 100% code, so it's not a re-write, and mostly the reasoning is that it feels a lot more native. Especially interactions, scrolling, and being able to use native UI and libraries anywhere you want. Performance is a bit better too in general. It's a bit more work for sure, but I think Tamagui + One really does make it a ton more doable than before.

2. Tamagui is bootstrapped and makes some money, we haven't raised and aren't sure yet if we will. But we may need to if we want to compete long-term against well funded competition. Honestly web works really well, we have a few sites in production already. Native works pretty decent but we just want to add a lot of tests and get a more apps into the app store before we call it stable. I'd estimate 6 months it'll be stable, but you can probably reliably deploy an app within 3.

Fantastic. You’ve got a new user in me, will be porting my AI from next.js asap. Thanks for taking the time!
Congrats on the launch! Stoked for another effort to do a typescript rails. That's a very different and IMO much more ambitious goal than doing a simpler next.js. RedwoodJS is the current notable effort in that realm but sadly doesn't seem to have gotten too much traction.

The local-first angle is a compelling difference too.

My wishlist as you build this out:

- email / messaging support

- background jobs / queues / workers

- postgres / support

- auth

- testing

- "one man framework" design goal... focus on how this enables a tiny team to build a company and avoid the common TS tarpits where you're thinking about the stack more than the customer problem or paying for a SaaS spiderweb that is very hard to test, monitor, reason about. For me, that tight integration is what made and continues to make rails valuable. Of course, this stuff should not be first-party / developed by you, but having an omakase set of tools for building a product company with a happy path for composing it all is really lacking in the most popular js frameworks.

Edit:

Just read the "Our Full-Stack Philosophy" section and realized you're not actually going for a rails that handles modeling all the business logic stuff. Seems more like a local-first next alternative. Still very cool and good luck, but I guess disregard most of the wishlist.

As a native iOS mobile developer, I was curious so I got into the TestFlight and downloaded the demo app. Thoughts:

* Overall, not bad. Using React Native is far better than trying to mimic platform UI in the web, which is always terrible. * When tapping on an item on the “Feed”, the transition is made to the details _and then_ the navigation bar has a sudden title transition. This is weird. * The button in the upper left to switch between light and dark mode is nice but it should default to the system setting. It did not for me. * The Notifications tab content isn’t scrollable at all on my phone. Seems like a bug. * If you tap on an item in Notifications you navigate deeper in, but when you hit back you are back on the Feed tab.

Coming from native app development, it has the normal uncanny valley feeling that React Native gives off but for normal users they may not notice it as much.

Glad to hear! That title jump and dark mode stuff we can fix, and honestly we can make it feel a lot better. As you can maybe guess our small team had a hundred things to pull off to launch so that demo app actually just has minimal investment. Appreciate the feedback!
> trying to mimic platform UI in the web, which is always terrible

How do you know?

I can answer that: I've used plenty of apps the past decade that tried to do this and each and every app "felt wrong". You know it within seconds that an app is not using native UI. There is always some basic interaction missing or just not working. Be it something simple like swiping navigation from the side of the screen or text fields that just do not work as expected.
Isn’t this the same logical error as saying “I can always tell when someone is wearing a wig”? You are only counting the times when you can tell.
No, because you can see when a website is using design components that imitate a particular platform (iOS, Android), like Ionic. Because the UI elements wouldn’t naturally look like that on a website if it wasn’t. They would look like standard HTML form elements.
first thing I noticed when I pasted the link into Slack is that it doesn't generate a preview
We have a proper OG, its been working on messages app, twitter... will have to test with Slack thanks for heads up, maybe just sub-pages?
Just want to say as a fellow dev who loved the glory days of Rails and then later Meteor (I actually launched a production app on HN that used Meteor!), best of luck! I'm not really in the market for a universal app framework like this but will definitely keep it in mind for future work.
thank you, definitely look forward to hearing if you use it
Rails is still glorious and an excellent modern choice.

It's just not a 20-something with the energy, nor interest, to be out every weekend til 2am

with hotwire allowing realtime apps with no JS, and kamal for deploying to your own hardware, the glory days are back for Rails.
Hi Nate and team, congrats on the launch! What an exciting time to have an Expo alternative for cross platform app!

I know the project is still in beta, but do you have some thoughts already around testing a One app? I watched the intro video but it didn't mention any.

Since the native is powered by RN, maybe unit test will be using jest? Or vitest should be used because the app bundler is already using vite? And what about testing platform specific code?

Asking this because "unified" framework like One or Expo usually only covers 80% of the development process, and the remaining 20% part like testing need custom solutions.

