To test some 3d graphics code, I need to generate a lot of textures. From a technical standpoint, just a single color texture would do but having some recognizable patterns that are easy to distinguish by eye would be useful to check for correctness and glitches.
Very useful - I'm working on a 3D space engine (https://youtu.be/dJ7tK-M3he0?si=7U-5u1-raR6WFRQ1) and started with CPU textures before moving to GPU - some of the patterns for procedural generation aren't quite right (but my focus has been on the physics and lighting for now)
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[ 0.33 ms ] story [ 24.1 ms ] threadNote, demo requires WebGL so won't show in Firefox.
[1]: https://invisiblewater.github.io/MattGraphicsTutorials/effec...
Works for me in Firefox on mobile?
[1]: https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Exp...
To test some 3d graphics code, I need to generate a lot of textures. From a technical standpoint, just a single color texture would do but having some recognizable patterns that are easy to distinguish by eye would be useful to check for correctness and glitches.
Thanks for sharing.