1 comment

[ 3.8 ms ] story [ 14.0 ms ] thread
The Problem: Most web image tools either: Use weak algorithms (hello 2010-era JPEG compression) Nag you to upgrade Upload your files to sketchy servers

My Solution: Libvips-powered WASM (same engine as sharp, but in browser) Zero uploads - 100% client-side processing 90%+ size reduction with perceptual quality intact No tracking (check DevTools yourself) PWA - works offline after first load

Tech Breakdown:

WASM build of libvips (3x faster than Canvas implementations)

Web Workers for UI fluidity during heavy processing

~200kb gzipped (smaller than some "lite" libraries)

For Developers:

bash Copy npm install @image-min/core javascript Copy import { compress } from '@image-min/core'; const { blob } = await compress(file, { format: 'webp', quality: 85 }); Why This Might Break HN:

"How does this compare to Squoosh.app?" (We support batch processing)

"Why not use Rust instead of WASM?" (Benchmarks show libvips is faster)

"Where's the revenue model?" (There isn't one - this is FOSS)

Try It Now | View Source