You can’t test with Vitest minus full integration (ie app runtime). For that we’re investigating solutions still, noted to add some docs around this next.
Funny I was just hacking on an Expo side project... might try this instead.
zero looks insteresting, does it support caching everything that a user might ever need? it says it only store 100MB of cache. But for an 'offline search' feature to work aren't we supposed to cache everything?
browsers limit that storage, what it does is basically offload / re-sync as needed.

can't really work around that, perhaps there could be a mode where if you give your browser FS permissions or something it can make use of more storage.

if you were building an electron app for example you could do this too more easily.

i think one thing to understand is local-first !== local-only. can always use servers for things that make sense.

Queries span frontend and backend. If a query cannot be resolved entirely on the frontend (due to missing data) it falls back to the backend to get the rest of the results.

The DB is smart enough to understand if a query can be fully or partially resolved client side based on what other queries have already been synced.

This looks really awesome! Can't wait to try it out. I've worked with React-Native-Web and Nativebase in the past, and it was always fragmented. I'm glad you're working on this. Zero was mentioned a lot in the demo and it seems impressive.

Love this the most:

> almost all features can be built completely client-side, with no need for new server-side APIs

Any thoughts on a desktop target for this (e.g Electron/or Webview Desktop target)?

It should “just work” for electron, but we probably need to make it easier to build target them. Happy to collab and help there if you join the discord and send us any issues you run into.
I honestly can't wait for the day I wake up and everyone hates React as much as me. I'd also settle for people just forgetting it for something better.
What is it about React that you hate? React has been the near defacto framework for frontend development for a decade now [1]. Like it or not, it's not going away anytime soon.

[1] https://2023.stateofjs.com/en-US/libraries/front-end-framewo...

As a Svelte / vanilla TS dev, I hate React because looking at it makes me feel like I’m drowning in obtuse, leaky abstractions, none of which feel necessary and all of which are required to do _anything_ at all.
Another react hater here. Here are some of my beefs.

  * Components don't have exposed identities, but component state is based on identity.  Secretly they're fibers.
  * Everything is treated as if it's immutable.  Reference equality is used to infer no changes.  Working with array-based state, or almost anything really, is awkward and unnecessarily verbose.  Spread all the things.
  * The rules of hooks.  These are just implementation constraints based on the rest of the design decisions of react.
  * You can't use symbols as keys.  This is small, but particularly irksome for me.
  * The smallest unit of UI change is the component render function.
  * Effect dependencies need to be listed explicitly.
There are more.
> Everything is treated as if it's immutable [...]

Immutability is a great callout; frontend ecosystem is quite divisive on it.

For my flavor, as React exploded, redux and the advanced state management frameworks came and made everything bananas[1]. "It solves real problems for advanced apps"; maybe but I could never shake that these problems are self-inflicted.

There's a mathematical functional purity that's nerd-snipe worthy; but reactivity with mutation observers just seems to model the real world of UIs better.

Anyway, https://mobx.js.org/README.html is the exact opposite take: mutate your state! Subscribe to changes to your heart's content.

The divisiveness is real, it's what makes staying up to date exhausting.

[1] Come on, no one seriously thinks "bind action creators" made intuitive, ergonomic sense.

Mobx is cool. Nice to see some other mutation enjoyers. I also made my own thing[1] called "mutraction" (portmanteau of "mutate" and "tracking") based on this premise that uses jsx and mutation. I mostly made it prove that it could be made and to understand how it would work.

[1] https://github.com/tomtheisen/mutraction

why do you hate it?

i loved react when it came out, it was magnitude improvement for rapid prototyping. jsx as an idea seems ridiculous, but in practice, might as well make everything js and use the programming language's full power—otherwise you get pseudo-code-in-html. html directives will never be a full programming language, I can't understand why frameworks go down this path, repeatedly!

"fuck it, everything is javascript" is react's great insight, for interactive applications.

The frontend ecosystem overall, i find very exhausting, yes. but that's not on react.

What don't you like about it?

> "fuck it, everything is javascript" is react's great insight, for interactive applications.

I'd argue that jsx was react's great insight. But maybe that's the same thing. Anyway yes. But unfortunately, you can't use react without using the rest of its insights, such as all data must be immutable, and DOM updates are based on reconciliation.

> The frontend ecosystem overall, i find very exhausting, yes. but that's not on react.

