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Isn’t rodot a fork of Godot that’s like a week old? How does it even have “top” developers at this point.
The top developer is the one who committed five PRs that changed Godot to Redot, but they had fewer than ten PRs the last time I checked.
None of this is going to exist in a month. It's nonsensical to make a fork not because you disagree with technical decisions, but because you don't like the community management.

Like at most it's going to be an Iceweasel.

>not because you disagree with technical decisions, but because you don't like the community management.

Isn't this description every fork ever?

Popular reasons are a disagreement about a license change, or unreasonable barriers on getting things done.

When the community manager (first assumed rogue, but later found to be aligned with Godot's founder) threw a fit and made it clear that anybody who doesn't toil very narrow ideological and political lines is not welcome in the project, there's not much left to do but fork.

Whaaaat? You're telling me a group of repilled incel chuds who forked a random broken commit of Godot as a temper tantrum because it had the stink of wokeness on it aren't capable of managing or contributing to a project of that size or technical complexity? And it all falls apart because of drama and incompetence?

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