Show HN: A tutorial for building a 2D game engine (nik-os.com)
This a step-by-step tutorial on how to built a 2D game engine using Go, OpenGl and SDL. It covers topics such as rendering sprites, shaders, instancing, game loop, collisions, object hierarchies and more. It ends with building a small hack and slash game that showcases the engine.
Appreciate any feedback!
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