That's true. React has more than enough of its own problems though.

jsx is handy but clearly react's 'great insight' if it were to be so reduced, is implicit state management.
If by implicit state management, you're including the abomination that is `useState`, I could not possibly disagree any harder.
I despise JSX as well. Simply because no one is able to handle if else and conditionals in a readable non spaghetti way. Every time I see {condition && <Component />} or {condition ? <ThisComponent /> : <ThatComponent />} I die a little bit inside. In addition to that people to get around these things will do helper functions within the component itself e.g. {renderSomething()} This ends up inside of the component being really unreadable and spaghetti where you have to jump up and down everywhere.

I prefer VueJS or Svelte much more, but unfortunately due to its popularity I am stuck with React.

Yes. And .map().

And the tag closing semantics are slightly different from HTML. And approximately no one understands how HTML tag closing works anymore because of it.

It's true, components can get unwieldy. That's the feature aspect of components built with a full programming language (js).

In contrast, I can't understand how magic attributes on html nodes is more clear. What's your take on that?

For example in Vue's introduction:

    <div id="app">
      <button @click="count++">
        Count is: {{ count }}
      </button>
    </div>
The completely made up "@click" makes no sense outside of Vue. "count++" is a string that stands for real programming code? So we're making up pseudo code now. And the {{}} interpolation isn't real either, so it's not actually an HTML <template>

Using native HTML nodes, templates, and tags makes it seem standard. This is the worst learning curve: the bait and switch vs being clear—albeit intense—that the component is 100% a JS programming env that yields the UI.

React component is not the UI it's a JS function that yields the UI.

Despite Vue having this separate template syntax it felt very easy to learn and natural as opposed to the boilerplate that you get with React. It is not like JSX is understandable out of the gate if you know JS.

I have done html templating syntax in many different languages and frameworks starting with Laravel Blade and it always felt much better than the native syntax of doing that e.g. with PHP.

I don't think it ks a worthwhile feature to have everything strictly JS. Use different tools as they are appropriate, why hinder yourself.

Ultimately there are some very frequent and limited patterns in defining interactive html elements so best to use the syntax that has the highest meaning to noise ratio.

The combination of useState, stateValue, setStateValue are simply unnecessary boilerplate that makes important things like the state variable itself hidden in a sea of noise.

> React component is not the UI it's a JS function that yields the UI

I don't think that is a good philosophy at all. The code should be about clarity not around an odd dogma about having to be a JS function that yields the UI. It in my view is a misplaced enthusiasm for something that really doesn't matter, but will hinder things since you have to constantly work and hack around those self posed arbitrary restrictions.

JS function that yields the UI is not about dogma or JS enthusiasm, to be clear, I would prefer NOT to use JS. And I concede that frontend ecosystem really seems to see "everything in one language" as some kind of benefit and virtue. It's not!

The "everything is JS" and "JS yields the UI" is 100% based on the constraints of the runtime.

Modern UIs need browser APIs, events, DOM management, and stying. We MUST use HTML/CSS/JS. My take is "everything in JS" _in this context_ is more reasonable, more integrated, and ultimately more intuitive, not that it's simple or easy, but that we're stuck with the runtime, we're going to need these all to integrate with one another, let's be clear on in the integration interfaces.

You can do "everything in js" without having functions that return the ui. See svelte or vue or solid or most anything that isn't react.
I'll check those out. Solid keeps coming up, so that's good sign.
I've been involved in teaching React and FE for more than 10 years (many hundreds of students), and let's be clear here: Students don't understand that JSX is JavaScript either (and let's be clear here as well; it isn't - it's something that can be transpiled to JS). Rather, people believe it's HTML (since it looks like it), and very much confuses all the differences them in-between - in particularly when mixing with JS (eg conditionals).

Not saying that it's bad necessarily, but there are pros and cons to the JSX approach and the template approach (a lá Vue, or actually Mustache that Vue's template syntax partly comes from).

I think what's easiest/best comes down to: 1. Your background (ppl coming from BE tend to prefer to stay in a more full-blown programming language, people with a HTML/CSS background tend to prefer the template approach. 2. How junior you are. Generally people tend to say that React has more of a learning curve then Vue. 3. What your needs are. Full-blown web apps? Simple small enhancements of static websites? How much detailed/special control do you need or your components HTML output, etc.

PS. @click is actually very similar to the native click attribute. Furthermore, React has className as a special attribute that's definitely on a similar level same-but-not-really.

> React has className as a special attribute that's definitely on a similar level same-but-not-really.

The special React-ism that bugs me the most in this area is that React elements map the "change" event to "input". There's no way to handle "change" without getting a ref and wiring it up yourself. As a consequence, most developers don't seem to remember or ever knew what "change" actually is.

After 10 years I also hate the current incarnation of it.
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