This looks very interesting, but can someone please provide an example that is more applicable to the HN crowd?
To kick it off, would behavior trees like this work well for defining and navigating to UI state in a webapp, or is that just a simplistic state machine that requires less "behavior"?
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[ 3.4 ms ] story [ 12.6 ms ] threadTo kick it off, would behavior trees like this work well for defining and navigating to UI state in a webapp, or is that just a simplistic state machine that requires less "behavior"?