Show HN: Carrot Clicker – an idle game for lazy farmers (coded with AI tools) (carrotclicker.com)
I built a small idle game called Carrot Clicker — you click, grow carrots, and build your farm… or just let it run while you chill.
I “vibe coded” most of it using Cursor, and generated the visuals with Stability AI.
It’s super simple, but I had a lot of fun making it. Would love your feedback — especially on gameplay ideas, balancing, or just general vibes!
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[ 1.2 ms ] story [ 67.1 ms ] threadI mostly built it for fun in a few hours, experimenting with Cursor.
Happy to hear any feedback, especially thoughts on improving the “feel” (animations, feedback, rewards).
Also curious: anyone else here playing around with AI to build small games?