Show HN: Carrot Clicker – an idle game for lazy farmers (coded with AI tools) (carrotclicker.com)

3 points by vincenzor ↗ HN
I built a small idle game called Carrot Clicker — you click, grow carrots, and build your farm… or just let it run while you chill.

I “vibe coded” most of it using Cursor, and generated the visuals with Stability AI.

It’s super simple, but I had a lot of fun making it. Would love your feedback — especially on gameplay ideas, balancing, or just general vibes!

1 comment

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Thanks for checking out Carrot Clicker!

I mostly built it for fun in a few hours, experimenting with Cursor.

Happy to hear any feedback, especially thoughts on improving the “feel” (animations, feedback, rewards).

Also curious: anyone else here playing around with AI to build small games?