Ask HN: Hackathons feel fake now

213 points by sepidy ↗ HN
Been going to a bunch of hackathons in SF lately and honestly, everything feels fake. There are like 20 sponsors handing out credits for their tools that all do the same thing. Half the time, they can’t even explain what they’re for. They’re just hoping someone uses them so they can count it as adoption. Everyone jams these into projects to check a box, and what gets built is mostly BS with zero innovation. Was it always like this and I'm noticing it now, or has something changed?

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Yeah, hackathons were always shit. They're an apparatus for getting essentially free labor out of unsuspecting and gullible nerds.
Could never wrap my head around the idea.

They're often framed by employers as perks: Look, we're giving you the chance to come and work overtime for free, isn't that great?

I’ve never heard of a company encouraging their employees to participate in a hackathon that they sponsored. Are you thinking of internal “hack week” periods where employees get a chance to build something “for fun” at work?
Lucky you, I've experienced several variations on that theme in my own career.

Often sold as team building and way to level up in competence/skill, with an undertone of proving your loyalty to the company.

I only think this is true if the hackathon is around projects that are part of or similar to the normal work. In those cases, they should be during work hours and treated as work.

My company 15 years ago or so did a hackathon with arduinos, where they provided a bunch of arduinos and hardware and food, but the projects we made were completely unrelated to work and served no practical purpose. My team made a Simon says game.

It was just for fun, there was no benefit for the company. I think those are fine.

Yeah that would be like a “golf outing” or something for the sales team.
Sure, hacking during normal work hours is a completely different deal.
It’s not free, you get pizzas!

A recent boss mandated that people come on weekends. Everyone’s contract said you have to, except mine. I pointed out to the boss that even though he can ask people to work on weekends, there are laws that prevent how much (you need more and longer breaks, and you can’t do it every weekend.)

He got cold feet and cancelled the event. But he forgot to tell people. The most junior developer had spent 2+ hours on the commute.

These are not real hackathons.

They’re corporate knockoffs.

Come on, everyone knows that computer nerds live on pizza.

Says a thing or two about the typical manager world view...

They have suspicions, they just do it anyway.
I mostly agree with the premise, but to point out something kinda funny: these complaints are basically identical to the ones I remember from a time I personally remember as the "heyday" of hackathons (early/mid 2010s).

I think:

- they've had this degree of fakeness for almost the entirety of their existence (as long as they've needed "sponsorship" / been 6+ figure events)

- at its best, there also was a scene/subculture _surrounding_ hackathons that did care about building genuinely "cool" / "impressive" things, had an earnest interest in actually starting something longer term (there are some really successful founders that "incubated" in the hackathon scene). these folks frequented hackathons, and eventually moved on as the scene saturated with careerism / they "grew up" professionally

I have never heard the term "Hackathon" used in any context other than a recruiting/sales event targeted at early-career types.

Meatspace get-togethers focused on hacking, either for a specific project or for a clique, never used the term "Hackathon". At least in my circles. Those were just "get togethers" or maybe "hacking weekends". But with small caps. I.e., not "Hacking Weekends" or "Hackathons", but "a weekend we're scheduling the purpose of which is to hack on something; i.e., a hacking weekend".

Less of an "event for the public" and more like "a group of friends planning a weekend get-away". I think for one of them we managed to get a few thousand or something from someone's employer to cover some costs. But "sponsorship" would be a strong word.

I've never lived in SF so maybe it was more of a thing there.

The term was used by OpenBSD starting in 1999 for a group of devs getting together for a few days or a week and hacking on specific projects together in person. Not sure about earlier than that but that’s what I still associate the term back to.

https://www.openbsd.org/hackathons.html

I went to a hackathon for teenage girls in an SF library once. No corporate presence.
Same experience: hackathon for bike enthusiasts in Belgium and the sponsor only quickly showed up to give prizes. There wasn’t any mini pizzas or coke but i genuinely don’t mind.
Most of the Hackathons I've seen have been company internal events. Usually two days set off for projects, with demos of the results in the end. Come to think of it, that's probably been the only kind of Hackathon I've ever perticipated.
> I've never lived in SF so maybe it was more of a thing there.

