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The key is to first ask them to rate your site.. Then users are MUCH more willing to share with their friends.
Interesting. Can you provide any rationale or data to support this?
I signed up. I appreciate the free first 50 reviews, lets me evaluate its value and collect some quick feedback to begin with.
this is cute and makes sense! this reminds me of the iPad apps that ask for a 5 star review after they give some stats. For example: "i've noticed that you've been playing this game for X hours. why not give us a high rating so we can continue to push content?"
You need a demo and more details. When does the rate bar show? Where does it show? How easy is it to dismiss?
This is a great idea but definitely not something that deserves a subscription service. This seems so trivial to implement.
Then go recreate it and offer it for free.
It seems possible that the task of optimizing when to ask for ratings is nontrivial.

In any case, I'd be more interested if the rating widget looked better.

I agree.

Especially because 60%+ of the implementation work is making it look good with the website -- which is something you don't get for free with this service.

I'm a bit confused. Are you the same company as http://www.dailycred.com/?

I can't find any mention of each other on either site. It looks like you're hotlinking their Bootstrap files?

The WHOIS for dailycred.com shows it registered to Julius Schorzman, which is also the name of the person giving the positive testimonial at the bottom of the page...
Looks like they are the same company then. raterlater.com is registered for Dave Matthews. Who is listed on Shopobot blog.

I suppose it's a good sign that they like their own product.

Reviews on DailyCred:

From CodeCodex - domain registered to Schorzman, Julius.

From ShopoBot - same (funny: "So much cleaner than the custom system we were building.")

From Shreddy News - domain registered to Stoever, Hank (developer at DailyCred).

They really like their products!

I'm really happy to see the, charging right from the get-go. I've seen a lot of my friends build a simple app that they want to make a little side income with but they usually make the tragic mistake of launching it as a free service and charging after it gets some attention. The logic is that no one will pay a no-name developer for something simple like this. That logic is wrong. Yeah, lots of people can implement the same things themselves but most won't and they'll pay for the convenience of having access to these projects. If you start charging after launching as a free service you're pretty much doomed as users get a sense of entitlement and feel like you've pulled a bait and switch on them. It's far easier to charge from the start and delight users by bringing down the price later if you can than it is to start free and increase the price. Joel from Buffer actually wrote about that recently and it's something that I've taken to heart. Kudos to RaterLater for having the balls to charge for their work in this crazy web culture of entitlement.
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