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Over the weekend, I used Cursor and Claude3.5 to create a complete maze game based on an existing maze generation library. You can try it at [Maze Game, Online Maze Generation](https://gallery.selfboot.cn/en/games/maze). It has comprehensive features, supporting various types of maze map generation and online maze gameplay using mouse controls.

Previously, when having Claude write code, I used well-known libraries with detailed documentation. AI models were already trained on these libraries, making it easy to write code.

However, this time, I used a [relatively obscure maze generation library](https://github.com/codebox/mazes) without documentation. Since the AI model had no knowledge of this library, getting AI to use it for my task was challenging.