Yeah it's definitely more of an SF/SV thing for sure, if they're even still happening. Seattle had some hackathons and Dubhacks is still a thing (I think?), but they fizzled out by 2019 and Covid ended whatever was left. NYC had some as well, iirc, but they went away too along the same timeline.

The last one I attended was one Pager Duty ran in 2019 it was well attended, with ~20+ teams of 6
For a very short timespan they felt organic. But very quickly became something where companies could get value for free or very low cost.
An easy way to avoid this is not going to corporate-sponsored hackathons.
Based on my experience, Hackathons are meant as networking events where you might put together some simple prototype. Usually people oversell whatever it is that they built, and they're using existing skills to rebuild some small part of a larger thing which they've already studied extensively outside of the event.

If a company is a big sponsor and they're offering an extra prize for using their tool then people will figure out a way to jam it into their project, but it's rarely the optimal choice. I think it has always been like this.

But if you really want to build something and there's a sponsor at the event you should ask them for lots of free credits or for some contact info in order to establish a longer-term sponsorship.

The few I saw had terms of participation that gave the organisers IP first rights to everything and anything done during them and every IP release was at their discretion. Even the naive soon got wind of that.
I organized some grassroots hackathon events 10+ years ago. Turnout was mostly students and die-hard geeks who wanted something to do on the weekend. Even in this small pond we had a local startup sponsor and try to shoe-horn their service into it.

When I attended bigger events with bigger sponsors it felt like 90% marketing to pitch your idea. The actual technical side was never that impressive or interesting.

One community that kicks ass at this are InfoSec people, I've done a lot of terrific volunteer-run CTFs.

There is nothing wrong with a sponsor if it affords cash to spend on food and refreshments for attendees. I believe there are right and wrong ways to sponsor these events. You have to keep in mind developers are one of the most marketing skeptical audiences extant, but it’s possible for it to be done well.
The issue is if that sponsor becomes too pushy, which a lot of them did become after a short amount of time.
Yeah CTFs are definitely a big part of our culture in security. We’re blessed with unending material in the form of vulnerabilities and mis configurations :)

I will say (as someone that runs, organises and builds CTFs) organising meaningful CTFs is becoming slightly challenging though, a lot of challenges are highly treaded ground where one very mature team just comes along and clears the table.

That and generative AI can solve a lot of CTF problems with enough prodding if it’s at all derivative.

Fame, money are fickle but many people seem to go to great lengths to get them. Hackathons give those 2 and these people game the system to get them.

I joined a few corp hackathons before - only to realize the team had been coding even before the hackathon started - rather than hacking during the hackathon period!

The company I work for has hackathons. Come up with a good idea and spend a lot of time (after hours) on the project. In the old days that was called a job and you got paid.
Towards the beginning of my career, my boss asked me to go with him to a [partially] NASA-sponsored hackathon. Being more junior, I wasn't really in a position to say no and not surrender my Saturday (or so I thought at the time). He didn't really do any programming at the Hackathon. I did some pointless space-themed web UI work. It didn't result in anything worth talking about.

He used this event as a PR opportunity and went on the local radio to say we had done a project for NASA.

I'm still embarrassed about that.

(comment deleted)
Not for nothing but... What event DOESN'T feel fake these days? SXSW? Burning Man? DEFCON? It's all corporate and lame. I look around and all I see is lameness. Grifters everywhere.
Even in college they always seemed like a waste of time. Cool to meet new people, but to "build" something and win was always a fools errand.

This was further enforced when I drove up to attend Hack the North at U Waterloo with a few friends from Boston. One of the contestants stayed up so late he tore a muscle in his eye and now has a permanent deformity / disability.

As an adult I'd simply never even show up to such an event, if my employer wants to pay me overtime sure - but I'd still say no.

Build cool things, get normal amounts of sleep. It's not about the clout its about improving as an engineer.

These have felt fake to me since college, so, for 20 years or so?

They’re so far from the environment where I’m most productive and creative that I’ve always considered them to be performative nonsense at best.

I feel like hackathons are super polarizing. Some people love them, some people hate them. I don't get the appeal, either, but I have friends who love them.
Recently on HN: "The Gang Has A Mid-Life Crisis"

https://news.ycombinator.com/item?id=43860696

Hackathons are fun and productive when what you need to do/learn — something you haven't already done/learned — can be done/learned in a weekend. Once you graduate, there's a lot fewer of those things lying around. Quote:

> We need look no further than the "hackathon," that sad facsimile of the days when we were all learning the basics so fast that the world could be ours with just a day or two of focused effort. Hype up an exciting atmosphere, assemble some folks with so few attachments in life that they have time to spend all weekend at a hackathon, and this ritual will summon up the old gods. The hackathon is the proof that people believe this can work, and it is the proof that it doesn't.

In my experience, hackathons in larger companies are valves that sometimes release the pressure of things that people wanted to do, had been planning to do and thinking through for months before the hackathon was even scheduled, and finally are allowed to implement. These are binge-programming days/nights when the engineers finally don't need to work on tickets, and don't have to follow the due processes.

Corollary: if your company promises to have a hackathon one day, it's best to get prepared and have a bunch of good ideas well ahead of time.

Game jams (similar to hackathons) are great for applying what you already know but with a new group of people. They're much harder if you _dont_ know what your doing (contrary to what you suggest).

I've found that the group really makes the experience, and find them less fun for the tech and more fun for learning about the people through the work and a team project without the constraints of a corporation.

And generally, it's not just people who aren't tied up in this that will participate, but people who will make time to do something exciting and form an interesting connection.

I think that's because games are an art and highly creative. You're crafting an experience, usually a combination of story and gameplay.

Regular software projects can also be creative, but almost all software is pure CRUD at the heart.

The next issue is the required time for the MVP. For a game, you can validate the base game loop quiet quickly. It's a lot harder to validate wherever regular software is actually viable, because you usually need to basically finish it entirely before the UX can really be validated if a mock-up doesn't suffice

My company does a lot of hackathons and we support a decent number of hackathons in quantum computing throughout the world. And I have had the same sentiment in the quantum computing space as well and thinking through the reason for it, my sense is that 24-48 hours is not enough time to build something meaningful. This is not to say that absolutely cannot be done, but the chances of something cool being made are generally low. My guess is that this idea might hold in general, anything that can be built really quickly tends not to be too impressive and all impressive things tend to take longer. I have gotten to a point where, if I see something impressive, I have this nagging feeling, Was this completed here? or were you working on this for a decent amount of time and just took this opportunity to showcase it?
I've seen some cool hackathons run internally at some companies I've worked for. It was during work hours (paid) and managers set time aside for people who wanted to participate. Often it was something like, "we have all this data, what could we use it for?" and teams would often come up with some pretty cool projects based on the data.

At the end there was a big presentation that anyone in the company could attend and each team would present what they came up with.

Some of them eventually became products directly, or at least set the groundwork for future products.

So in a sense it was basically just "work", but it was driven by the individual contributors and not a top-down directive.

This is where they still feel good. Anything “sponsored” has turned into a sleazy marketing push.
I’m not really sure they ever made much sense. Going back 15-20 years ago, they were always poorly executed and was not for the devs.

The only exception was one I went to put on by Atlassian a long time ago which was a hardcore geek-vs-geek live coding night with lots of drinking and real prizes. This was before they went public and didn’t care about offending.

That Atlassian thing sounds so cool
The best hackathons are community driven, like the annual Ludum Dare or the advent of code. If you're going to a highrise office building for a hackathon then yeah, it's going to be overly commercial.
I don't think advent of code meets most peoples definition of a hackathon.
Game jams are less fake and quite numerous.

The reason is simply because there is very little money in indie video games. But still a ton of passion. If you want authentic nerd dev time, it's still there.

Just don't expect it to be catered.

Over 20 years too late on this observation
Hack the hackathon. My follow-at-your-own-risk pro tip: Find a team not too much into wining and

- connect with others. They’re primarily networking events and are still good for that.

- Don’t bother checking the sponsors boxes too much. Have fun trying technical/product ideas that interest your for any _personal_ reason. Should fit with your team project obviously. If not, keep it for next time and instead:

- peer with others. Peering with a person you don’t know is an incredible social and technical experience, whatever your level difference.

- sleep at night. You want to be rested to have a good and useful time.

- don’t bother too much wining. The podium looks fancy but won’t make much a difference as soon as the doors close. It doesn’t really make a difference for networking, bootstrapping the resume line or having fun. But:

- aim for a MVP or at least something that run and you can show. It’s not fun to tight the last knobs afterwards. Something (anything) functional will make you and your team proud, will assist the resume line and will be fun and memberberries for the future.

I think you meant pairing instead of peering
Unless you're making a joke about geeks not being overly social, "peering" works fine in this context. Basically, "connect with those on your level."
Actually I don’t know the difference between those words and instinctively (I’m not native) use peer for dev context and pair for anything else. I’ll check that out.
Love this. "Be the change you wish to see in the world." I don't mind the sponsors too much. Sponsored events aren't usually at someone's apartment / dorm and somebody's got to pay money for the venue, cleaning staff, food & drinks, etc.
this, agree 100%

Hackathons are about meeting like-minded folks, and building stuff.

Learning how to get stuff done in a tight timescale is a skill worth learning. Having something that vaguely works at the end is a great feeling.

All the sponsorship and bullshit that goes around it can be safely ignored

Now, did you mean memberberries? Like famous actor Rich Evans (as seen on Ellen) says?

I can't remember if he says rememberberries and I'm laying down and don't have grep on my phone.

I know it from south park but didn’t intent the sarcastic tone: an anchor to a past moment you had fun and want to remember. I don’t know Rich but might have missed his reference in the sitcom if he predates it. Is it good?
IME hackathons have always been a farce. Maybe I saw too many win with a nice UI and mocked data. Form over substance seems to be even more in vogue nowadays. Maybe I need a nap…
When I was salaried, I never participated in company-sponsored hackathons and actively resisted attending any conferences or anything of the sort. Even back in late 00's / early 2010's it all felt like sponsorship hell, and my point of reference for the activities was nigh-impossible to recreate..

When I was a teenager in the mid-90's, I would go to a monthly Boy Scouts Explorer Post group hosted/sponsored by CompuServe (at their headquarters). My brother and I were a couple years younger than some of the "cool hacker" dudes (it was almost all dudes), like this guy Travis who had already had multiple Dade Murphy-esque run-ins with the feds and would give little talks on why it's not worth it and was honestly really supported by the alpha-nerd adults (not pejorative) who worked for CompuServe who ran the thing and were trying to keep us all from life-changing mischief (while still encouraging safer mischief).

Other attendees would give presentations on MODs (FastTracker / Impulse Tracker), or show off software they wrote (or found) that was cool, that kind of thing, and the only sponsor was CompuServe itself (which gave us all free dialup accounts).

I remember one time we set up a booth at the fairgrounds, like inside of one of those giant, long open-air pavilion buildings that normally would have horse/animal stalls, with a row of computers to demo either their brand new service "WOW!" [0] or maybe it was WorldsAway [1] to the general public. I had no idea what I was doing lol, but it sure did feel important!

Anyways, my rose-tinted vision of what a hackathon should be is some amalgamation of trading rainbow books at Cyberdelia mixed with those monthly CompuServe meetings where elders guided the young through the labyrinth of technology mixed with like a LAN party where instead of games, people get together, code, push boundaries, exchange ideas, and make something cool. Or something.

Not a brutal, forced interaction with your coworkers that wastes time, produces jack shit, and is sponsored by SliceLine Pizza lol

[0] https://www.youtube.com/watch?v=R6BQzd2km58

[1] https://www.pcworld.com/article/424450/this-old-tech-remembe...

How do I upvote you multiple times.

"hackathons" were lame once they got a name. They became lame because it wasn't exploring what interested you, pushing frontiers but had a define goal that wasn't yours. You have to fit into someone else's plan for the "hackathon", and what the outcomes would be.

How on earth is there anything "hackerish" if you're diligently fitting into someone else's plan? Lame.

LOL totally felt the vibes from your description, could even hear the dial-up sound in my head! XD
> participated in company-sponsored hackathons

Company sponsored hackathons are better if you have a large one that works on diverse fields and products.

Usually org-wide hackathons within a company are plain nonsense and soul sucking. Participation will be voluntary but "strongly recommended". Collecting "ideas" is mostly picking off stories from JIRA.

We just call it a two/three day sprint.